商品件数:2601 1381件~1410件 (87ページ中 47ページめ)
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Achievement Relocked
著者:Geoffrey Engelstein
出版社: MIT Press
発売日: 2020年02月18日
How game designers can use the psychological phenomenon of loss aversion to shape player experience. Getting something makes you feel good, and losing something makes you feel bad. But losing someth……続きを見る
価格:4,037円
Newsgames
著者:Ian Bogost, Simon Ferrari, Bobby Schweizer
出版社: MIT Press
発売日: 2012年09月21日
How videogames offer a new way to do journalism. Journalism has embraced digital media in its struggle to survive. But most online journalism just translates existing practices to the Web: stories a……続きを見る
価格:2,691円
Transgression in Games and Play
出版社: MIT Press
発売日: 2019年02月05日
Contributors from a range of disciplines explore boundary-crossing in videogames, examining both transgressive game content and transgressive player actions. Video gameplay can include transgressive……続きを見る
価格:5,383円
Debugging Game History
出版社: MIT Press
発売日: 2016年06月03日
Essays discuss the terminology, etymology, and history of key terms, offering a foundation for critical historical studies of games. Even as the field of game studies has flourished, critical histor……続きを見る
価格:6,730円
The Ethics of Computer Games
著者:Miguel Sicart
出版社: MIT Press
発売日: 2011年08月19日
Why computer games can be ethical, how players use their ethical values in gameplay, and the implications for game design. Despite the emergence of computer games as a dominant cultural industry (an……続きを見る
価格:3,364円
The Aesthetic of Play
著者:Brian Upton
出版社: MIT Press
発売日: 2015年03月20日
A game designer considers the experience of play, why games have rules, and the relationship of play and narrative. The impulse toward play is very ancient, not only pre-cultural but pre-human; zool……続きを見る
価格:4,037円
Literary Gaming
著者:Astrid Ensslin
出版社: MIT Press
発売日: 2014年03月14日
A new analytical framework for understanding literary videogames, the literary-ludic spectrum, illustrated by close readings of selected works. In this book, Astrid Ensslin examines literary videoga……続きを見る
価格:4,710円
The Art of Failure
著者:Jesper Juul
出版社: MIT Press
発売日: 2013年02月22日
A gaming academic offers a “fascinating” exploration of why we play video gamesーdespite the unhappiness we feel when we fail at them (Boston Globe) We may think of video games as being “fun,” but i……続きを見る
価格:3,364円
In-Game
著者:Gordon Calleja
出版社: MIT Press
発売日: 2011年05月13日
An investigation of what makes digital games engaging to players and a reexamination of the concept of immersion. Digital games offer a vast range of engaging experiences, from the serene exploratio……続きを見る
価格:4,710円
Uncertainty in Games
著者:Greg Costikyan
出版社: MIT Press
発売日: 2013年03月08日
How uncertainty in gamesーfrom D&D and Super Mario Bros. to Rock/Paper/Scissorsーengages players and shapes play experiences. In life, uncertainty surrounds us. Things that we thought were good for ……続きを見る
価格:2,551円
Families at Play
著者:Sinem Siyahhan, Elisabeth Gee
出版社: MIT Press
発売日: 2018年02月02日
How family video game play promotes intergenerational communication, connection, and learning. Video games have a bad reputation in the mainstream media. They are blamed for encouraging social isola……続きを見る
価格:4,037円
Racing the Beam
著者:Nick Montfort, Ian Bogost
出版社: MIT Press
発売日: 2009年01月09日
Exploring the cultural and technical influence of the Atari VCS video game console, with examples from 6 famous game cartridges like Pac-Man, Combat, and Star Wars: The Empire Strikes Back! The Atar……続きを見る
価格:3,628円
Connected Play
著者:Yasmin B. Kafai, Deborah A. Fields
出版社: MIT Press
発売日: 2013年10月11日
How kids play in virtual worlds, how it matters for their offline lives, and what this means for designing educational opportunities. Millions of children visit virtual worlds every day. In such vir……続きを見る
価格:4,037円
Resonant Games
著者:Eric Klopfer, Jason Haas, Scot Osterweil, Louisa Rosenheck
出版社: MIT Press
発売日: 2018年07月17日
Principles for designing educational games that integrate content and play and create learning experiences connecting to many areas of learners' lives. Too often educational videogames are narrowly ……続きを見る
価格:5,383円
Beyond Choices
著者:Miguel Sicart
出版社: MIT Press
発売日: 2013年09月06日
How computer games can be designed to create ethically relevant experiences for players. Today's blockbuster video gamesーand their never-ending sequels, sagas, and rebootsーprovide plenty of excite……続きを見る
価格:4,037円
Playing Smart
著者:Julian Togelius
