商品件数:2311 91件~120件 (78ページ中 4ページめ)
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Stalingrad for Beginners - How to Play
著者:George Phillies
出版社: ​George Phillies
発売日: 2015年05月10日
Stalingrad, the 1963 game from Avalon Hill, is the most intensely analyzed board wargame in the history of the wargaming hobby. Stalingrad for Beginners - How to Play - presents fundamentals at a le……続きを見る
価格:450円
Press Reset
著者:Jason Schreier
出版社: Grand Central Publishing
発売日: 2021年05月11日
From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apar……続きを見る
価格:1,616円
Stalingrad for Beginners - Basic Tactics
著者:George Phillies
出版社: ​George Phillies
発売日: 2015年05月10日
Stalingrad, the 1963 game from Avalon Hill, is the most intensely analyzed board wargame in the history of the wargaming hobby. Stalingrad for Beginners - Basic Tactics presents fundamentals at a le……続きを見る
価格:450円
Game Audio Implementation
著者:Richard Stevens
出版社: CRC Press
発売日: 2015年12月22日
Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real game then this is the book for you. Each ……続きを見る
価格:10,767円
Principles of Game Audio and Sound Design
著者:Jean-Luc Sinclair
出版社: Taylor & Francis
発売日: 2020年04月30日
Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual chall……続きを見る
価格:9,422円
Super Mario
著者:Jeff Ryan
出版社: Penguin Publishing Group
発売日: 2011年08月04日
The story of Nintendo's rise and the beloved icon who made it possible. Nintendo has continually set the standard for video-game innovation in America, starting in 1981 with a plucky hero who jumped……続きを見る
価格:1,577円
Going the Distance with Babylon.js
著者:Josh Elster
出版社: Packt Publishing
発売日: 2022年09月16日
Learn to effortlessly leverage the power of the GPU in a 3D game or application using Babylon.js v5.0 from start to finishKey FeaturesExplore browser-based, editable, interactive Playground samplesC……続きを見る
価格:3,787円
Beginner's Guide to Unity Shader Graph
著者:Álvaro Alda
出版社: Apress
発売日: 2023年09月15日
Discover how shaders can enhance your game and mesmerize players by making graphic gameplay elements more realistic and attractive. This book provides easy-to-follow recipes that will show you how t……続きを見る
価格:7,292円
Game Sound
著者:KC Collins
出版社: MIT Press
発売日: 2008年08月08日
An examination of the many complex aspects of game audio, from the perspectives of both sound design and music composition. A distinguishing feature of video games is their interactivity, and sound ……続きを見る
価格:4,710円
The Routledge Companion to Video Game Studies
出版社: Taylor & Francis
発売日: 2023年06月19日
A definitive guide to contemporary video game studies, this second edition has been fully revised and updated to address the ongoing theoretical and methodological development of game studies. Exper……続きを見る
価格:11,440円
Roblox Lua Scripting Essentials
著者:Christopher Coutinho
出版社: Apress
発売日: 2023年11月22日
Embark on a transformative journey through the exciting world of Roblox Lua scripting with this comprehensive hands-on guide. Tailored to game developers, both seasoned and new, this book serves as ……続きを見る
価格:6,076円
Les Légendes Xenogears & Xenosaga
著者:Charles « KadMony » De Clercq
出版社: Third Editions
発売日: 2022年01月27日
Dans le monde des jeux de rôle japonais, Xenogears possède une aura hors norme. Réputé pour l’ampleur de son épopée, la profondeur de ses thèmes ainsi que son univers unique à mi-chemin entre la sci……続きを見る
価格:1,800円
Game Development Patterns with Unreal Engine 5
著者:Stuart Butler, Tom Oliver
出版社: Packt Publishing
発売日: 2024年01月05日
Improve your game's code with design patterns to make it more readable, reusable, modular, and optimized, guided by an Unreal Authorized Instructor to enhance your overall use of C++ with Unreal Eng……続きを見る
価格:3,444円
A Complete Guide to Character Rigging for Games Using Blender
著者:Armin Halač
出版社: CRC Press
発売日: 2023年09月19日
This book is a comprehensive guide to using Blender to create character rigs for games, breaking down the technicalities of rigging tools and techniques into easily digestible chunks. It provides al……続きを見る
価格:11,608円
Mastering Godot: A Comprehensive Guide to Game Development
著者:Kameron Hussain, Frahaan Hussain
出版社: ​Sonar Publishing
発売日: 2024年01月14日
'Mastering Godot: A Comprehensive Guide to Game Development' is an essential read for aspiring game developers and enthusiasts seeking to deepen their understanding of the Godot Engine. This meticul……続きを見る
価格:1,450円
Actionable Gamification
著者:Yu-kai Chou
出版社: Packt Publishing
