Important elements of games, movies, and other computer-generated content, shadows are crucial for enhancing realism and providing important visual cues. In recent years, there have been notable imp……続きを見る
We are living in the Golden Age of Data Visualization. The COVID-19 pandemic has demonstrated how we increasingly use data visualizations to make sense of the world. Business analysts fill their pre……続きを見る
Video Games & Your Kids is for parents who are worried that their children may be spending too much time playing video games. Based on research and the authors’ clinical experience, the book explain……続きを見る
In this entry to Jimmy Russell's Games Console History series we learn 101 amazing facts about Sega's Mega Drive - or the Genesis to our North American friends. The facts cover many areas, including……続きを見る
In this fact-filled installment in Jimmy Russell's Games Console History series, we learn 101 amazing facts about Nintendo's seminal NES, the most significant console in Nintendo history. The facts ……続きを見る
In this entry to Jimmy Russell's Games Console History series, we learn 101 amazing facts about Sega's Master System - the first Sega home console to hit non-japanese shores. The facts cover many ar……続きを見る
In this, the first title in Jimmy Russell's Games Console History series, we learn 101 amazing facts about Atari's seminal 2600, the first truly popular home family computer games system. The facts ……続きを見る
This entry in Jimmy Russell’s Games Console History series is all about Nintendo’s iconic SNES - the Super Nintendo Entertainment System, also known as the Super Famicom in Japan. The book contains ……続きを見る
Gain a deeper understanding of games and game design through 18 pioneering frameworksーwith examples from board games, computer games, video games, and more.
As pop culture, games are as important a……続きを見る