This topical survey provides an overview of the current state of the art in technology use in mathematics education, including both practice-oriented experiences and research-based evidence, as seen……続きを見る
Coding for a purpose: helping young people combine journalism, data, design, and code to make media that makes a difference.
Educators are urged to teach “code for all”ーto make a specialized field ……続きを見る
Questo eBook offre agli insegnanti un metodo per affrontare il tema del cyberbullismo con i propri studenti. Seguendo le indicazioni che vengono fornite, gli insegnanti potranno trattare in modo cor……続きを見る
A guide for educators to incorporate computational thinkingーa set of cognitive skills applied to problem solvingーinto a broad range of subjects.
Computational thinkingーa set of mental and cogniti……続きを見る
"Teaches you how to build a portfolio and shows the potential benefits of the portfolio process. Qualitative research, which is essentially what portfolios lead to, is beneficial for teachers becaus……続きを見る
20 of the best web tools to enrich classroom experiences
Among thousands of emerging online learning resources, which are the most engaging? Few educators have time to find those that engage and all……続きを見る
This book’s collection of instructional strategies and assessment methods show how to implement and differentiate project-based learning that fosters 21st century skills in Grades K–12.
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Make the painless transition from low tech to tech friendly!
Are you struggling to embrace technology that advances at lightning speed? Or are you just plain perplexed? With new developments announc……続きを見る
The Analyze, Design, Develop, Implement, and Evaluate (ADDIE) process is used to introduce an approach to instruction design that has a proven record of success. Instructional Design: The ADDIE Appr……続きを見る
"This book is a testimony to true transformative practice. The whole school community pursued a single vision, with multiple checkpoints, while providing incremental support to the staff."
ーCheryl ……続きを見る
"By deconstructing learning science and making the connection to technology, Hess and Saxberg have outlined key strategies for school leaders as they work to transform traditional practices in schoo……続きを見る
This reader-friendly book offers practical strategies and digital resources that will help K–12 students succeed in the 21st century. You will learn how to teach students to collaborate and make con……続きを見る
Flipped classroom pioneers Jonathan Bergmann and Aaron Sams take their revolutionary educational philosophy to the next level in Flipped Learning. Building on the energy of the thousands of educator……続きを見る
著者:Robert L. Furman
出版社: International Society for Tech in Ed.
発売日: 2015年03月21日
This new book offers strategies teachers can use to motivate all students, including the most reluctant, to rediscover the joys of reading, share what they’ve read and discover innovative ways of ex……続きを見る
著者:Robert A. Rhoads
出版社: Johns Hopkins University Press
発売日: 2015年10月30日
The first book to explore the rise of MOOCs through a social science lens.
In MOOCs, High Technology, and Higher Learning, Robert A. Rhoads places the OpenCourseWare (OCW) movement into the larger c……続きを見る
If You're New To Or A Novice With GameMaker: Studio Then This Is The Book Package For You. This book is divided into 25 sections, each covering a different topic of GameMaker: Studio GML. It also in……続きを見る
Studienarbeit aus dem Jahr 2007 im Fachbereich Pädagogik - Medienpädagogik, Note: '-', Gottfried Wilhelm Leibniz Universität Hannover (Institut für Berufs- und Wirtschaftspädagogik), Veranstaltung: ……続きを見る
Magisterarbeit aus dem Jahr 2006 im Fachbereich Pädagogik - Medienpädagogik, Note: 1,5, Universität Kassel, 43 Quellen im Literaturverzeichnis, Sprache: Deutsch, Abstract: Der technische Fortschritt……続きを見る
This book outlines key issues for addressing the grand challenges posed to educators, developers, and researchers interested in the intersection of simulations and science education. To achieve this……続きを見る
Anhand einer verständlichen und ansprechenden Anwendung aus dem Bereich der Tinnitusforschung werden wiederkehrende Problemstellungen und Muster im Bereich mobiler App-Entwicklung analysiert und dis……続きを見る
Building on their best-selling book Flip Your Classroom: Reach Every Student in Every Class Every Day, flipped education innovators Jonathan Bergmann and Aaron Sams return with a book series that su……続きを見る
Rich Text 101 was a series of articles about Lotus Notes rich text that were originally posted on the Genii Software blog over a period of a few years starting in 2003. Most of the information is st……続きを見る
This is the conference proceedings for the 2015 Global Conference on Teaching and Learning with Technology (CTLT 2015), hosted by Aventis School of Management, Singapore. It includes papers by a gro……続きを見る
El propósito principal de este libro es el de promover un debate en el que los estudiantes, profesores, investigadores y personas interesadas en la educación, la formación y el desarrollo de las per……続きを見る
Save time and trouble as you incorporate technology into your social work curriculum
The dramatic increase in the use of computers and other forms of technology in social work education and practice……続きを見る
This volume integrates research findings from three multinational studies conducted to examine the impact of children's use of computers in school. Conclusions are drawn from in-depth analyses of tr……続きを見る
How can we improve support for teachers as they negotiate the pathways into the profession? This books highlights how strong networks of connections with other teachers and with resources have been ……続きを見る
Diplomarbeit aus dem Jahr 2003 im Fachbereich Pädagogik - Medienpädagogik, Note: 2.0, Universität Hamburg, 152 Quellen im Literaturverzeichnis, Sprache: Deutsch, Abstract: Als Mitte des 20. Jahrhund……続きを見る
This book brings together current thinking on informal language learning and the findings of over 30 years of research on captions (same language subtitles for the deaf and hard-of-hearing) to prese……続きを見る
Enter the exciting intersection of technology and fashion known as wearable computing. Learn about the future of electronics in clothing and textiles, and be a part of creating that future! Crafting……続きを見る