Une impressionnante analyse du dernier épisode de la saga Kingdom Hearts de Tetsuya Nomura !
Après avoir dévoilé les arcanes de la création de Kingdom Hearts III dans un ouvrage dédié, Georges Groua……続きを見る
Step inside the shoes of video game creators in this fascinating look at game developmentーand how it can inform our understanding of work.
Rank-and-file game developers bring videogames from concep……続きを見る
著者:Julien Goyon
出版社: Third Editions
発売日: 2020年11月19日
Le treizième opus d'une série unique sur les plus novateurs des jeux vidéos !
Aussi imparfait soit-il, The Last Story est un titre important. Important pour le jeu de rôle japonais, en premier lieu,……続きを見る
An examination of subversive games like The Simsーgames designed for political, aesthetic, and social critique.
For many players, games are entertainment, diversion, relaxation, fantasy. But what if……続きを見る
An in-depth analysis of game development and rules and fiction in video gamesーwith concrete examples, including The Legend of Zelda, Grand Theft Auto, and more
A video game is half-real: we play by……続きを見る
El videojuego ha pasado de ser undergound a convertirse en entretenimiento de masas. En el proceso se ha integrado perfectamente en la industria cultural del capitalismo occidental. Sin embargo, la ……続きを見る
Los videojuegos son una expresión de la vida y de la cultura de la modernidad. Responden a una realidad contemporánea, tienen como plasmación final un producto cultural, influenciado por los caracte……続きを見る
Remember when video games were just used as entertainment? You would open the game and play it for hours and repeat ad nasum. Times have changed! Now almost every game and system are collectible. Bu……続きを見る
If you're stuck and you need help to beat and master the Legend of Zelda Link's Awakening for the Nintendo Switch, then this guide is the one for you. It's jam-packed with:
* Strategies for beating ……続きを見る
The definitive behind-the-scenes history of video games’ explosion into the twenty-first century and the war for industry power
“A zippy read through a truly deep research job. You won’t want to put……続きを見る
In Gaming Utopia: Ludic Worlds in Art, Design, and Media, Claudia Costa Pederson analyzes modernist avant-garde and contemporary video games to challenge the idea that gaming is an exclusively white……続きを見る
As the videogame industry has grown up, the need for better stories and characters has dramatically increased, yet traditional screenwriting techniques alone cannot equip writers for the unique chal……続きを見る
著者:Wendi Sierra
出版社: Bloomsbury Publishing
発売日: 2020年12月24日
The newest addition to our Influential Video Game Designers series explores the work of Todd Howard, executive producer at Bethesda Studios, known for how he consistently pushes the boundaries of op……続きを見る
著者:Andrew Bushard
出版社: Free Press Media Press Inc.
発売日: 2020年12月27日
Though Andrew Bushard does not claim to posses video game expertise, he does appreciate video games. Like others have argued, video games and the First Amendment go hand in hand so let us now promot……続きを見る
著者:Ian G. Murray
出版社: WestBow Press
発売日: 2020年12月30日
How can a Christian respond when asked to go on a virtual shooting spree in Grand Theft Auto? What is a Biblical approach to video games as products of entertainment? Video games have taken the worl……続きを見る
Engaging the Crusades is a series of volumes which offer windows into a newly emerging field of historical study: the memory and legacy of the crusades. Together these volumes examine the reasons be……続きを見る
"As esports has grown, the need for professional legal representation has grown with it. Justin's Essential Guide to the Business & Law of Esports & Professional Video Gaming provides a great baseli……続きを見る
著者:Squanch Games
出版社: Dark Horse Comics
発売日: 2022年07月12日
An oversized full-color art book showcasing the insane imagination of Rick and Morty co-creator Justin Roiland!
Save the universe! Save your dogs! Take your chair to the streets and follow Trover th……続きを見る
The iconic Impossible Mission games by Epyx Inc. enthralled a generation, pitting the player's wits against the diabolic genius of the mad scientist Elvin Atombender in a race against time to save t……続きを見る
Global esports explores the recent surge of esports in the global scene and comprehensively discusses people's understanding of this spectacle. By historicizing and institutionalizing esports, the c……続きを見る
Recent years have seen an increase in public attention to identity and representation in video games, including journalists and bloggers holding the digital game industry accountable for the discrim……続きを見る
LA GUIDA COMPLETA A TUTTI (MA PROPRIO TUTTI)
I SEGRETI DI POKÉMON GO,
ESSENZIALE PER CHI VUOLE INIZIARE
E PER CHI VUOLE DIVENTARE UN CAMPIONE
*trova e cattura anche i Pokémon più rari
*raggiungi i l……続きを見る
著者:Andrew Wagner
出版社: Business Expert Press
発売日: 2020年02月14日
The Economics of Online Gaming covers basic economic concepts, unique economic issues, and general economic themes. This book is made from the connections that the author saw when he compared his ex……続きを見る
The Balan Theatre will always be there when your heart needs it most.
Though you might not remember, you’ve been to this theatre many times before. One dayーjust as it does for you and for allーit a……続きを見る
The overlooked history of an early appropriation of digital technology: the creation of games though coding and hardware hacking by microcomputer users.
From the late 1970s through the mid-1980s, lo……続きを見る
Drawing on the tools of game design to fix democracy.
Anyone who has ever been to a public hearing or community meeting would agree that participatory democracy can be boring. Hours of repetitive pr……続きを見る
An engaging examination of how video game design creates strong and positive emotional experiences for playersーwith examples from Journey, Train, Little Big Planet, and more.
This is a renaissance ……続きを見る
An investigation into computer game interfaces, both naturalistic and symbolic, and the distinction between gameworlds and other kinds of fictional worlds.
Computer games usually take one of two app……続きを見る
How making and sharing video games offer educational benefits for coding, collaboration, and creativity.
Over the last decade, video games designed to teach academic content have multiplied. Student……続きを見る
Get an inside look at the technological, social, and cultural impact of the hugely popular Nintendo Wii!
The Nintendo Wii, introduced in 2006, helped usher in a moment of retro-reinvention in video ……続きを見る