発売日: 2019年12月03日
Learn all about implementing a good gamification design into your products, workplace, and lifestyle Key Features Explore what makes a game fun and engaging Gain insight into the Octalysis Framewor……続きを見る
価格:3,575円
Israel's Long War with Hezbollah
著者:Raphael D. Marcus
出版社: Georgetown University Press
発売日: 2018年10月01日
The ongoing conflict between Israel and the Lebanese militant group Hezbollah is now in its fourth decade and shows no signs of ending. Raphael D. Marcus examines this conflict since the formation o……続きを見る
価格:5,713円
Twitchin' : The Basics of Twitch Streaming for Beginners
著者:Corey Hardin
出版社: ​COA Publishing
発売日: 2019年07月13日
Twitch.tv is one of the largest live streaming video platforms. If you love watching live video game live streaming, such as eSports, creative content, and live music, it is the place to be. If you ……続きを見る
価格:350円
The Publishing Challenge for Independent Video Game Developers
著者:Odile Limpach
出版社: CRC Press
発売日: 2020年02月06日
Professor Odile Limpach gives independent developers everything they need to succeed in the world of video game publishing. The Publishing Challenge for Independent Video Game Developers: A Practica……続きを見る
価格:11,272円
Unity Networking Fundamentals
著者:Sloan Kelly, Khagendra Kumar
出版社: Apress
発売日: 2021年11月13日
Learn the fundamentals of networking with Unity and C#. This book covers a variety of topics, including accessing data using RESTful APIs, local networked games, and creating multiplayer online game……続きを見る
価格:7,292円
Fundamentals of Computer Graphics
著者:Steve Marschner, Peter Shirley
出版社: CRC Press
発売日: 2021年09月30日
Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fifth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal o……続きを見る
価格:28,604円
Elevating Game Experiences with Unreal Engine 5
著者:Gonçalo Marques, Devin Sherry, David Pereira, Hammad Fozi
出版社: Packt Publishing
発売日: 2022年09月23日
Build real game projects and enhance your skills with step-by-step guidance using Unreal Engine and C++, covering animation, AI, UI, multiplayer, and essential game development techniques Key Featur……続きを見る
価格:9,384円
Godot from Zero to Proficiency (Advanced)
著者:Patrick Felicia
出版社: ​Patrick Felicia
発売日: 2021年10月25日
Get started with Godot and game programming fast without the headaches Godot is a great software to create video games; however, it includes so many options and features that getting started can fee……続きを見る
価格:850円
Godot from Zero to Proficiency (Proficient)
著者:Patrick Felicia
出版社: ​Patrick Felicia
発売日: 2022年02月15日
First Edition, Published in February 2022 In this book, the fifth book in the series, you will become comfortable with creating your own RPG. If you were ever interested in creating systems for your……続きを見る
価格:1,000円
Godot from Zero to Proficiency (Intermediate)
著者:Patrick Felicia
出版社: ​Patrick Felicia
発売日: 2021年07月01日
Get started with Godot and game programming fast without the headaches Godot is a great software to create video games; however, it includes so many options and features that getting started can fee……続きを見る
価格:700円
Godot from Zero to Proficiency (Foundations)
著者:Patrick Felicia
出版社: ​Patrick Felicia
発売日: 2021年03月11日
Get started with Godot and game programming fast without the headaches Godot is a great software to create video games; however, it includes so many options and features that getting started can fee……続きを見る
価格:600円
Real-Time Rendering, Fourth Edition
著者:Eric Haines, Naty Hoffman, Tomas Akenine-Mo¨ller
出版社: CRC Press
発売日: 2018年08月02日
Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide va……続きを見る
価格:16,320円
Creating Augmented and Virtual Realities
著者:Erin Pangilinan, Steve Lukas, Vasanth Mohan
出版社: O'Reilly Media
発売日: 2019年03月18日
Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and designers looking to enter this field ……続きを見る
価格:3,890円
Unity Game Development Cookbook
著者:Paris Buttfield-Addison, Jon Manning, Tim Nugent
出版社: O'Reilly Media
発売日: 2019年03月13日
Discover how to use the Unity game engine to its full potential for both 3D and 2D game developmentーfrom the basics of scripting to useful tricks in gameplay, behavior, and animation. With this pro……続きを見る
価格:4,611円
OpenGL 4 Shading Language Cookbook
著者:David Wolff
出版社: Packt Publishing
発売日: 2018年10月02日
Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6Key FeaturesBook DescriptionOpenGL 4 Shad……続きを見る
価格:4,391円
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