Entdeckt die skurrilsten, faszinierendsten und herzerwärmendsten Geschichten aus der Welt der Videospiele - vom Komfort eures stillen Örtchens aus. 'Das Toiletten Buch - Gaming' ist kein gewöhnliche……続きを見る
History has never been as present in our daily lives as it is today.
Through any number of media outlets, tens of millions of people are in daily contact with historical discourses and practices. Be……続きを見る
著者:Corey Hardin
出版社: COA Publishing
発売日: 2019年07月13日
Twitch.tv is one of the largest live streaming video platforms. If you love watching live video game live streaming, such as eSports, creative content, and live music, it is the place to be. If you ……続きを見る
Ce célèbre jeu vidéo n'aura plus de secret pour vous...
Dragon Quest est une saga culte de jeu de rôle japonais. Si connue et si respectée qu’un mémorial lui a été consacré dans la ville de Sumoto, ……続きを見る
El presente libro tiene tres intenciones que motivaron su desarrollo: la primera es académica, entregarle a los profesores de las áreas de programación de sistemas un contenido distinto e innovador,……続きを見る
The Avatar Faculty creatively examines the parallels between spiritual and digital activities to explore the roles that symbolic second selvesーavatarsーcan play in our lives. The use of avatars can……続きを見る
Discover all the secrets and mechanics of the famous Japanese video game Dragon Quest !
This book looks back at the entire Dragon Quest saga, tells the story of the series' birth, retraces its histo……続きを見る
著者:Corey Hardin
出版社: COA Publishing
発売日: 2019年08月12日
Microsoft's Mixer, formerly called Beam, is a relatively new and better way to do live broadcast streaming. With a few clicks, you can go live and broadcast your gameplay or other content using your……続きを見る
Discover all the secrets and mechanics of the famous Japanese video game Dragon Quest !
This book looks back at the entire Dragon Quest saga, tells the story of the series' birth, retraces its histo……続きを見る
We’ve made top games like The Line Zen, The Pit, Bounce, Phases, Endless Sky, Jump Pack, Blue Edge, Wall Switch and even huge celebrity games like Bruce Lee: Dragon Run. And if you think about it, t……続きを見る
著者:Aubrey Anable
出版社: University of Minnesota Press
発売日: 2018年02月21日
How gaming intersects with systems like history, bodies, and code
Why do we so compulsively play video games? Might it have something to do with how gaming affects our emotions? In Playing with Feel……続きを見る
How game designers can use the psychological phenomenon of loss aversion to shape player experience.
Getting something makes you feel good, and losing something makes you feel bad. But losing someth……続きを見る