商品件数:2311 31件~60件 (78ページ中 2ページめ)
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Hands-On Deep Learning for Games
著者:Micheal Lanham
出版社: Packt Publishing
発売日: 2019年03月30日
Understand the core concepts of deep learning and deep reinforcement learning by applying them to develop gamesKey FeaturesApply the power of deep learning to complex reasoning tasks by building a G……続きを見る
価格:3,961円
Learning C# by Developing Games with Unity 2019
著者:Harrison Ferrone
出版社: Packt Publishing
発売日: 2019年03月30日
Understand the fundamentals of C\# programming and get started with coding from ground up in an engaging and practical mannerKey FeaturesBuild 3D games step-by-step while learning essential C\# prog……続きを見る
価格:5,424円
Unity from Zero to Proficiency (Beginner)
著者:Patrick Felicia
出版社: ​Patrick Felicia
発売日: 2016年05月05日
Are You Ready to create your own epic games? This book is your ultimate ticket to mastering Unity game development. - Purchase of the print or Kindle book includes a free eBook in the PDF format. - ……続きを見る
価格:1,100円
Unity Artificial Intelligence Programming
著者:Dr. Davide Aversa, Aung Sithu Kyaw, Clifford Peters
出版社: Packt Publishing
発売日: 2018年12月04日
Learn and Implement game AI in Unity 2018 to build smart game environments and enemies with A\*, Finite State Machines, Behavior Trees and NavMesh.Key FeaturesBuild richer games by learning the esse……続きを見る
価格:3,961円
The New Game Makers Bible
著者:Adam Jeremy Capps
出版社: ​Lucifer White
発売日: 2021年08月30日
The New Game Makers Bible is the premier book for helping game makers make the best games they can. It teaches good game making in many forms, whatever the genre, whatever the topic, it is covered h……続きを見る
価格:0円
Programación de Servidores de Juego en C++
著者:Juan Antonio Domínguez Pérez
出版社: ​Juan Antonio Domínguez Pérez
発売日: 2019年11月21日
Este libro, de 2003, detalla las distintas áreas de conocimiento necesarias para diseñar y programar un servidor de juegos para múltiples jugadores simultáneos, fruto de mi experiencia personal en e……続きを見る
価格:0円
Game Development with GameMaker Studio 2
著者:Sebastiano M. Cossu
出版社: Apress
発売日: 2019年09月02日
Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML). Game Development with GameMaker Studio ……続きを見る
価格:6,685円
A Quick Guide to 2d Infinite Runners with Unity
著者:Patrick Felicia
出版社: ​Patrick Felicia
発売日: 2020年10月02日
It can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a particular topic and get started ……続きを見る
価格:0円
Programming Concepts in C++
著者:Robert Burns
出版社: Xlibris US
発売日: 2018年01月14日
Programming Concepts in C++ is one in a series of books that introduce the basic concepts of computer programming, using a selected programming language. Other books in the series use languages like……続きを見る
価格:671円
Coding with Minecraft
著者:Al Sweigart
出版社: No Starch Press
発売日: 2018年05月29日
A hands-on introduction to coding that teaches you how to program bots to do cool things in the game you love--Minecraft! This book takes the robotic "turtle" method, and extends it to the 3D, inter……続きを見る
価格:3,224円
Invent Your Own Computer Games with Python, 4th Edition
著者:Al Sweigart
出版社: No Starch Press
発売日: 2016年12月16日
Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming languageーeven if you’ve never programmed before! Begin by building classic ……続きを見る
価格:4,441円
Coding iPhone Apps for Kids
著者:Gloria Winquist, Matt McCarthy
出版社: No Starch Press
発売日: 2017年05月15日
Apple’s Swift is a powerful, beginner-friendly programming language that anyone can use to make cool apps for the iPhone or iPad. In Coding iPhone Apps for Kids, you’ll learn how to use Swift to wri……続きを見る
価格:3,224円
A Quick Guide to Procedural Levels with Unity
著者:Patrick Felicia
出版社: ​Patrick Felicia
発売日: 2020年10月02日
This book is part of a series entitled Quick Guides, and does just this. In this book series, you have the opportunity to get started on a particular topic in less than 60 minutes, delving right int……続きを見る
価格:0円
GameMaker: Studio 100 Programming Challenges
著者:Ben Tyers
出版社: Apress
発売日: 2017年02月09日
Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and tim……続きを見る
価格:6,685円
Hands-On Game Development with WebAssembly
著者:Rick Battagline
出版社: Packt Publishing
発売日: 2019年05月31日
Make your WebAssembly journey fun while making a game with itKey FeaturesCreate a WebAssembly game that implements sprites, animations, physics, particle systems, and other game development fundamen……続きを見る