出版社: MIT Press
発売日: 2019年01月15日
THE FUTURE OF GAME DESIGN IN THE AGE OF AI: Can games measure intelligence? And how will artificial intelligence inform games of the future? In Playing Smart, Julian Togelius explores the connection……続きを見る
価格:2,960円
Super Power, Spoony Bards, and Silverware
著者:Dominic Arsenault
出版社: MIT Press
発売日: 2017年09月01日
A critical look at how the Super Nintendo Entertainment Systemーand a resistance to innovationーtook Nintendo from industry leadership to the margins of videogaming. This is a book about the Super N……続きを見る
価格:4,037円
Values at Play in Digital Games
著者:Mary Flanagan, Helen Nissenbaum
出版社: MIT Press
発売日: 2014年07月25日
A theoretical and practical guide to integrating human values into the conception and design of digital games, with examples from Call of Duty, Journey, World of Warcraft, and more. All games expres……続きを見る
価格:3,364円
The Future Was Here
著者:Jimmy Maher
出版社: MIT Press
発売日: 2012年04月13日
Exploring the often-overlooked history and technological innovations of the world's first true multimedia computer. Long ago, in 1985, personal computers came in two general categories: the friendly……続きを見る
価格:5,383円
The Media Snatcher
著者:Carl Therrien
出版社: MIT Press
発売日: 2019年10月08日
An in-depth exploration of a neglected video game platform of the 1990s and a reflection on the way we construct the cultural history of video games. In The Media Snatcher, Carl Therrien offers an i……続きを見る
価格:4,037円
Real Games
著者:Mia Consalvo, Christopher A. Paul
出版社: MIT Press
発売日: 2019年10月01日
How we talk about games as real or not-real, and how that shapes what games are made and who is invited to play them. In videogame criticism, the worst insult might be “That's not a real game!” For ……続きを見る
価格:4,037円
Persuasive Games
著者:Ian Bogost
出版社: MIT Press
発売日: 2010年08月13日
An exploration of the way videogames mount arguments and make expressive statements about the world that analyzes their unique persuasive power in terms of their computational properties. Videogames……続きを見る
価格:5,652円
Simulating Good and Evil
著者:Marcus Schulzke
出版社: Rutgers University Press
発売日: 2020年09月17日
Simulating Good and Evil shows that the moral panic surrounding violent videogames is deeply misguided, and often politically motivated, but that games are nevertheless morally important. Simulated ……続きを見る
価格:4,032円
Outward - Strategy Guide
著者:GamerGuides.com
出版社: GamerGuides.com
発売日: 2020年07月08日
The world of Aurai awaits exploration across four major regions. From the lush hills of Chersonese, the ancient barrows of Enmerkar Forest, the punishing Abrassar desert, and the treacherous Hallowe……続きを見る
価格:1,395円
Exploring Roguelike Games
著者:John Harris
出版社: CRC Press
発売日: 2020年09月10日
Since 1980, in-the-know computer gamers have been enthralled by the unpredictable, random, and incredibly deep gameplay of Rogue and those games inspired by it, known to fans as "roguelikes." For de……続きを見る
価格:10,767円
Master Builder Respawned
著者:Jeff Cork
出版社: Triumph Books
発売日: 2020年10月20日
It's been over ten years since Minecraft first launched, forever altering the video game landscape. With a community of more than 90 million monthly users, plus plenty of exciting updates, the game ……続きを見る
価格:1,772円
Il Mondo di Cyberpunk 2077
著者:AA. VV.
出版社: Panini Spa - Socio Unico
発売日: 2020年08月06日
Entrate in un futuro cupo dove violenza, prepotenza e cyberimpianti non saranno solo strumenti comuni, ma addirittura indispensabili per andare avanti. Esplorate i vari distretti, le gang e la stori……続きを見る
価格:3,364円
The Last of Us Part II - Strategy Guide
著者:GamerGuides.com
出版社: Gamer Guides
発売日: 2020年07月26日
Join Ellie and Dina, as they have to overcome difficult puzzles and encounters whilst traveling through Seattle. During this adventure you'll be able to find Artefacts for interesting backstory, Tra……続きを見る
価格:1,899円
Against Flow
著者:Braxton Soderman
出版社: MIT Press
発売日: 2021年04月27日
A critical discussion of the experience and theory of flow (as conceptualized by Mihaly Csikszentmihalyi) in video games. Flow--as conceptualized by the psychologist Mihaly Csikszentmihalyi--describ……続きを見る
価格:5,383円
Beyond Donkey Kong
著者:Ken Horowitz
出版社: McFarland & Company, Inc., Publishers
発売日: 2020年08月02日
Before the enormously successful NES console changed the video game landscape in the 1980s, Nintendo became famous for producing legendary arcade machines like Donkey Kong and Mario Bros. Drawing on……続きを見る
価格:3,499円
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