What if the painter’s brush could transcend the canvas, sculpting not just shape and form but the very fabric of spacetime? This book presents the idea that virtual reality represents a pivotal mome……続きを見る
Game Design Critic and expert Joshua Bycer is back with another entry in the Game Design Deep Dive series for a look at one of the most popular, and confusing, genres out there. Metroidvania is a ge……続きを見る
Seven Discourses on Art by Sir Joshua Reynolds is a seminal work in art criticism and theory, composed of a series of lectures delivered by Reynolds, the first president of the Royal Academy in Lond……続きを見る
*Game Design Deep Dive: Real‑*Time Strategy focuses on what was once one of the most popular genres in the world and the one that truly kicked off the rise of eSports. It has seen more fundamental c……続きを見る
Game Design Critic Josh Bycer is back with another entry in the Game Design Deep Dive series to discuss the Role-Playing Game genre. Arguably one of the most recognizable in the industry today, what……続きを見る
This entry in the Game Design Deep Dive series takes a look at the shooter genre: one that has grown with the times and whose influence can be felt from indie teams to major studios. Joshua Bycer br……続きを見る
Sculpted Ambiances in Africana Landscape centers on ambiance as it affects the expanded sculptural field, particularly filling a gap in aesthetics left by a lack of focus on sculptures and installat……続きを見る
Game Design Critic Joshua Bycer is back with another entry in the Game Design Deep Series to focus on the youngest genre yet: soulslikes. Over a decade, From Software defined a new genre that has le……続きを見る
In Game Design Deep Dive: Trading and Collectible Card Games, game design analyst Joshua Bycer is back to discuss the deck-building genre, from the original success of Magic: The Gathering to today’……続きを見る
Game Design Deep Dive: Free-to-Play (F2P) continues the series’ focus on examining genres with a look at the history and methodology behind free-to-play and mobile games. The genre is one of the mos……続きを見る
Released in 1965, Sergei Paradjanov’s Shadows of Forgotten Ancestors is a landmark of Soviet-era cinema – yet, because its emphasis on folklore and mysticism in traditional Carpathian Hutsul culture……続きを見る
Whether it’s the Roosevelt administration’s impact on the formation of the NCAA, the protest of the Vietnam War by Muhammad Ali, or the rise of rap and hip-hop in the 90s and its penetration of the ……続きを見る
Examples of sexual violence and mentions of it appear with a disturbing level of frequency in the literature of early Christianity. This collection of essays explores these occurrences in canonical ……続きを見る
Game Design Deep Dive: Roguelikes examines the history and rise of the often-confusing roguelike genre. Despite being more than 30 years old, the roguelike genre remains a mystery to a lot of consum……続きを見る
Christianity was born in the midst of great expectation and fear about the world’s future. The existing Jewish paradigm of the coming Messiah, his antithesis, and the initiation of the coming age se……続きを見る
著者:Essaka Joshua
出版社: Taylor & Francis
発売日: 2021年09月10日
This title was published in 2001. Pygmalion and Galatea presents an account of the development of the Pygmalion story from its origins in early Greek myth until the twentieth century. It focuses on ……続きを見る
The Game Design Deep Dive series examines specific game systems or mechanics over the course of the history of the industry. This book examines the history of jumping – one of the oldest mechanics i……続きを見る
The Game Design Deep Dive series examines a specific game system or mechanic over the course of the history of the industry. This entry will examine the history and design of the horror genre and el……続きを見る
In the past, the distinctions between art and science weren't as clear-cut as they are today, and philosophers, researchers, and artists often shared insights and ideas. It was in that heady atmosph……続きを見る
The purpose of this book is to look over the past 35 years of games to discuss titles whose design deserves to be studied by anyone with an interest in game design. While there are plenty of books t……続きを見る