Hands-on tools, exercises, walkthroughs, and resources for new game designers. All you need is a pencil!
In The Game Designer's Workbook, two experienced game designers, Bobby Lockhart and Eric Lang……続きを見る
Gain a deeper understanding of games and game design through 18 pioneering frameworksーwith examples from board games, computer games, video games, and more.
As pop culture, games are as important a……続きを見る
Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide va……続きを見る
Collecting information previously scattered throughout the vast literature, including the author's own research, Stochastic Relations: Foundations for Markov Transition Systems develops the theory o……続きを見る
A Thorough Overview of the Next Generation in ComputingPoised to follow in the footsteps of the Internet, grid computing is on the verge of becoming more robust and accessible to the public in the n……続きを見る
Presenting a complementary perspective to standard books on algorithms, A Guide to Algorithm Design: Paradigms, Methods, and Complexity Analysis provides a roadmap for readers to determine the diffi……続きを見る
This comprehensive work provides the fundamentals of computer facial animation and brings into sharper focus techniques that are becoming mainstream in the industry. Over the past decade, since the ……続きを見る
Face the perils and claim your fate in Gransys' enormous universe with Dragon's Dogma 2 Game Guide: The Complete Walkthrough, Vocations, Skills, and Weapon Guide, Experts Strategies, Tips, and Trick……続きを見る
A 2024 Choice Outstanding Academic Title
Against the backdrop of a hyper-competitive AAA industry and the perception that it is a world reserved for top programmers and hard-core 'gamers', Story Mod……続きを見る
著者:Eric Schmidt
出版社: Eric Schmidt
発売日: 2023年07月24日
Today's world is built off basic technology. Switches, resisters, circuits, and boards allow electrical current to travel to specific places within a device resulting in specific actions taking plac……続きを見る
著者:Eric Freedman
出版社: Taylor & Francis
発売日: 2022年09月02日
This book introduces readers to artificial intelligence (AI) through the lens of playable media and explores the impact of such software on everyday life.
From video games to robotic companions to d……続きを見る
Designed for introductory parallel computing courses at the advanced undergraduate or beginning graduate level, Elements of Parallel Computing presents the fundamental concepts of parallel computing……続きを見る
著者:Eric Smith
出版社: Packt Publishing
発売日: 2022年04月29日
Write an endless runner game for the web in Rust and test, deploy, and debug your 2D game using the WebAssembly toolchainKey FeaturesBuild and deploy an endless runner game for the web from scratch ……続きを見る
Inspiration is everywhere when you stop to not just smell but watch the roses. Mother Nature’s interwoven relationships between all life can serve as a powerful model for graphic designers to create……続きを見る
著者:Eric Freedman
出版社: Taylor & Francis
発売日: 2020年04月24日
With its unique focus on video game engines, the data-driven architectures of game development and play, this innovative textbook examines the impact of software on everyday life and explores the ri……続きを見る
Are you new to software development? Are you curious about learning what artificial intelligence is?
Do you want to master the Phyton programming language? Do You want to Learn Computers for Beginne……続きを見る
Would you like to start programming with Phyton? Are you interested in learning this language?
Then this book is perfect for you!
There are a lot of great options for working with the Python languag……続きを見る
All professional animators know a handful of secrets that give them an edge in a production environment. "How to Cheat in Maya" puts these secrets in your hands! Learn time and energy saving techniq……続きを見る
Written by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision detection systems. The book provides the tools and ……続きを見る
Learn to build a simple data-driven mobile game application using the power of Xamarin.Forms, ASP.NET, the Web API, and SignalR with this short book. In it you will build a cross-platform mobile app……続きを見る
This book offers new ways of thinking about and assessing the impact of virtual reality on its users. It argues that we must go beyond traditional psychological concepts of VR "presence" to better u……続きを見る
The Maya guide for animators, How to Cheat in Maya 2012 presents everything you need to know about character animation in Maya. Fully updated for the latest revision of Maya, this book provides you ……続きを見る
著者:Eric Hayes
出版社: Masei Design Inc.
発売日: 2014年01月22日
This third volume features images created with Commander Crayon -- an artistic tool for translating mathematical equations into pictures. No image in this book is drawn. Through this tec……続きを見る
Take your animations to the next level with this essential guide to Maya 2010. Packed with character animation techniques and the secrets of professional animators, How to Cheat in Maya 2010 provide……続きを見る
著者:Eric Michael
出版社: Eric Michael
発売日: 2015年05月11日
Playstation 4 or Xbox One -- Which of the exciting new video game consoles should YOU buy?
For the first time ever, entertainment giants Sony and Microsoft are squaring off in a straight-up battle f……続きを見る
Matchmoving has become a standard visual effects procedure for almost every situation where live action materials and CG get combined. It allows virtual and real scenes that have been composited tog……続きを見る