Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide va……続きを見る
Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6Key FeaturesBook DescriptionOpenGL 4 Shad……続きを見る
Get a comprehensive, in-depth introduction to the core Python language with this hands-on book. Based on author Mark Lutz’s popular training course, this updated fifth edition will help you quickly ……続きを見る
著者:Frank Luna
出版社: Mercury Learning and Information
発売日: 2017年03月31日
This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. The book is divided into three main parts: basic……続きを見る
Create, customize, and optimize your own professional games from scratch with Unity 2022
Includes invitation to join the online Unity Game Development community to read the book alongside Unity deve……続きを見る
Write efficient, reusable scripts to build custom characters, game environments, and control enemy AI
Key Features
Build captivating multiplayer games using Unreal Engine and C++
Incorporate existi……続きを見る
Learn All About Building Your Own Games!
Video gaming can be a very entertaining experience for many people. Sometimes you will notice that hours have gone by while you are playing. If you are a per……続きを見る
Updated coverage of existing topics Major updates and improvements to several chapters, including texture mapping, graphics hardware, signal processing, and data structures
A text now printed entir……続きを見る
Learn the fundamentals of Godot by diving headfirst into creating a 2D platformer from scratch. This book is a hands-on, practical guide to developing 2D games using the Godot Engine 3.2.3/3.3, with……続きを見る
Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and designers looking to enter this field ……続きを見る
Newly Edited and Updated Version (Third Edition) for Unity 2019
Create multiplayer games and procedural levels and boost game performances without the headaches
Without this book, most people spend ……続きを見る
First Edition, Published in September 2019
In this book, the fifth book in the series, you will become comfortable with creating your own RPG. If you were ever interested in creating systems for you……続きを見る
Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years……続きを見る
Learn how to create web applications and video games in 3D with the Three.js library. After reading this guide, you will know how to define a 3D world, how to incorporate textures and models, and ho……続きを見る
Get up and running with Unity with the help of expert guidance for addressing the performance issues encountered in Unity development Key Features • Discover solutions to common problems faced by .N……続きを見る
Learn C# programming from scratch using Unity as a fun and accessible entry point with this updated edition of the bestselling series. Includes invitation to join the online Unity Game Development c……続きを見る
著者:John P. Doran
出版社: Packt Publishing
発売日: 2021年10月15日
Overcome the challenges and complexities involved in creating your own shaders with high-level realism using practical solutions, best practices, and the latest features of Unity 2021
Key Features
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Are you ready to create your own epic games? This book is your ultimate ticket to mastering Unity game development.
- Purchase of the print or Kindle book includes a free eBook in the PDF format.
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Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019
Key Features
Learn game development and C++ with a fun, example-driven approach
Build clones……続きを見る
Rust is an exciting new programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters - and what better way to learn than by making games. Each ch……続きを見る
Learn the tools and techniques of game design using a project-based approach with Unreal Engine 4 and C++
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Kickstart your career or dive into a new hobby by exploring game design with U……続きを見る
Create interactive cross-platform games with the Godot Engine 3.0 About This Book • Learn the art of developing cross-platform games • Leverage Godot's node and scene system to design robust, reusab……続きを見る
Discover the latest features of Unity 2021 and dive deeper into the nuances of professional game development with Unity
Key Features
Discover the latest features of Unity 2021 including coverage of……続きを見る
Discover how to use the Unity game engine to its full potential for both 3D and 2D game developmentーfrom the basics of scripting to useful tricks in gameplay, behavior, and animation. With this pro……続きを見る
Game Anim teaches the technical and artistic fundamentals of video game animation and goes further to provide practical advice and industry insights to help you become a rounded and successful game ……続きを見る
** Buy this book today and create your first platformer game with Unity in no time **
In this book, the first in the "Beginner's Guide" series, you will create a simple 2D platform game, create chal……続きを見る
Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can’t assure a successful project, a weak pipeline can guarantee its demise. A solid pipeline prod……続きを見る
Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and tim……続きを見る
Are you looking to start coding? Or teach kids how to code?
This book on beginner Python coding can solve your problem.
For the last couple of years, the news keeps talking about the digital economy……続きを見る
Create a polished game that includes many levels and fights using MonoGame. This book will show you how to add AI agents and 2D physics into your game, while improving the performance of the game en……続きを見る