商品件数:5 1件~5件 (1ページ中 1ページめ)
Mathematical Aspects of Logic Programming Semantics
著者:Pascal Hitzler, Anthony Seda
出版社: CRC Press
発売日: 2020年08月28日
Covering the authors' own state-of-the-art research results, this book presents a rigorous, modern account of the mathematical methods and tools required for the semantic analysis of logic programs.……続きを見る
価格:0円
Unity Game Development Scripting
著者:Kyle D'Aoust
出版社: Packt Publishing
発売日: 2014年12月22日
If you are new to Unity scripting and want to learn simple and modular code and advance your knowledge to the next level, this is the book for you. 続きを見る
価格:3,177円
The Art of Making Games
著者:J Poveda Sr
出版社: J Poveda, Sr
発売日: 2017年09月27日
#The @rt of making game$ Have you ever dream to make your own VideoGame?, then this book is for you. Everything related with this smart profession, that you need to know from the beginning till the ……続きを見る
価格:13,087円
Things I Learned from Mario's Butt
著者:Laura Kate Dale
出版社: Unbound
発売日: 2021年02月04日
Have you ever wondered why some video game characters wear trousers and others don’t? Or pondered the connection between a character’s toned, muscular derrière and their level of dexterity? What abo……続きを見る
価格:2,351円
Behavior Trees in Robotics and AI
著者:Michele Colledanchise, Petter Ögren
出版社: CRC Press
発売日: 2018年07月23日
Behavior Trees (BTs) provide a way to structure the behavior of an artificial agent such as a robot or a non-player character in a computer game. Traditional design methods, such as finite state mac……続きを見る
価格:7,901円

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