A quick, handy reference on Minecraft recipes
Want to find resources, make a shelter, craft tools, armor, and weapons, and protect yourself from monsters with Minecraft recipes? You've come to the r……続きを見る
Volume 10 is a continuation of Volume 9 for news from 6/25 of 2014 to 6/26 of 2014. It is a republication of "Sunflower Diaries," Volume 7. There was a delay in the publication where it should have ……続きを見る
著者:Seth Cooper
出版社: Association for Computing Machinery and Morgan & Claypool Publishers
発売日: 2014年07月01日
As science becomes increasingly computational, the limits of what is computationally tractable become a barrier to scientific progress. Many scientific problems, however, are amenable to human probl……続きを見る
著者:John P. Doran
出版社: Packt Publishing
発売日: 2014年11月11日
If you want to build enticing projects with Unity, this book is for you. Readers who are familiar with the basics of how to create simple projects in Unity will have an easier time.
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When making games for kids, it’s tempting to simply wing-it on the design. We were all children once, right? The reality is that adults are far removed from the cognitive changes and the motor skill……続きを見る
Craft yourself an amazing game of Minecraft!
More than just a game, Minecraft consists of players using an avatar to create or destroy various types of blocks, form fantastic structures, create artw……続きを見る
A cookbook of algorithms for common image processing applications
Thanks to advances in computer hardware and software, algorithms have been developed that support sophisticated image processing wit……続きを見る
Updated version of the bestselling 3ds Max book on the market
Used by more than 150,000 people, and the winner of more than 65 industry awards, 3ds Max is the world's most popular animation modeling……続きを見る
The behind the scenes story of the world’s most notorious and controversial video games company – Rockstar Games.
Jacked is the incredible story behind the phenomenon that changed video games for ev……続きを見る
In this book the authors identify the basic concepts and recent advances in the acquisition, perception, coding and rendering of color. The fundamental aspects related to the science of colorimetry ……続きを見る
Get gaming faster with the official guide to GameMaker: Studio
GameMaker: Studio allows you to create your own games, even with zero coding experience, and GameMaker: Studio For Dummies is a complet……続きを見る
This practical step-by-step guide provides an ideal introduction to the exciting and fun world of cartooning, covering a wide range of cartoons, caricatures, comic strips and manga.
Would you like t……続きを見る
A comprehensive exploration of the mathematics behind the modeling and rendering of computer graphics scenes
Mathematical Structures for Computer Graphics presents an accessible and intuitive approa……続きを見る
HTML5 Game Programming with enchant.js gives first-time programmers of all ages the tools to turn their video game ideas into reality. A step-by-step guide to the free, open-source HTML5 and JavaScr……続きを見る
Game Development Tool Essentials provides must-have tips and tricks from industry professionals for strengthening and streamlining your game tools pipeline. Everyone knows the game tools pipeline is……続きを見る
In this entry to Jimmy Russell's Games Console History series, we learn 101 amazing facts about Sega's Master System - the first Sega home console to hit non-japanese shores. The facts cover many ar……続きを見る
著者:David Young
出版社: Packt Publishing
発売日: 2014年11月28日
If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this ……続きを見る
Beginning Android 3D Game Development is a unique, examples-driven book for today's Android and game app developers who want to learn how to build 3D game apps that run on the latest Android 5.0 (Ki……続きを見る
Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In t……続きを見る
Ready to build apps for iPhone, iPad, and Mac now that Swift has landed? If you’re an experienced programmer who’s never touched Apple developer tools, this hands-on book shows you how to use the Sw……続きを見る
Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema……続きを見る
This is a guide, in theory and in practice, to how current technological changes have impacted our interaction with texts and with each other. Henry Sussman rereads pivotal moments in literary, phil……続きを見る
Master the art of linear perspective.
If you’re an animator, illustrator, comic book artist, game artist or anything in between, you need to be able to create images that accurately and realisticall……続きを見る
There is an increasing amount of children that natter on about Minecraft all of the time. It can be something that parents feels alienates them from their children, because unless they actually play……続きを見る
This book is aimed at developers who know the basics of game development with Unity and want to learn how to add AI to their games. You do not need any previous AI knowledge; this book will explain ……続きを見る
If you are a Unity 3D developer who wants to create an effective and user-friendly GUI using NGUI for Unity, then this book is for you. Prior knowledge of C# scripting is expected; however, no knowl……続きを見る
If you are new to Unity scripting and want to learn simple and modular code and advance your knowledge to the next level, this is the book for you.
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If you want to make your own game but don't know how to start or don't have the technical skills to do it, then this is the book for you. You don't need to have a programming background to understan……続きを見る