A Versatile Framework for Handling Subdivided Geometric ObjectsCombinatorial Maps: Efficient Data Structures for Computer Graphics and Image Processing gathers important ideas related to combinatori……続きを見る
Covering the authors' own state-of-the-art research results, this book presents a rigorous, modern account of the mathematical methods and tools required for the semantic analysis of logic programs.……続きを見る
More frequent and complex cyber threats require robust, automated, and rapid responses from cyber-security specialists. This book offers a complete study in the area of graph learning in cyber, emph……続きを見る
This book applies both industrial engineering and computational intelligence to demonstrate intelligent machines that solve real-world problems in various smart environments. It presents fundamental……続きを見る
#The @rt of making game$
Have you ever dream to make your own VideoGame?, then this book is for you.
Everything related with this smart profession, that you need to know from the beginning till the ……続きを見る
Behavior Trees (BTs) provide a way to structure the behavior of an artificial agent such as a robot or a non-player character in a computer game. Traditional design methods, such as finite state mac……続きを見る
If you are new to Unity scripting and want to learn simple and modular code and advance your knowledge to the next level, this is the book for you.
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