Entdeckt die skurrilsten, faszinierendsten und herzerwärmendsten Geschichten aus der Welt der Videospiele - vom Komfort eures stillen Örtchens aus. 'Das Toiletten Buch - Gaming' ist kein gewöhnliche……続きを見る
Performance Analysis of Queuing and Computer Networks develops simple models and analytical methods from first principles to evaluate performance metrics of various configurations of computer system……続きを見る
著者:Corey Hardin
出版社: COA Publishing
発売日: 2019年07月13日
Twitch.tv is one of the largest live streaming video platforms. If you love watching live video game live streaming, such as eSports, creative content, and live music, it is the place to be. If you ……続きを見る
Discover all the secrets and mechanics of the famous Japanese video game Dragon Quest !
This book looks back at the entire Dragon Quest saga, tells the story of the series' birth, retraces its histo……続きを見る
Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms, Second Edition compiles hundreds of game mechanisms, organized by category. The book can be read cover to cover and used as a ……続きを見る
A behind-the-scenes look at how the military uses video game technology to train soldiers, treat veterans, and entice new recruits.
How does the U.S. military train its soldiers for new forms of arm……続きを見る
Discover all the secrets and mechanics of the famous Japanese video game Dragon Quest !
This book looks back at the entire Dragon Quest saga, tells the story of the series' birth, retraces its histo……続きを見る
We’ve made top games like The Line Zen, The Pit, Bounce, Phases, Endless Sky, Jump Pack, Blue Edge, Wall Switch and even huge celebrity games like Bruce Lee: Dragon Run. And if you think about it, t……続きを見る
This book demonstrates how Processing is an excellent language for beginners to learn the fundamentals of computer programming. Originally designed to make it simpler for digital artists to learn to……続きを見る
Description:
Many new games are from first-time designers or are self-published, so there is a tremendous thirst for information about the nuts and bolts of tabletop game design. While there are man……続きを見る
How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production come into being? How did the academic ……続きを見る
Wie stiegen Games zur zentralen audiovisuellen Ausdrucks- und Erzählform der digitalen Kultur auf? Wie entstanden die Verfahren ihrer künstlerischen Produktion? Und wie formierte sich die wissenscha……続きを見る