This book introduces readers to building wearable electronics projects using Adafruit's tiny FLORA board: at 4.4 grams, and only 1.75 inches in diameter, and featuring Arduino compatibility, it's th……続きを見る
Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks. MongoDB Starter is a fast and practical guide d……続きを見る
This book help you how to get started with C programming. This book provides many code samples for illustration. The following is highlight topics: * Development Environment * Basic C Programming La……続きを見る
著者:Mike McGrath
出版社: In Easy Steps
発売日: 2015年04月02日
C++ Programming in easy steps instructs you how to program in the powerful C++ language, giving complete examples that illustrate each aspect with full colour screenshots and colourised code.
Now, i……続きを見る
著者:Don Wilcher
出版社: Make Community, LLC
発売日: 2014年02月10日
This companion book to MakerShed's Ultimate Arduino Microcontroller Pack provides 26 clearly explained projects that you can build with this top-selling kit right away--including multicolor flashing……続きを見る
Unity Android Game Development by Example Beginner's Guide consists of different game application examples. No prior experience with programming, Android, or Unity is required. You will learn everyt……続きを見る
著者:Simon Monk
出版社: Make Community, LLC
発売日: 2015年05月14日
The Photon is an open source, inexpensive, programmable, WiFi-enabled module for building connected projects and prototypes. Powered by an ARM Cortex-M3 microcontroller and a Broadcom WiFi chip, the……続きを見る
About This Book
Provide support to your programming tasks and data structures with Boost libraries
Write efficient and maintainable code to enhance the performance of your applications
A step by st……続きを見る
著者:Charles Platt
出版社: Make Community, LLC
発売日: 2015年08月10日
"This is teaching at its best!"
--Hans Camenzind, inventor of the 555 timer (the world's most successful integrated circuit), and author of Much Ado About Almost Nothing: Man's Encounter with the El……続きを見る
著者:Owen Yamauchi
出版社: O'Reilly Media
発売日: 2015年09月02日
How can you take advantage of the HipHop Virtual Machine (HHVM) and the Hack programming language, two new technologies that Facebook developed to run their web servers? With this practical guide, O……続きを見る
Learn effective C++ network programming with Boost.Asio and become a proficient C++ network programmer About This Book • Learn efficient C++ network programming with minimum coding using Boost.Asio ……続きを見る
Master the skills you need to develop portable, highly-functional Android applications using NDK About This Book • Develop portable games using Android NDK and debug them on your desktop • Familiari……続きを見る
After ten years, Make: has become one of most celebrated magazines to hit the newsstands, and certainly one of the hottest reads. If you're just catching on to the Maker Movement and wonder what you……続きを見る
Stuffed with practical examples, this book gives clear and effective instructions to build your own fun, stunning, and highly-interactive openFrameworks applications. Each chapter is focused on one ……続きを見る
著者:John P. Doran
出版社: Packt Publishing
発売日: 2015年10月30日
Over 40 recipes to accelerate the process of learning game design and solving development problems using Unreal Engine About This Book • Explore the quickest way to tackle common challenges faced in……続きを見る
The Intel Edison is a crowning achievement of Intel's adaptation of its technology into maker-friendly products. They've packed the dual-core power of the Atom CPU, combined it with a sideboard micr……続きを見る
Become familiar with the LLVM infrastructure and start using LLVM libraries to design a compiler About This Book • Learn to use the LLVM libraries to emit intermediate representation (IR) from high-……続きを見る
Over 50 recipes to learn how to use Pentaho Analytics and MongoDB to create powerful analysis and reporting solutions About This Book • Create reports and stunning dashboards with MongoDB data • Acc……続きを見る
Discover all the secrets of Unreal Engine and create seven fully functional games with the help of step-by-step instructions About This Book • Understand what a Blueprint is and how to create a comp……続きを見る
Create and develop exciting games from start to finish using SFML About This Book • Familiarize yourself with the SFML library and explore additional game development techniques • Craft, shape, and ……続きを見る
Harness the latest features of MongoDB 3 with this collection of 80 recipes – from managing cloud platforms to app development, this book is a vital resource
About This Book
Get to grips with the l……続きを見る
A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets
About This Book
Learn to create simple 2D to complex 3D graphics and games using all possible t……続きを見る
著者:Dale Green
出版社: Packt Publishing
発売日: 2016年01月30日
Get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library
About This Book
This book contains a bespoke Simple and Fast Multimedia L……続きを見る
著者:Simon Monk
出版社: Make Community, LLC
発売日: 2016年02月04日
Beginning with the basics and moving gradually to greater challenges, this book takes you step-by-step through experiments and projects that show you how to make your Arduino or Raspberry Pi create ……続きを見る
Master the basics of Unreal Engine 4 to build stunning video games
About This Book
Get to grips with the user interface of Unreal Engine 4 and find out more about its various robust features
Create……続きを見る
著者:Joanna Lee
出版社: Packt Publishing
発売日: 2016年02月29日
A step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4
About This Book
Learn about game development and the building blocks that go into creating a game
A simpl……続きを見る
Design and code your own 2D and 3D games efficiently using OpenGL and C++
About This Book
Create 2D and 3D games completely, through a series of end-to-end game projects
Learn to render high perfor……続きを見る
With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes ……続きを見る