Have you ever felt like the ground is shifting beneath your feet at work?
In a world of mass layoffs announced by email, the rise of the gig economy, and the looming threat of AI, the old promise of……続きを見る
What can Human-Computer Interaction (HCI) learn from art? How can the HCI research agenda be advanced by looking at art research? How can we improve creativity support and the amplification of that ……続きを見る
Interactive technology is increasingly integrated with physical objects that do not have a traditional keyboard and mouse style of interaction, and many do not even have a display. These objects req……続きを見る
The phrase "in-the-wild" is becoming popular again in the field of human-computer interaction (HCI), describing approaches to HCI research and accounts of user experience phenomena that differ from ……続きを見る
Usability Testing Essentials presents a practical, step-by-step approach to learning the entire process of planning and conducting a usability test. It explains how to analyze and apply the results ……続きを見る
An accessible guide to understanding statistics using simulations, with examples from a range of scientific disciplines
Real-world challenges such as small sample sizes, skewed distributions of data……続きを見る
This book is a comprehensive introduction to visual computing, dealing with the modeling and synthesis of visual data by means of computers. What sets this book apart from other computer graphics te……続きを見る
Expert Guidance on the Math Needed for 3D Game ProgrammingDeveloped from the authors' popular Game Developers Conference (GDC) tutorial, Essential Mathematics for Games and Interactive Applications,……続きを見る
Jeder hat das schon einmal erlebt: Webseiten, auf denen man die Schrift nicht lesen kann, Informationsterminals, bei denen man nicht erkennt, wo man drücken soll, Programme, die unverständliche Meld……続きを見る
A beginner's guide to storing, managing, and analyzing data with the updated features of Elastic 7.0
Key Features
Gain access to new features and updates introduced in Elastic Stack 7.0
Grasp the f……続きを見る
A novel approach for the classroom or self-study, Learn to Code with Games makes coding accessible to a broad audience. Structured as a series of challenges that help you learn to code by creating a……続きを見る
In this concise yet comprehensive Open Access textbook, future inventors are introduced to the key concepts of Cyber-Physical Systems (CPS). Using modeling as a way to develop deeper understanding o……続きを見る
This book provides an overview of the many visualization strategies that have been proposed in recent decades for solving problems within the disciplines of medicine and biology. It also evaluates w……続きを見る
著者:Pierre M. Nugues
出版社: Springer Nature Switzerland
発売日: 2024年08月10日
Since the last edition of this book (2014), progress has been astonishing in all areas of Natural Language Processing, with recent achievements in Text Generation that spurred a media interest going……続きを見る
Non sono vivi, com'è vivo un gatto o un albero, ma non sono nemmeno semplici cose o strumenti. I media digitali sono un mondo di vibranti schermi, grandi e piccoli, di immagini e testi, di tracce ch……続きを見る
The reason that good interfaces are few and far between is really quite simple: they are extremely difficult to design and build properly. While there are many books available that address display d……続きを見る
Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years……続きを見る
Das Buch ist das erste umfassende deutschsprachige Lehrbuch zur Computeranimation, das sich speziell an Studierende der Informatik und der Ingenieurwissenschaften richtet, die ihr Verständnis der ma……続きを見る
This book describes how to access the Grease Pencil component in Blender and create 2D Animation within the Blender 3D environment. It is assumed that the reader has no previous knowledge of the Ble……続きを見る
著者:Jakub M. Tomczak
出版社: Springer International Publishing
発売日: 2023年02月20日
This textbook tackles the problem of formulating AI systems by combining probabilistic modeling and deep learning. Moreover, it goes beyond typical predictive modeling and brings together supervised……続きを見る
You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapter……続きを見る
Commanding and controlling organizations in extreme situations is a challenging task in military, intelligence, and disaster management. Such command and control must be quick, effective, and consid……続きを見る
Well, we've been warned that this time would come - probably from the earlier eighties on. Yes, computers have finally taken over and if you doubt it, we're here to convince you - but not because we……続きを見る
If you've held back from developing open source or free software projects because you don't understand the implications of the various licenses, you're not alone. Many developers believe in releasin……続きを見る
Texting. Blogging. IMing. Technology that has become second nature to our children remains uncharted territory for many parents. What in the World Are Your Kids Doing Online? tells you everything yo……続きを見る
From race, sex, class, and culture, the multidisciplinary field of Internet studies needs theoretical and methodological approaches that allow us to question the organization of social relations tha……続きを見る
著者:Theo Plothe, Amber M. Buck
出版社: Peter Lang Inc., International Academic Publishers
発売日: 2020年01月14日
Netflix’s meteoric rise as an online content provider has been well documented and much debated in the popular press and in academic circles as an industry disrupter, while also blamed for ending TV……続きを見る
The use of Python as a powerful computational tool is expanding with great strides. Python is a language which is easy to use, and the libraries of tools provides it with efficient versatility. As t……続きを見る
OpenGL® Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer’s guide to writing shaders. Part reference, part tutorial, this book thoroughly……続きを見る
This book introduces the reader to a new method of data assimilation with deterministic constraints (exact satisfaction of dynamic constraints)ーan optimal assimilation strategy called Forecast Sens……続きを見る