Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don’t have experience with Apple’s developer tools, no problem! From object-oriented……続きを見る
You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the action and arcade genre……続きを見る
Thank you for checking out the book "Minecraft Cheats : 70 Top Minecraft Cheats Exposed!" This book will tell you how to play Minecraft with cheats enabled. That means that you would be able to expl……続きを見る
You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the role-playing game genre……続きを見る
Beginning HTML5 Games with CreateJS provides a hands-on approach to get you up and running with the most comprehensive tools available for HTML5 Canvas game development. Whether you are brand new to……続きを見る
The book uses step-by-step instructions along with full code listings for each exercise. After each exercise, the author pauses to reflect, explain, and offer insights before building on the project……続きを見る
著者:Eric Hayes
出版社: Masei Design Inc.
発売日: 2014年01月22日
This third volume features images created with Commander Crayon -- an artistic tool for translating mathematical equations into pictures. No image in this book is drawn. Through this tec……続きを見る
HTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers. The 24 chapters here include unique, cutting ed……続きを見る
Getting Started in ZBrush is a gentle introduction to ZBrush, today’s premier digital sculpting program. Beginning with the fundamentals of digital sculpting as well as a thorough introduction to th……続きを見る
Written in an easy to follow manner with practical exercises, this book takes you through every aspect of Anime Studio, guiding you to create your own original cartoon. Learning Anime Studio is for ……続きを見る
Get Started Quickly with DirectX 3D Programming: No 3D Experience Needed
This step-by-step text demystifies modern graphics programming so you can quickly start writing professional code with Direct……続きを見る
Longtemps réservée à un cercle de programmeurs passionnés, la 3D peine encore à s'inviter au sein des petits studios de jeux indépendants, et pour cause: le ticket d'entrée est relativement élevé. B……続きを見る
"OUYA Game Development by Example" consists of different game application examples. No prior experience with programming is required. You will learn everything from scratch and will have an organize……続きを見る
UNLOCK YOUR GAME'S NARRATIVE POTENTIAL!
With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to ……続きを見る
Have you ever wanted to include believable physical behaviors in your games and projects to give them that extra edge? Physics for JavaScript Games, Animation, and Simulations teaches you how to inc……続きを見る
Mit dem kostenlosen Framework Cocos2D lassen sich Spiele für die großen Smartphone-Plattformen entwickeln. Mehrere Tausend Spiele verwenden bereits die Cocos2D-API. Am Beispiel des Spiels 〓uro Cris……続きを見る
Die Entdeckung und Erforschung unbekannter Welten zählt zu den interessantesten Aspekten in Science-Fiction-Filmen, -Serien und Weltraumspielen. Das erste Kapitel des shortcuts vermittelt Ihnen eine……続きを見る
An easy-to-follow guide full of descriptive step-by-step procedures on how to develop a game for iOS. With each topic, a new challenge will be tackled to get a deeper knowledge of the Sparrow game f……続きを見る
著者:John Bura
出版社: Packt Publishing
発売日: 2014年06月25日
This book uses practical examples to teach readers, and imparts the key skills and techniques of working in Construct 2 through building complete game projects. This book is for complete beginners w……続きを見る
Follow me as I win a multitude of large jackpots, including a $50,000 and a $32,000 jackpot. Along the way, I will give you some tips on how I win these and other jackpots in the thousands of dollar……続きを見る
With a wide range of projects to build, this step-by-step guide will give you all the tools you need to create a variety of games. Whether you are familiar with the basics of object-oriented program……続きを見る
Holistic Mobile Game Development with Unity: An All-In-One Guide to Implementing Mechanics, Art Design and Programming for iOS and Android Games
Master mobile game design and development in this all……続きを見る
Were you a kid when Atari came along? were you a teen keeping up with the Commodore? Do you remember a time when every teacher got an Apple? Do you want to stop spending a fortune on video games and……続きを見る
It is here! The second edition is now in your hands and at your fingertips! Revised and expanded with new strategy tables consisting of the more difficult to master but well paying versions of video……続きを見る
Learn Unity Programming with UnityScript is your step-by-step guide to learning to make your first Unity games using UnityScript. You will move from point-and-click components to fully customized fe……続きを見る
Have you ever wished you could learn a new skill with one reading? Especially a skill that could pay you over $100,000 a year? Wish no longer. With his latest title, Java for Black Jack, famed teach……続きを見る
If you are a beginner to AndEngine, or mobile game development in general, and you are looking for a simple way to start making games for Android, this book is for you. You should already know the b……続きを見る
You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the puzzle and casual game ……続きを見る
This book is a multidisciplinary study of the translation and localisation of video games. It offers a descriptive analysis of the industry – understood as a global phenomenon in entertainment – and……続きを見る
After well over a decade of experience as a QA in the games industry, where he has moved up from a junior tester, to a lead, to a manager a veteran games tester Tom Hughes offers an insight into wor……続きを見る