Spectral Feature Selection for Data Mining introduces a novel feature selection technique that establishes a general platform for studying existing feature selection algorithms and developing new al……続きを見る
Why this book can help you to get started fast with Artificial Intelligence and Unity
It can be intimidating to start with Unity, and while several books can provide comprehensive information, you m……続きを見る
Explore modern game programming and rendering techniques to build games using C++ programming language and its popular librariesKey FeaturesLearn how you can build basic 2D and complex 3D games with……続きを見る
Covering the authors' own state-of-the-art research results, this book presents a rigorous, modern account of the mathematical methods and tools required for the semantic analysis of logic programs.……続きを見る
Understand the core concepts of deep learning and deep reinforcement learning by applying them to develop games
Key Features
Apply the power of deep learning to complex reasoning tasks by building ……続きを見る
Understand the fundamentals of C\# programming and get started with coding from ground up in an engaging and practical mannerKey FeaturesBuild 3D games step-by-step while learning essential C\# prog……続きを見る
Are You Ready to create your own epic games? This book is your ultimate ticket to mastering Unity game development.
- Purchase of the print or Kindle book includes a free eBook in the PDF format.
- ……続きを見る
The New Game Makers Bible is the premier book for helping game makers make the best games they can. It teaches good game making in many forms, whatever the genre, whatever the topic, it is covered h……続きを見る
Learn and Implement game AI in Unity 2018 to build smart game environments and enemies with A*, Finite State Machines, Behavior Trees and NavMesh.
Key Features
Build richer games by learning the es……続きを見る
Este libro, de 2003, detalla las distintas áreas de conocimiento necesarias para diseñar y programar un servidor de juegos para múltiples jugadores simultáneos, fruto de mi experiencia personal en e……続きを見る
It can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a particular topic and get started ……続きを見る
Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML).
Game Development with GameMaker Studio ……続きを見る
Programming Concepts in C++ is one in a series of books that introduce the basic concepts of computer programming, using a selected programming language. Other books in the series use languages like……続きを見る
著者:Al Sweigart
出版社: No Starch Press
発売日: 2018年05月29日
A hands-on introduction to coding that teaches you how to program bots to do cool things in the game you love--Minecraft! This book takes the robotic "turtle" method, and extends it to the 3D, inter……続きを見る
著者:Al Sweigart
出版社: No Starch Press
発売日: 2016年12月16日
Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming languageーeven if you’ve never programmed before!
Begin by building classic ……続きを見る
Apple’s Swift is a powerful, beginner-friendly programming language that anyone can use to make cool apps for the iPhone or iPad. In Coding iPhone Apps for Kids, you’ll learn how to use Swift to wri……続きを見る
Why this book can help you to get started fast with C# in Unity
It can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other re……続きを見る
This book is part of a series entitled Quick Guides, and does just this. In this book series, you have the opportunity to get started on a particular topic in less than 60 minutes, delving right int……続きを見る
Make your WebAssembly journey fun while making a game with it
Key Features
Create a WebAssembly game that implements sprites, animations, physics, particle systems, and other game development funda……続きを見る
Social Networks with Rich Edge Semantics introduces a new mechanism for representing social networks in which pairwise relationships can be drawn from a range of realistic possibilities, including d……続きを見る
Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and tim……続きを見る
Why this book can help you to get started fast with Card Games and Unity
It can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many……続きを見る
著者:Sean McManus
出版社: No Starch Press
発売日: 2018年10月16日
Program a graphical adventure game in this hands-on, beginner-friendly introduction to coding in the Python language.
Launch into coding with Mission Python, a space-themed guide to building a compl……続きを見る
Learn how to market for your indie game, even with a small budget and limited resources.
For those who want to earn a regular income from making indie games, marketing can be nearly as vital to the ……続きを見る
Video games are considered by many to be just entertainment-essentially void of skillful, artistic intervention. But as any gamer knows, there's incredible technical and graphic talent behind even a……続きを見る
A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of e……続きを見る
You’ve bested creepers, traveled deep into caves, and maybe even gone to The End and backーbut have you ever transformed a sword into a magic wand? Built a palace in the blink of an eye? Designed yo……続きを見る
Power up your Python with object-oriented programming and learn how to write powerful, efficient, and re-usable code.
Object-Oriented Python is an intuitive and thorough guide to mastering object-or……続きを見る
From the Foreword:
"This book exemplifies one of the most successful approaches to modeling and simulating [the] new generation of complex systems. FLAME was designed to make the building of large s……続きを見る
The Open Access version of this book, available at http://www.tandfebooks.com, has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives 3.0 license.
Gambling is bot……続きを見る