商品件数:2338 1件~30件 (78ページ中 1ページめ)
1  2  3  4  5  6  7  [78] 次へ»
Roblox Lua Scripting Essentials
著者:Christopher Coutinho
出版社: Apress
発売日: 2023年12月07日
Embark on a transformative journey through the exciting world of Roblox Lua scripting with this comprehensive hands-on guide. Tailored to game developers, both seasoned and new, this book serves as ……続きを見る
価格:6,076円
The Routledge Companion to Video Game Studies
出版社: Taylor & Francis
発売日: 2023年06月19日
A definitive guide to contemporary video game studies, this second edition has been fully revised and updated to address the ongoing theoretical and methodological development of game studies. Exper……続きを見る
価格:7,877円
Responsible Use of AI in Military Systems
出版社: CRC Press
発売日: 2024年04月26日
Artificial Intelligence (AI) is widely used in society today. The (mis)use of biased data sets in machine learning applications is well‑known, resulting in discrimination and exclusion of citizens. ……続きを見る
価格:0円
Gaming and Extremism
出版社: Taylor & Francis
発売日: 2024年03月21日
Charting the increase in the use of games for the dissemination of extremist propaganda, radicalization, recruitment, and mobilization, this book examines the "gamification of extremism." Editors Li……続きを見る
価格:0円
Scripting Farming Simulator with Lua
著者:Zander Brumbaugh, Manuel Leithner
出版社: Apress
発売日: 2024年01月13日
Create mods using the popular game Farming Simulator with Lua, a versatile scripting language that can run on various platforms and applications. This open access book is best suited for programmers……続きを見る
価格:0円
Samsung Galaxy S22 Seniors Guide
著者:John Halbert
出版社: PublishDrive
発売日: 2023年11月11日
How To Master Your Brand-New Samsung Galaxy S22 In Hours Even If You Never Had An Android Phone Before Or Feel Too Old To Use A Smartphone? Samsung Galaxy S22, in my opinion, is one of the best high……続きを見る
価格:0円
Game Development Patterns with Unreal Engine 5
著者:Stuart Butler, Tom Oliver
出版社: Packt Publishing
発売日: 2024年01月05日
Improve your game's code to make it more readable, reusable, modular, and optimized, guided by design patterns to enhance your overall use of C++ with Unreal EngineKey FeaturesExplore the fascinatin……続きを見る
価格:3,444円
Mastering Godot: A Comprehensive Guide to Game Development
著者:Kameron Hussain, Frahaan Hussain
出版社: ​Sonar Publishing
発売日: 2024年01月14日
'Mastering Godot: A Comprehensive Guide to Game Development' is an essential read for aspiring game developers and enthusiasts seeking to deepen their understanding of the Godot Engine. This meticul……続きを見る
価格:1,450円
Android Smartphones Seniors Guide
著者:John Halbert
出版社: PublishDrive
発売日: 2023年11月11日
How to Get the Most out of Your Android Phone No Matter Your Age? Even though smartphones are relatively simple to use, or at least they seem quite simple to some people, still, most use less than 1……続きを見る
価格:0円
iPhone 12 Seniors Guide
著者:John Halbert
出版社: PublishDrive
発売日: 2023年11月11日
Apple Engineer Reveals: How to Master the iPhone 12 and Unlock all the Hidden Features! Everybody loves iPhone, even older people who do not find it as easy to use as the other, but it’s not because……続きを見る
価格:0円
Fortnite: A Million Echoes
著者:Ryan Arthur
出版社: ​Ryan Arthur
発売日: 2023年06月17日
Step into a literary experiment like no other, where the boundaries of repetition are pushed to their limits. "Fortnite: A Million Echoes" immerses you in a mesmerizing journey through the power of ……続きを見る
価格:150円
AI Knowledge Transfer from the University to Society
出版社: CRC Press
発売日: 2022年01月19日
AI Knowledge Transfer from the University to Society: Applications in High-Impact Sectors brings together examples from the "Innovative Ecosystem with Artificial Intelligence for Andalusia 2025" pro……続きを見る
価格:0円
A Complete Guide to Character Rigging for Games Using Blender
著者:Armin Halač
出版社: CRC Press
発売日: 2023年09月19日
This book is a comprehensive guide to using Blender to create character rigs for games, breaking down the technicalities of rigging tools and techniques into easily digestible chunks. It provides al……続きを見る
価格:8,604円
Developing Graphics Frameworks with Python and OpenGL
著者:Lee Stemkoski, Michael Pascale
出版社: CRC Press
発売日: 2021年07月07日
Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as w……続きを見る
価格:0円
The New Game Makers Bible
著者:Adam Jeremy Capps
出版社: ​Lucifer White
発売日: 2021年08月30日
The New Game Makers Bible is the premier book for helping game makers make the best games they can. It teaches good game making in many forms, whatever the genre, whatever the topic, it is covered h……続きを見る
価格:0円
A Quick Guide to Artificial Intelligence with Unity
