商品件数:2178 1件~30件 (73ページ中 1ページめ)
1  2  3  4  5  6  7  [73] 次へ»
Polygon Mesh Processing
著者:Mario Botsch, Leif Kobbelt, Mark Pauly, Pierre Alliez, Bruno Levy
出版社: CRC Press
発売日: 2024年09月18日
Geometry processing, or mesh processing, is a fast-growing area of research that uses concepts from applied mathematics, computer science, and engineering to design efficient algorithms for the acqu……続きを見る
価格:14,806円
Unity 6 Game Development with C# Scripting
著者:Lem Apperson
出版社: Packt Publishing
発売日: 2025年02月14日
Write and integrate C\# scripts, develop game mechanics, enhance UI/UX, and build both 3D and 2D games, all while discovering advanced techniques in AI, multiplayer, and VR All formats include a fre……続きを見る
価格:4,047円
Adobe Photoshop Elements 2023
著者:Stephen G. Haigler
出版社: Richardson Dunne
発売日: 2023年05月09日
By Following This User Guide, You Can Quickly Master Adobe Photoshop Elements 2023's Technical Nuances. Are you in search of a highly thorough instructional guide that will help you learn Photoshop ……続きを見る
価格:611円
Beginning C++ Game Programming
著者:John Horton
出版社: Packt Publishing
発売日: 2024年05月31日
Get to grips with programming and game development techniques using C++ libraries and Visual Studio 2022 with this updated edition of the bestselling series Get With Your Book: PDF Copy, AI Assistan……続きを見る
価格:4,304円
GameCube Architecture
著者:Rodrigo Copetti
出版社: ​Rodrigo Copetti
発売日: 2022年07月13日
Gone are the days of '3D-attempts', Nintendo's new offering consists of a clean and powerful break from its predecessor that will open the door to new, original and unseen content. It's worth pointi……続きを見る
価格:500円
The Art and Science of Digital Compositing
著者:Ron Brinkmann
出版社: Morgan Kaufmann
発売日: 2008年05月24日
The classic reference, with over 25,000 copies in print, has been massively expanded and thoroughly updated to include state-of-the-art methods and 400+ all-new full color images! "At ILM, compositi……続きを見る
価格:6,132円
Dual Quaternions and Their Associated Clifford Algebras
著者:Ronald Goldman
出版社: CRC Press
発売日: 2023年09月29日
Clifford algebra for dual quaternions has emerged recently as an alternative to standard matrix algebra as a computational framework for computer graphics. This book presents dual quaternions and th……続きを見る
価格:10,767円
The Ultimate Roblox Game Building Cookbook
著者:Taylor Field-Draper
出版社: Packt Publishing
発売日: 2023年12月29日
Elevate your Roblox game development skills and learn advanced techniques for creating maps, props, VFX, lighting, and more with this illustrated guideKey FeaturesLearn Roblox Studio tools and creat……続きを見る
価格:2,239円
Xbox Architecture
著者:Rodrigo Copetti
出版社: ​Rodrigo Copetti
発売日: 2022年08月12日
It seems that Microsoft has decided to pick up where Sega left off. Their offer? A system with familiarities appreciated by developers and online services welcomed by users. Architecture of Consoles……続きを見る
価格:500円
Wii U Architecture
著者:Rodrigo Copetti
出版社: ​Rodrigo Copetti
発売日: 2022年10月26日
Already faced with the difficult challenge of replicating the triumph of the Wii, Nintendo's new product also needed to save its loyal customers from the temptation of cheap smartphones and tablets.……続きを見る
価格:500円
Hands-On Unity 2022 Game Development
著者:Nicolas Alejandro Borromeo
出版社: Packt Publishing
発売日: 2022年10月31日
Create, customize, and optimize your own professional games from scratch with Unity 2022 Includes invitation to join the online Unity Game Development community to read the book alongside Unity deve……続きを見る
価格:5,166円
Python Scripting in Blender
著者:Paolo Acampora
出版社: Packt Publishing
発売日: 2023年06月02日
Learn how to use Python scripts in Blender 3.3 to automate tasks, optimize your workflow, think like a 3D programmer, and start creating your tools quickly Purchase of the print or Kindle book inclu……続きを見る
価格:4,047円
Autodesk 3ds Max 2019: Arnold Essentials
著者:Pradeep Mamgain
出版社: ​Pradeep Mamgain
発売日: 2018年12月02日
The Autodesk 3ds Max 2019: Arnold Essentials book walks you through every step of rendering projects using Arnold for 3ds Max. This guide is perfect for both novices and those moving from other soft……続きを見る
価格:150円
Multiple View Geometry in Computer Vision
著者:Richard Hartley, Andrew Zisserman
出版社: Cambridge University Press
発売日: 2015年11月10日
A basic problem in computer vision is to understand the structure of a real world scene given several images of it. Techniques for solving this problem are taken from projective geometry and photogr……続きを見る
価格:17,769円
Beginning C++ Game Programming
著者:John Horton
出版社: Packt Publishing
発売日: 2019年10月31日
Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019Key FeaturesLearn game development and C++ with a fun, example-driven approachBuild clones of ……続きを見る
価格:5,424円
SKAM Sæson 3, Isak
著者:Julie Andem
