Les jeux vidéos peuvent-ils être des outils pédagogiques ?
Partant du postulat que le jeu est la meilleure pédagogie qui soit, et actualisant ce principe à l’ère du numérique, cet ouvrage propulse l……続きを見る
Minecraft generates worlds randomly, but like any so-called random process, it requires a "seed" to start from. From floating islands and immense overhangs to villages built inside a ravine, you can……続きを見る
All sorts of MineCraft mods have been made available by developers who believe that the Sandindie game could be made way more fun. Here are 70 of them, categorized into groups, depending on what the……続きを見る
Mastering redstone is one of the more difficult challenges a Minecraft player can take on. It's confusing, complicated and tedious enough to make even the most dedicated players start pulling their ……続きを見る
An in-depth guide full of step-by-step recipes to explore the concepts behind the usage of Cycles. Packed with illustrations, and lots of tips and tricks; the easy-to-understand nature of the book w……続きを見る
iPhone Game Blueprints is a practical, hands-on guide with step-by-step instructions leading you through a number of different projects, providing you with the essentials for creating your own iPhon……続きを見る
This is a practical and light-hearted guide to get to grips with creating your first games, with easy-to-follow, step-by-step tutorials using the award winning Unity engine.If you've ever wanted to ……続きを見る
Minecraft is a great game to play alone, but it gets even better if you do so with your friends. Whether you are on PvP (player versus player) mode where your goal is to be the last man - or in this……続きを見る
Minecraft generates worlds randomly, but like any so-called random process, it requires a "seed" to start from. From floating islands and immense overhangs to villages built inside a ravine, you can……続きを見る
An easy-to-follow, tutorial manner that uses the learning-by-example approach.If you are a developer who wants to start making multiplayer games with the Unity game engine, this book is for you. Thi……続きを見る
Beginning Android C++ Game Development introduces general and Android game developers like you to Android's powerful Native Development Kit (NDK). The Android NDK platform allows you to build the mo……続きを見る
You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the construction and simula……続きを見る
You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the strategy game genre. Th……続きを見る
In Minecraft, you are, in almost all the senses of the word, free to do what you want, but learning how to survive and make the most out of the world you get dropped in could amplify the gaming expe……続きを見る
Android game apps are typically the most popular type of Android apps in the various Google Play, Amazon Appstore and other Android app stores. So, beyond the Android game tutorials out there, what ……続きを見る
An easy-to-follow, step-by-step tutorial focusing on practical situations and manipulations, guiding you to create a concrete Graphical User Interface and a simple 2D game. If you are a Unity 3D dev……続きを見る
2D games are hugely popular across a wide range of platforms and the ideal place to start if you’re new to game development. With Learn 2D Game Development with C#, you'll learn your way around the ……続きを見る
This book is for programmers, graphic artists, writers, video producers, audio engineers, network managers, hardware technicians, and telecommunications professionals who embrace the complex world o……続きを見る
The games industry is serious business and the role of a games designer has dramatically changed over just the last few years. Developers now have to rethink everything they know about the creative,……続きを見る
著者:Ernest Adams
出版社: McGraw Hill LLC
発売日: 2003年06月09日
Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professio……続きを見る
You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the adventure game genre. T……続きを見る
Vintage Game Consoles tells the story of the most influential videogame platforms of all time, including the Apple II, Commodore 64, Nintendo Entertainment System, Game Boy, Sega Genesis, Sony PlayS……続きを見る
This book is written by a gamer, for a gamer to guide just about anything with Source SDK giving a firm grasp of all the tools it has to offer using step-by-step explanations. If you're a keen gamer……続きを見る
Master the Principles and Vocabulary of Game Design
Why aren’t videogames getting better? Why does it feel like we’re playing the same games, over and over again? Why aren’t games helping us transfo……続きを見る
Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don’t have experience with Apple’s developer tools, no problem! From object-oriented……続きを見る
You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the action and arcade genre……続きを見る
Thank you for checking out the book "Minecraft Cheats : 70 Top Minecraft Cheats Exposed!" This book will tell you how to play Minecraft with cheats enabled. That means that you would be able to expl……続きを見る
You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the role-playing game genre……続きを見る
Beginning HTML5 Games with CreateJS provides a hands-on approach to get you up and running with the most comprehensive tools available for HTML5 Canvas game development. Whether you are brand new to……続きを見る
著者:Rob Miles
出版社: Pearson Education
発売日: 2012年07月15日
Ready to learn Kinect programming? Start Here!
Learn the fundamentals of programming with the Kinect APIーand begin building apps that use motion tracking, voice recognition, and more. If you have e……続きを見る