著者:Patrick Felicia
出版社: ​Patrick Felicia
発売日: 2020年10月02日
Why this book can help you to get started fast with Artificial Intelligence and Unity It can be intimidating to start with Unity, and while several books can provide comprehensive information, you m……続きを見る
価格:0円
Mathematical Aspects of Logic Programming Semantics
著者:Pascal Hitzler, Anthony Seda
出版社: CRC Press
発売日: 2020年08月28日
Covering the authors' own state-of-the-art research results, this book presents a rigorous, modern account of the mathematical methods and tools required for the semantic analysis of logic programs.……続きを見る
価格:0円
Spectral Feature Selection for Data Mining
著者:Zheng Alan Zhao, Huan Liu
出版社: CRC Press
発売日: 2019年03月29日
Spectral Feature Selection for Data Mining introduces a novel feature selection technique that establishes a general platform for studying existing feature selection algorithms and developing new al……続きを見る
価格:0円
Unauthorized Access
著者:Robert Sloan, Richard Warner
出版社: CRC Press
発売日: 2020年08月19日
Going beyond current books on privacy and security, this book proposes specific solutions to public policy issues pertaining to online privacy and security. Requiring no technical or legal expertise……続きを見る
価格:0円
C# Programming from Zero to Proficiency (Beginner)
著者:Patrick Felicia
出版社: ​Patrick Felicia
発売日: 2021年01月25日
Stop Trying to Learn C# the Hard way. Without my book, most people spend too long trying to learn C# the hard way. This book is the only one that will get you to learn C# fast without wasting so muc……続きを見る
価格:0円
C# Programming from Zero to Proficiency (Introduction)
著者:Patrick Felicia
出版社: ​Patrick Felicia
発売日: 2021年01月25日
Stop Trying to Learn C# the Hard way. Without my book, most people spend too long trying to learn C# the hard way. This book is the only one that will get you to learn C# fast without wasting so muc……続きを見る
価格:0円
A Quick Guide to 2d Infinite Runners with Unity
著者:Patrick Felicia
出版社: ​Patrick Felicia
発売日: 2020年10月02日
It can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a particular topic and get started ……続きを見る
価格:0円
A Quick Guide to c# with Unity
著者:Patrick Felicia
出版社: ​Patrick Felicia
発売日: 2020年01月17日
Why this book can help you to get started fast with C# in Unity It can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other re……続きを見る
価格:0円
Location-Based Information Systems
著者:Miguel A. Labrador, Alfredo J. Perez, Pedro M. Wightman
出版社: CRC Press
発売日: 2019年05月01日
Drawing on the authors' more than six years of R&D in location-based information systems (LBIS) as well as their participation in defining the Java ME Location API 2.0, Location-Based Information Sy……続きを見る
価格:0円
Unity Artificial Intelligence Programming
著者:Dr. Davide Aversa, Aung Sithu Kyaw, Clifford Peters
出版社: Packt Publishing
発売日: 2018年12月04日
Learn and Implement game AI in Unity 2018 to build smart game environments and enemies with A*, Finite State Machines, Behavior Trees and NavMesh. Key Features Build richer games by learning the es……続きを見る
価格:3,631円
A Quick Guide to Procedural Levels with Unity
著者:Patrick Felicia
出版社: ​Patrick Felicia
発売日: 2020年10月02日
This book is part of a series entitled Quick Guides, and does just this. In this book series, you have the opportunity to get started on a particular topic in less than 60 minutes, delving right int……続きを見る
価格:0円
Programación de Servidores de Juego en C++
著者:Juan Antonio Domínguez Pérez
出版社: ​Juan Antonio Domínguez Pérez
発売日: 2019年11月21日
Este libro, de 2003, detalla las distintas áreas de conocimiento necesarias para diseñar y programar un servidor de juegos para múltiples jugadores simultáneos, fruto de mi experiencia personal en e……続きを見る
価格:0円
A Quick Guide to Card Games with Unity
著者:Patrick Felicia
出版社: ​Patrick Felicia
発売日: 2020年10月02日
Why this book can help you to get started fast with Card Games and Unity It can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many……続きを見る
価格:0円
Programming Concepts in C++
著者:Robert Burns
出版社: Xlibris US
発売日: 2018年01月14日
Programming Concepts in C++ is one in a series of books that introduce the basic concepts of computer programming, using a selected programming language. Other books in the series use languages like……続きを見る
価格:567円
Hands-On Game Development with WebAssembly
著者:Rick Battagline
出版社: Packt Publishing
発売日: 2019年05月31日
Make your WebAssembly journey fun while making a game with it Key Features Create a WebAssembly game that implements sprites, animations, physics, particle systems, and other game development funda……続きを見る
価格:3,290円
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