In un tempo in cui l’educazione è chiamata a confrontarsi con sfide complesse e studenti sempre più digitali, A.T.E.N.A. – Realtà Aumentata e Neuroscienze per un Apprendimento Tridimensionale propon……続きを見る
Explore the Metaverse’s role in centralizing industrial data. This book introduces the methodology and applications of extended reality (XR) technologies in the life cycle of complex systems as a na……続きを見る
EPUB and EPDF available Open Access under CC-BY-NC-ND licence.
Since the mid-2010s, virtual reality (VR) technology has advanced rapidly. This book explores the many opportunities that VR can offer ……続きを見る
With disruptive technologies on the horizon, traditional employment models are becoming outdated. How will your organization adapt to the evolving landscape of work?
Business is on the cusp of a pro……続きを見る
著者:Steve Jones, Nicholas Bowman
出版社: Peter Lang Inc., International Academic Publishers
発売日: 2024年08月07日
Technologies advance and evolve in ways that outpace how we analyze and understand them academically. As scholars carefully consider the micro-, meso-, and macro-level influences of technology on th……続きを見る
著者:Pioneer Peter
出版社: Pioneer Peter
発売日: 2023年07月31日
PINETWORK: Breaking Crypto Ground
Synopsis:
In "PINETWORK: Unleashing the Power of Decentralization," journey into the world of Pi Network and explore the revolutionary realm of decentralized financ……続きを見る
Digital Design using QuarkXPress 4 gives you the ability to fully understand QuarkXPress, while developing a knowledge of the rules of design and how computers can exploit them. Students with non vi……続きを見る
What happens when the internet is absorbed into everyday life? How do we make sense of something that is invisible but still so central? A group of digital culture experts address these questions in……続きを見る
Chi è Maeve Donovan, game player professionista, che da bambina si appassiona ai videogiochi grazie a sua zia? Perché l'artista Carli si lascia emozionare dalla realtà virtuale con cui interpreta la……続きを見る
Attention .NET developers, here is your starting point for learning how to create and publish augmented reality (AR) apps for iOS devices.
This book introduces and explores iOS augmented reality mob……続きを見る
Attraverso degli spunti di riflessione sull'interazione uomo-macchina, l'autore definisce e analizza il cyberpunk tourism. Un'esperienza che, "fuori dagli sche(r)mi", sembra quasi distaccarsi dall'i……続きを見る
Written in cookbook style, this book offers many recipes to learn game design with UDK. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other us……続きを見る
Questo volume raccoglie gli Atti del 3° Seminario di Archeologia Virtuale svoltosi a Roma il 19-20 giugno 2012 presso l'Università "La Sapienza". Il libro presenta alcuni casi di studio riguardanti ……続きを見る
Con l'inarrestabile progressione tecnologica, la Realtà Virtuale, ma soprattutto una delle sue diramazioni più ludiche, il videogame, è un ottimo esempio di come si possa "indurre" un utilizzatore p……続きを見る