Die Digitalisierung in der Hochschullehre ist bereits seit einigen Jahren ein bildungspolitisches Anliegen. Durch den pandemiebedingten Lockdown hat sie einen deutlichen Schub erhalten hat, was auch……続きを見る
Today, millions of school-age children are learning outside of a traditional classroom and using cutting edge educational options. Policy experts predict that in a decade half of all education will ……続きを見る
Free open-source Android apps to create a Linux Live USB installer are tools that let you prepare a USB drive with x86 Linux ISO using just your Android smartphone or tablet, without needing a regul……続きを見る
Social Media Mindsets: A Double-Edged Sword of Evolution and Impact delves into the evolution, global reach, and profound influence of social media on individuals and society. It examines the digita……続きを見る
Com a constante inovação das tecnologias educacionais existentes, é importante não apenas que o docente esteja instrumentalizado, apto a usá-las efetivamente e a aplicá-las, mas também a experimenta……続きを見る
O livro retrata sobre vários assuntos onde o ópio do livro é totalmente focada ao grupo/público jovem, retrata fatos e opiniões sobre diversos assuntos falados em várias ocasiões e mostra além dos p……続きを見る
Up Your Teaching Game offers K-12 teachers an intuitive and refreshingly fun pathway for creating immersive, story-based games that encourage students to experience the curriculum through play. Rega……続きを見る
Mengenal Berbagai Sistem Operasi Opensource Linux Distro Yang Super Ringan Dan Super Stabil Untuk Penggunaan Harian Dan Infrastruktur Penting Edisi Bahasa Inggris
The history of Linux distro develop……続きを見る
Educational Data Analytics (EDA) have been attributed with significant benefits for enhancing on-demand personalized educational support of individual learners as well as reflective course (re)desig……続きを見る
Windows repair software app refers to specialized programs designed to diagnose, troubleshoot, and fix issues within the Windows operating system without os reinstallation. These tools aim to addres……続きを見る
In diesem Open-Access-Buch wird die Entwicklung einer Definition, eines Modells und eines Erhebungsinstruments Digitaler Teilhabe von Menschen mit geistiger Beeinträchtigung beschrieben. Eine geisti……続きを見る
Artificial Intelligence, or AI, has seemingly burst into public consciousness with sudden vigor. Previously relinquished to computer science journals, it erupted as the unrelenting topic of public m……続きを見る
In the book "Free Opensource Office Suite Software Apps for Windows 11 OS," readers are introduced to a comprehensive guide on leveraging the power of open-source office software. This informative a……続きを見る
Mengenal Berbagai Jenis Aplikasi Free Opensource Untuk Membuat Installer Windows Xp Sp3 OS Live USB Dalam Bahasa Inggris Untuk Kalangan Mahasiswa Dan Ilmuwan IT.
Windows XP Live USB installer creato……続きを見る
Windows XP Live USB installer creator app is a software tool designed to facilitate the creation of a bootable USB drive containing a live or portable version of the Windows XP operating system. The……続きを見る
Digitale Räume versprechen ein Mehr an Teilhabemöglichkeiten: Optimistisch könnte man konstatieren, dass sie zu einer Demokratisierung des Diskurses beitragen. Hierfür bedarf es jedoch eines ethisch……続きを見る
This book presents a framework for integrating blended learning and massive open online courses (MOOCs) in the Indian education system. It argues that blended teaching and learning is the most suita……続きを見る
著者:Michail Giannakos
出版社: Springer International Publishing
発売日: 2022年11月01日
This book is about the ways in which experiments can be employed in the context of research on learning technologies and child–computer interaction (CCI). It is directed at researchers, supporting t……続きを見る
This book explores the current challenges of teaching biophilic design within environmentally sustainable design (ESD) education. It shows how design frameworks and success matrices can be used with……続きを見る
The rapid development and integration of computer-assisted assessment (CAA) in mainstream post-compulsory educational institutions today make this an exciting and invaluable reference text. It provi……続きを見る
It started with a simple observation: Students need their teachers present to answer questions or to provide help if they get stuck on an assignment; they dont need their teachers present to listen ……続きを見る
Esta obra es un referente para los docentes que se inician en la formación en un entorno virtual de enseñanza y aprendizaje o para quienes deseen saber, de forma práctica, en qué consiste enseñar y ……続きを見る
Ideas, inspiration, and the ‘moves’ to keep student learning at the center of instructional coaching--no matter where it occurs
As we return to ‘normal’ the guidance in this book will ensure we cont……続きを見る
Best Practices in Engaging Online Learners Through Active and Experiential Learning Strategies, Second Edition, is a practical guide for all instructors, instructional designers, and online learning……続きを見る
Best Free Open Source Linux OS For Data Recovery & Data Rescue Bilingual Version In English and Germany Languange.
The reliability of data storage devices has undoubtedly increased over the years. U……続きを見る
Diplomarbeit aus dem Jahr 2005 im Fachbereich Pädagogik - Medienpädagogik, Note: 1,7, Universität zu Köln (Erziehungswissenschaftliche Fakultät), 37 Quellen im Literaturverzeichnis, Sprache: Deutsch……続きを見る
Competencias básicas para sobrevivir en el siglo XXI: seleccionar información relevante, colaborar con otros, comunicarse de manera versátil, participar en la vida pública. Reflexiones, ideas, activ……続きを見る
A 2023 SPE Outstanding Book Award Winner
2023 CHOICE Outstanding Academic Title Award
Secret Lives of Children in the Digital Age: Disruptive Devices and Resourceful Learners offers an examination o……続きを見る
Diplomarbeit aus dem Jahr 2006 im Fachbereich Pädagogik - Medienpädagogik, Note: 1,0, Leopold-Franzens-Universität Innsbruck (Erziehungswissenschaften), 45 Quellen im Literaturverzeichnis, Sprache: ……続きを見る
This book is a guide to designing curricular games to suit the needs of students. It makes connections between video games and time-tested pedagogical techniques such as discovery learning and feedb……続きを見る