Kool Keyboarding Time: Student Workbook with Nitrotype
Wendy Todoric
This simple and kid-friendly workbook will supplement any keyboarding or computer classroom, andit’s perfect for all ages! You ca……続きを見る
出版社: Springer International Publishing
発売日: 2021年07月06日
This book constitutes the refereed proceedings of the 25th Conference on Medical Image Understanding and Analysis, MIUA 2021, held in July 2021. Due to COVID-19 pandemic the conference was held virt……続きを見る
出版社: Springer International Publishing
発売日: 2021年07月07日
his two-volume set LNCS 12689-12690 constitutes the refereed proceedings of the 12th International Conference on Advances in Swarm Intelligence, ICSI 2021, held in Qingdao, China, in July 2021.
The ……続きを見る
出版社: Springer International Publishing
発売日: 2021年07月06日
This book constitutes the refereed proceedings of the 14th IFIP WG 11.8 World Conference on Information Security Education, WISE 14, held virtually in June 2021.
The 8 papers presented together with……続きを見る
Innovative Learning Analytics for Evaluating Instruction covers the application of a forward-thinking research methodology that uses big data to evaluate the effectiveness of online instruction. Ana……続きを見る
Developing effective policy for the use of social media in schools is at once challenging and equally necessary. For one thing its use pervades our society in ways few could have futured for. For an……続きを見る
出版社: Springer International Publishing
発売日: 2021年07月08日
This volume constitutes the proceedings of the 17th International Conference on Intelligent Tutoring Systems, ITS 2021, held in Athens, Greece, in June 2021. Due to COVID-19 pandemic the conference ……続きを見る
Learning to code controllers, PLCs & HMIs?
This is a complete set training so that you don't have to stop reading or jump between books to find answers and keeping up with the momentum
Get the PLC-H……続きを見る
This book teaches you step by step how to set up Google Classroom, and create lecture periods.
Google Classroom is a free web service, developed by Google for schools, that aims to simplify creating……続きを見る
出版社: Springer International Publishing
発売日: 2021年07月14日
This book constitutes the refereed proceedings of the 9th International Workshop on Learning Technology for Education Challenges, LTEC 2021, held in Kaohsiung, Taiwan, in July 2021.
The 11 revised f……続きを見る
The goal of this book was to collect interdisciplinary syllabi of courses that implement, utilize, and/or teach the development or analyses of games. Chapters include a catalog description, course p……続きを見る
The goal of this book was to collect interdisciplinary syllabi of courses that implement, utilize, and/or teach the development or analyses of games. Chapters include a catalog description, course p……続きを見る
This book promotes student-centered approaches to the learning process, allowing students to develop skills and competences that traditional, passive learning methods cannot foster. In turn, support……続きを見る
著者:Damu R Winston
出版社: I Dont Trust You Book
発売日: 2019年10月24日
Blockchain and Bitcoin are trending topics but if you find yourself, like the majority, confused by what they really are, if and how they impact you, or if they are just a passing crave not to worry……続きを見る
著者:Shimi Kang
出版社: Editora Melhoramentos
発売日: 2021年08月05日
Use o método exclusivo de seis semanas da Tecnologia na Infância para ajudar seu filho a evitar as armadilhas do mundo digital, guiando-o em direção ao desenvolvimento saudável da mente e do corpo, ……続きを見る
出版社: Springer International Publishing
発売日: 2021年07月20日
This book constitutes the refereed proceedings of the 14th International Conference on Intelligent Computer Mathematics, CICM 2021, held in Timisoara, Romania, in July 2021*.
The 12 full papers, 7 s……続きを見る
Cloning
This is our future present and past. Should cloning a human be investigated further? How do we travel into the future to a new planet if we can't fix this one? Deep space is our next explora……続きを見る
出版社: Springer International Publishing
発売日: 2021年07月21日
This two-volume book constitutes the refereed proceedings of the 3rd International Conference on Multimedia Technology and Enhanced Learning, ICMTEL 2021, held in April 2021. Due to the COVID-19 pan……続きを見る
出版社: Springer International Publishing
発売日: 2021年07月21日
This two-volume book constitutes the refereed proceedings of the 3rd International Conference on Multimedia Technology and Enhanced Learning, ICMTEL 2021, held in April 2021. Due to the COVID-19 pan……続きを見る
出版社: Springer International Publishing
発売日: 2021年07月22日
This book constitutes the thoroughly refereed proceedings of the 9th International Conference on Data Management Technologies and Applications, DATA 2020, which was supposed to take place in Paris, ……続きを見る
This book presents how Digital Transformation is a requirement to upgrade Latin American universities to a next level in management, lecturing and learning processes and strategies. The book starts ……続きを見る
出版社: Springer International Publishing
発売日: 2021年07月27日
This book constitutes the refereed proceedings of the First International Conference on Applied Intelligence and Informatics, AII 2021, held in Nottingham, UK, in July 2021. Due to the COVID-19 pand……続きを見る
This book broadly educates preservice teachers and scholars about current research on computational thinking (CT). More specifically, attention is given to computational algorithmic thinking (CAT), ……続きを見る
出版社: Springer International Publishing
発売日: 2021年08月02日
This book constitutes the post-conference proceedings of the First International Conference on Emerging Technologies and the Digital Transformation of Museums and Heritage Sites, RISE IMET 2020, hel……続きを見る
出版社: Springer International Publishing
発売日: 2021年08月03日
This book constitutes the refereed proceedings of the 14th International Conference on Blended Learning, ICBL 2021, held online in August 2021.
The 30 papers, including 4 keynote papers, were carefu……続きを見る
出版社: Springer International Publishing
発売日: 2021年09月03日
The volume focuses on epistemological, theoretical and empirical issues of game-based learning in various disciplines. It encompasses questions of game design as well as instructional integration an……続きを見る
This book explores the state of open education in terms of self-directed learning on the African continent. Through a combination of conceptual, systematic literature review and empirical chapters, ……続きを見る
Learning Technologies and User Interaction explores the complex interplay between educational technologies and those who rely on them to construct knowledge and develop skills. As learning and train……続きを見る
A guide to computational thinking education, with a focus on artificial intelligence literacy and the integration of computing and physical objects.
Computing has become an essential part of today’s……続きを見る
Video games: a complex medium whose popularity is growing extremely rapidly, posing new challenges in the education of children and young people Children, teenagers and young people today live in a ……続きを見る