"Advanced LibGDX: Engineering Complex Java Games" is a pivotal resource for game developers who have surpassed the beginner and intermediate stages and are eager to tackle the challenges of advanced……続きを見る
"We’ll be doing this next project in Java."
Unfortunately, you’re a C++ programmer, or maybe a Python programmer. How are you going to get up to speed in a hurry? There are lots of Java books for be……続きを見る
Computer programming with Java is easier than it looks. In just 24 lessons of one hour or less, you can learn to write computer programs in Java.
Using a straightforward, step-by-step approach, popu……続きを見る
Interested in learning how to program with Java? Let’s face it, the best way to learn to program is by writing programs. This can be a daunting proposition with the specter of hours of simple comman……続きを見る
Developing Graphics Frameworks with Java and OpenGL shows you how to create software for rendering complete three-dimensional (3D) scenes. The book explains the foundational theoretical concepts as ……続きを見る
Get ready to learn Java the fun way by developing games for the Android platform with this new and updated third edition
Key Features
Learn Java, Android, and object-oriented programming from scrat……続きを見る
This is a Java textbook for beginning programmers that uses game programming as a central pedagogical tool to improve student engagement, learning outcomes, and retention. Game programming is incorp……続きを見る
著者:Chong-wei Xu
出版社: Springer International Publishing
発売日: 2018年12月18日
This innovative approach to teaching Java language and programming uses game design development as the method to applying concepts.
Instead of teaching game design using Java, projects are designed ……続きを見る
Get ready for a fun-filled experience of learning Java by developing games for the Android platform
Key Features
Learn Java, Android, and object-oriented programming from scratch
Build games includ……続きを見る
GPS Tracking with Java EE Components: Challenges of Connected Cars highlights how the self-driving car is actually changing the automotive industry, from programing embedded software to hosting serv……続きを見る
This book is organized into three parts, separated by major milestones in gaining programming knowledge. Part 1 shows how to apply basic concepts of programming. It goes through the details of writi……続きを見る
Learn to design and create video games using the Java programming language and the LibGDX software library. Working through the examples in this book, you will create 12 game prototypes in a variety……続きを見る
Use Java 9 and JavaFX 9 to write 3D games for the latest consumer electronics devices. Written by open source gaming expert Wallace Jackson, this book uses Java 9 and NetBeans 9 to add leading-edge ……続きを見る
A student-friendly text, A Concise Introduction to Data Structures Using Java takes a developmental approach, starting with simpler concepts first and then building toward greater complexity. Import……続きを見る
Design and create video games using Java, with the LibGDX software library. By reading Beginning Java Game Development with LibGDX, you will learn how to design video game programs and how to build ……続きを見る
Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerfu……続きを見る
Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In t……続きを見る
Have you ever wished you could learn a new skill with one reading? Especially a skill that could pay you over $100,000 a year? Wish no longer. With his latest title, Java for Black Jack, famed teach……続きを見る
Learn how to create web applications and video games in 3D with the Three.js library. After reading this guide, you will know how to define a 3D world, how to incorporate textures and models, and ho……続きを見る
Anyone familiar with Zynga's Farmville understands how fun and addictive real-time social games can be. This hands-on guide shows you how to design and build one of these games from start to finish,……続きを見る
Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms? Already building HTML5 games and want to get better and faster at it? This guide brings t……続きを見る
HTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers. The 24 chapters here include unique, cutting ed……続きを見る
"OUYA Game Development by Example" consists of different game application examples. No prior experience with programming is required. You will learn everything from scratch and will have an organize……続きを見る
Have you ever wanted to include believable physical behaviors in your games and projects to give them that extra edge? Physics for JavaScript Games, Animation, and Simulations teaches you how to inc……続きを見る
Learn Unity Programming with UnityScript is your step-by-step guide to learning to make your first Unity games using UnityScript. You will move from point-and-click components to fully customized fe……続きを見る
Building JavaScript Games teaches game programming through a series of engaging, arcade-style games that quickly expand your JavaScript and HTML5 skills. JavaScript is in the top ten most-used progr……続きを見る
How do you make a video game? Advanced Game Design with HTML5 and JavaScript is a down to earth education in how to make video games from scratch, using the powerful HTML5 and JavaScript technologie……続きを見る