The real challenge of programming isn't learning a language's syntaxーit's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul ……続きを見る
Many Linux and Unix developers are familiar with the GNU debugger (GBD), the invaluable open source tool for testing, fixing, and retesting software. And since GDB can be ported to Windows, Microsof……続きを見る
About This Book
Create high performance mobile applications with C/C++ and integrate with Java
Exploit advanced Android features such as graphics, sound, input, and sensing
Port and reuse your own ……続きを見る
Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6Key FeaturesBook DescriptionOpenGL 4 Shad……続きを見る
Write efficient, reusable scripts to build custom characters, game environments, and control enemy AI
Key Features
Build captivating multiplayer games using Unreal Engine and C++
Incorporate existi……続きを見る
著者:Donald Norris
出版社: McGraw Hill LLC
発売日: 2018年03月21日
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.
Create yo……続きを見る
Proven techniques to improve the efficiency of your programs using the Standard Template Library (STL) Key Features • Become familiar with the latest features of C++20 and write better code using th……続きを見る
If you are planning to create data analysis and visualization tools in the context of science, engineering, economics, or social science, then this book is for you. With this book, you will become a……続きを見る
The ideal book for serious development in Modern C++ (525 pages).
Supercharge your C++ development with this comprehensive and practical treatment of Modern C++ features and techniques that are esse……続きを見る
Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years……続きを見る
Design and architect real-world scalable C++ applications by exploring advanced techniques in low-level programming, object-oriented programming (OOP), the Standard Template Library (STL), metaprogr……続きを見る
Get ready for C++20 with all you need to know for complete mastery!
Your comprehensive and updated guide to one of the world’s most popular programming languages is here! Whether you’re a novice or ……続きを見る
Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019
Key Features
Learn game development and C++ with a fun, example-driven approach
Build clones……続きを見る
著者:Bill Hamilton
出版社: O'Reilly Media
発売日: 2009年02月09日
Few .NET developers have the luxury of unlimited code testing once their application is complete, and rushing through the testing process is both problematic and stressful. The open source NUnit fra……続きを見る
Learn the tools and techniques of game design using a project-based approach with Unreal Engine 4 and C++
Key Features
Kickstart your career or dive into a new hobby by exploring game design with U……続きを見る
Create interactive cross-platform games with the Godot Engine 3.0 About This Book • Learn the art of developing cross-platform games • Leverage Godot's node and scene system to design robust, reusab……続きを見る
An easy to read introduction to programming in C++ which assumes some basic programming knowledge. Illustrated throughout with code samples and includes suggested tutorial exercises without solution……続きを見る
"This library is useful for practitioners, and is an excellent tool for those entering the field: it is a set of computer vision algorithms that work as advertised."-William T. Freeman, Computer Sci……続きを見る
This book explores how to get started with Arduino Nano 33 IoT board. The book is designed with step-by-step approaching. Various project samples are provided to accelerate your learning. The follow……続きを見る
The second edition of The Boost C++ Libraries introduces 72 Boost libraries that provide a wide range of useful capabilities. They help you manage memory and process strings more easily. They provid……続きを見る
C++ is the most widely learned programming language for beginners to start their programming career and is the core language that is offered in 95% of the technical schools or universities around th……続きを見る
In this book, we will find exercises related to the theory, the basic fundamentals and more complex concepts to work with 16-bit microcontrollers: dsPIC30F2010 and dsPIC30F4013. If we want to carry ……続きを見る
Understand the LAMMPS source code and modify it to meet your research needs, and run simulations for bespoke applications involving forces, thermostats, pair potentials and more with ease Key Featur……続きを見る
Learn how to build and program real autonomous robots
KEY FEATURES
● Simplified coverage on fundamentals of building a robot platform.
● Learn to program Raspberry Pi for interacting with hardware.
……続きを見る
著者:Roger Ye
出版社: Packt Publishing
発売日: 2017年05月31日
Build, customize, and debug your own Android system
About This Book
Master Android system-level programming by integrating, customizing, and extending popular open source projects
Use Android emula……続きを見る
Blend the power of Qt with OpenCV to build cross-platform computer vision applications About This Book • Start creating robust applications with the power of OpenCV and Qt combined • Learn from scra……続きを見る
Tensorflow is the most popular Deep Learning Library out there. It has fantastic graph computations feature which helps data scientist to visualize his designed neural network using TensorBoard. Thi……続きを見る
Create image processing, object detection and face recognition apps by leveraging the power of machine learning and deep learning with OpenCV 4 and Qt 5
Key Features
Gain practical insights into co……続きを見る
C++ is a powerful, highly flexible, and adaptable programming language that allows software engineers to organize and process information quickly and effectively. But this high-level language is rel……続きを見る
Explore modern game programming and rendering techniques to build games using C++ programming language and its popular libraries
Key Features
Learn how you can build basic 2D and complex 3D games w……続きを見る