Covering the authors' own state-of-the-art research results, this book presents a rigorous, modern account of the mathematical methods and tools required for the semantic analysis of logic programs.……続きを見る
If you are new to Unity scripting and want to learn simple and modular code and advance your knowledge to the next level, this is the book for you.
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#The @rt of making game$
Have you ever dream to make your own VideoGame?, then this book is for you.
Everything related with this smart profession, that you need to know from the beginning till the ……続きを見る
Have you ever wondered why some video game characters wear trousers and others don’t? Or pondered the connection between a character’s toned, muscular derrière and their level of dexterity? What abo……続きを見る
Behavior Trees (BTs) provide a way to structure the behavior of an artificial agent such as a robot or a non-player character in a computer game. Traditional design methods, such as finite state mac……続きを見る