出版社: Gyldendal
発売日: 2019年02月08日
Høst & Søn udgiver de originale råmanuskripter til den verdensomspændende successerie SKAM. Manuskripterne indeholder bl.a. scener der aldrig kom med, nyskrevne prologer og epiloger og ikke mindst J……続きを見る
価格:2,547円
Rules of Play
著者:Katie Salen Tekinbas, Eric Zimmerman
出版社: MIT Press
発売日: 2003年09月25日
Gain a deeper understanding of games and game design through 18 pioneering frameworksーwith examples from board games, computer games, video games, and more. As pop culture, games are as important a……続きを見る
価格:10,095円
Contextual Design
著者:Karen Holtzblatt, Hugh Beyer
出版社: Morgan Kaufmann
発売日: 2016年11月16日
Contextual Design: Design for Life, Second Edition, describes the core techniques needed to deliberately produce a compelling user experience. Contextual design was first invented in 1988 to drive a……続きを見る
価格:8,454円
Designing for VR: Beginners Guide for ID and IxD
著者:Nth Screen
出版社: Nth Screen Press
発売日: 2019年08月23日
Practical considerations for digital designers as they transition from 2D to 3D, along with a quick summary of the VR marketplace. 続きを見る
価格:0円
Mathematics for Game Programming and Computer Graphics
著者:Penny de Byl
出版社: Packt Publishing
発売日: 2022年11月30日
A comprehensive guide to learning fundamental 3D mathematical principles used in games and computer graphics by exampleKey FeaturesGet acquainted with the essential mathematics needed to describe, s……続きを見る
価格:4,734円
Learning C# by Developing Games with Unity
著者:Harrison Ferrone
出版社: Packt Publishing
発売日: 2022年11月29日
A new edition of the book is now available. Includes invitation to join the online Unity Game Development community to read the book alongside peers, Unity developers/C\# programmers and Harrison Fe……続きを見る
価格:5,166円
Hands-On Unity 2020 Game Development
著者:Nicolas Alejandro Borromeo
出版社: Packt Publishing
発売日: 2020年07月29日
Build immersive game experiences using the new Unity 2020 features with this practical guideKey FeaturesUnleash the capabilities of C\# scripting for creating immersive UI, graphics, Game AI agents ……続きを見る
価格:7,233円
Coding Roblox Games Made Easy
著者:Zander Brumbaugh
出版社: Packt Publishing
発売日: 2021年01月08日
Get up and running with Roblox development with the help of renowned game creator and best-selling author, Zander Brumbaugh for working with Roblox components and Lua programmingKey FeaturesDiscover……続きを見る
価格:2,669円
Digital Painting Techniques
著者:3dtotal.Com
出版社: CRC Press
発売日: 2012年10月12日
Discover the tips, tricks and techniques that really work for concept artists, matte painters and animators. Compiled by the team at 3dtotal.com, Digital Painting Techniques, Volume 1 offers digital……続きを見る
価格:11,945円
Photoshop: Stupid. Simple. Photoshop - A Noobie's Guide to Using Photoshop TODAY
著者:Joseph Scolden
出版社: ​Joseph Scolden
発売日: 2016年02月20日
Learn the Essentials That Will Get You Started Using Photoshop Is Photoshop confusing you? Are you interested in learning Photoshop but you don't know where to start? Do you need a guide that will s……続きを見る
価格:0円
Sparse Image and Signal Processing
著者:Jean-Luc Starck, Fionn Murtagh, Jalal Fadili
出版社: Cambridge University Press
発売日: 2015年11月10日
This thoroughly updated new edition presents state-of-the-art sparse and multiscale image and signal processing. It covers linear multiscale geometric transforms, such as wavelet, ridgelet, or curve……続きを見る
価格:14,135円
Python GUI Programming - A Complete Reference Guide
著者:Alan D. Moore, B. M. Harwani
出版社: Packt Publishing
発売日: 2019年06月26日
Explore Python’s GUI frameworks and create visually stunning and feature-rich applications Key Features Integrate stunning data visualizations using Tkinter Canvas and Matplotlib Understand the bas……続きを見る
価格:5,004円
Unreal Engine 4 Shaders and Effects Cookbook
著者:Brais Brenlla Ramos, John P. Doran
出版社: Packt Publishing
発売日: 2019年05月27日
Build optimized, efficient, and real-time applications that are production-ready using Unreal Engine s Material EditorKey FeaturesCreate stunning visual effects for 3D games and high-quality graphic……続きを見る
価格:4,477円
Mastering Adobe Captivate 2019
著者:Dr. Pooja Jaisingh, Damien Bruyndonckx
出版社: Packt Publishing
発売日: 2019年01月31日
Create responsive eLearning content, including quizzes, demonstrations, simulations and Virtual Reality projects that fit on any device with Adobe Captivate 2019Key FeaturesBuild responsive, interac……続きを見る
価格:4,994円
Getting Started with General and Scanline Materials in 3ds Max 2017
著者:Ravi Conor
出版社: ​ROC
発売日: 2017年10月24日
Why this Book? The Getting Started with General and Scanline Materials in 3ds Max 2017, 2nd Edition textbook offers a hands-on exercises based strategy for all those digital artists who have just st……続きを見る
価格:0円
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