Create your own exciting games with Visual Basic and Microsoft XNA 4.0Key FeaturesVisual Basic edition of Kurt Jaegers' XNA 4.0 Game Development by Example. The first book to target Visual Basic dev……続きを見る
For over fifteen years, CheatsUnlimited has been providing Cheat Codes, Tips and Walkthrough Guides to over fifteen million customers worldwide. Cheat you way to extra power-ups, unlimited ammo, lev……続きを見る
著者:Aaron Westre
出版社: Taylor & Francis
発売日: 2013年10月08日
Design Games for Architecture teaches you how to create playful software tools based on your architectural design processes, whether or not you are familiar with game design technology. The book com……続きを見る
This book is a standard tutorial, which walks you through the gamification development process, to help you incorporate game elements in an eLearning environment. This book is for jQuery and PHP dev……続きを見る
If you are struggling in the midst of battle against the Husks, Cerberus or even Phantoms in Mass Effect 3, then this is the right place to be. The EZ Guides Mass Effect 3 walkthrough guide will get……続きを見る
Discover how to use the CryENGINE 3 free SDK, the next-generation, real-time game development tool with this book and ebook.Key FeaturesBegin developing your own games of any scale by learning to ha……続きを見る
Discover the concepts and techniques required to rig engaging CG character models with Maya in this unique book and DVD package. The stunning color images show just what you can achieve, and the det……続きを見る
This book presents a substantial description of the principles and applications of digital holography.
The first part of the book deals with mathematical basics and the linear filtering theory neces……続きを見る
Windows 8 brings touchscreens to the tablet and PC. This book will show you how to develop games for both by following clear, hands-on examples. Takes your C++ skills into exciting areas of 3D devel……続きを見る
著者:Abhijit Jana
出版社: Packt Publishing
発売日: 2012年12月26日
This book is a practical tutorial that explains all the features of Kinect SDK by creating sample applications throughout the book. It includes a detailed discussion of APIs with step-by-step explan……続きを見る
This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience. This book is perfect for C++ game ……続きを見る
Understanding Unity means you can quickly get the know-how to develop games for the Android-based Ouya console. This is the guide that will take you all the way from setting up the software to monet……続きを見る
In Building Interactive Worlds in 3D readers will find turnkey tutorials that detail all the steps required to build simulations and interactions, utilize virtual cameras, virtual actors (with self-……続きを見る
From Pong to Madden NFL to Wii Fit, Sports Videogames argues for the multiple ways that sports videogamesーalongside televised and physical sportsーimpact one another, and how players and viewers ma……続きを見る
If you are struggling to hold your title as hero of Arkham City, then this is the guide for you. The EZ Guides Batman: Arkham City walkthrough will get you through the entire game from start to fini……続きを見る
Special limited introductory price.
With hundreds of pages, 40 images, & dozens of up to date links, The No Bull MAME Arcade Builder's Guide is the ultimate resource for anyone thinking about buildi……続きを見る
This book is a step by step guide to create games with Box2D explained in a simple and friendly way. Are you familiar with ActionScript3 and want to explore the capabilities of physics in game desig……続きを見る
If you want to enrich your game’s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You’ll learn about colli……続きを見る
Create action-packed 3D games with the Microsoft XNA Framework with this book and ebook.Key FeaturesLearn the structure of a 3D world and how to implement a variety of 3D techniques including terrai……続きを見る
Written as a practical and engaging tutorial, SDL Game Development guides you through developing your own framework and the creation of two engaging games.If you know C++ and you're looking to make ……続きを見る
The bestselling 3ds Max book ever, now updated for the latest version
3ds Max is the world's most popular animation modeling and rendering software used to create 80 percent of commercially availabl……続きを見る
The non programmer s guide to creating 3D video games with this book and ebook.Key FeaturesUse Blender to create a complete 3D video gameIdeal entry level to game development without the need for co……続きを見る
3ds Max XXXX: presently under NDA. Learning 3ds Max XXXX Foundation is the key to unlocking the power of Autodesk 3ds Max, directly from the creators of one of the world's most powerful 3D animation……続きを見る
Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. The step-by-step approach taken by this book will show you how to develop a 2D HTML5 ……続きを見る
著者:Ashley Morgan
出版社: Ashley Morgan
発売日: 2015年05月09日
As development methods in the video games industry have evolved and improved the process, a key phase in the lifecycle of a game's creation has suffered. With video games becoming more mainstream an……続きを見る
Animation doesn't come with instructions; Rowland B. Wilson demanded guidelines. Trade Secrets offers a never before published peek into the personal journals of Rowland B. Wilson (1930-2005), a leg……続きを見る
The book is a friendly but explosive reference for all skill levels, with several action packed projects. You will develop the ability to build games from scratch with a comprehensive practical tuto……続きを見る
If you're new at the game, Here is a Comprehensive list of Definitions to help you navigate whatever game you might like to play, because Learning The Language, Is Half The Battle!
This is a referen……続きを見る
A hilarious compendium of weird, wonderful, warped classic and new games.
Taken from the brilliant website http://strange-games.blogspot.com/, Montegue Blister's Strange Games is a pocket-sized comp……続きを見る
The soup-to-nuts guide on everything InDesign users need to know about the much-anticipated CS4 release!
Packed with more than one thousand pages of real-world insight and valuable guidance, this a……続きを見る