価格:3,961円
Social Networks with Rich Edge Semantics
著者:Quan Zheng, David Skillicorn
出版社: CRC Press
発売日: 2017年08月15日
Social Networks with Rich Edge Semantics introduces a new mechanism for representing social networks in which pairwise relationships can be drawn from a range of realistic possibilities, including d……続きを見る
価格:0円
A Quick Guide to c# with Unity
著者:Patrick Felicia
出版社: ​Patrick Felicia
発売日: 2020年01月17日
Why this book can help you to get started fast with C# in Unity It can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other re……続きを見る
価格:0円
A Quick Guide to Card Games with Unity
著者:Patrick Felicia
出版社: ​Patrick Felicia
発売日: 2020年10月02日
Why this book can help you to get started fast with Card Games and Unity It can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many……続きを見る
価格:0円
A Practical Guide to Indie Game Marketing
著者:Joel Dreskin
出版社: CRC Press
発売日: 2015年12月22日
Learn how to market for your indie game, even with a small budget and limited resources. For those who want to earn a regular income from making indie games, marketing can be nearly as vital to the ……続きを見る
価格:10,767円
Mission Python
著者:Sean McManus
出版社: No Starch Press
発売日: 2018年10月16日
Program a graphical adventure game in this hands-on, beginner-friendly introduction to coding in the Python language. Launch into coding with Mission Python, a space-themed guide to building a compl……続きを見る
価格:3,230円
Shigeru Miyamoto
著者:Jennifer deWinter
出版社: Bloomsbury Publishing
発売日: 2015年05月21日
Video games are considered by many to be just entertainment-essentially void of skillful, artistic intervention. But as any gamer knows, there's incredible technical and graphic talent behind even a……続きを見る
価格:2,976円
Game Art Complete
出版社: CRC Press
発売日: 2008年10月30日
A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of e……続きを見る
価格:14,806円
Learn to Program with Minecraft
著者:Craig Richardson
出版社: No Starch Press
発売日: 2015年12月01日
You’ve bested creepers, traveled deep into caves, and maybe even gone to The End and backーbut have you ever transformed a sword into a magic wand? Built a palace in the blink of an eye? Designed yo……続きを見る
価格:3,224円
X-Machines for Agent-Based Modeling
著者:Mariam Kiran
出版社: CRC Press
発売日: 2017年08月30日
From the Foreword: "This book exemplifies one of the most successful approaches to modeling and simulating [the] new generation of complex systems. FLAME was designed to make the building of large s……続きを見る
価格:0円
Qualitative Research in Gambling
出版社: Taylor & Francis
発売日: 2013年10月30日
The Open Access version of this book, available at http://www.tandfebooks.com, has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives 3.0 license. Gambling is bot……続きを見る
価格:0円
The Essential Guide to Game Audio
著者:Steve Horowitz, Scott Looney
出版社: CRC Press
発売日: 2014年03月05日
The Essential Guide to Game Audio: The Theory and Practice of Sound for Games is a first of its kind textbook and must-have reference guide for everything you ever wanted to know about sound for gam……続きを見る
価格:14,806円
Production Pipeline Fundamentals for Film and Games
著者:Renee Dunlop
出版社: CRC Press
発売日: 2014年02月05日
Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can’t assure a successful project, a weak pipeline can guarantee its demise. A solid pipeline prod……続きを見る
価格:9,590円
Locating Imagination in Popular Culture
出版社: Taylor & Francis
発売日: 2021年01月29日
Locating Imagination in Popular Culture offers a multi-disciplinary account of the ways in which popular culture, tourism and notions of place intertwine in an environment characterized by ongoing p……続きを見る
価格:0円
King of Avalon Fast-Track Guide: KoA Dragon Warfare Guidebook For Those Who Need To Know
著者:Aammton Alias
出版社: ​Aammton Alias
発売日: 2017年07月03日
This ebook has been specifically written for members of a specific alliance in the mobile warfare game titled King of Avalon: Dragon Warfare. It aims to help members adapt quickly to team tactics an……続きを見る
価格:0円
LOVE for Lua Game Programming
著者:Darmie Akinlaja
出版社: Packt Publishing
発売日: 2013年09月25日
If you want to create 2D games for Windows, Linux, and OS X, this guide to the L?ñVE framework is a must. Written for hobbyists and professionals, it will help you leverage Lua for fast and easy gam……続きを見る
価格:3,014円
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