Sam Bateman's "Because Writer" discusses the problem of game writers prioritizing political messages over creating immersive and entertaining stories. It offers developers and writers guidelines on ……続きを見る
Create mods using the popular game Farming Simulator with Lua, a versatile scripting language that can run on various platforms and applications. This open access book is best suited for programmers……続きを見る
Expert Guidance on the Math Needed for 3D Game ProgrammingDeveloped from the authors' popular Game Developers Conference (GDC) tutorial, Essential Mathematics for Games and Interactive Applications,……続きを見る
Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using nove……続きを見る
DESIGNING a website or brochure without an art background? Then step away from the computer and read this engaging conversational introduction to visual communications first. Written for the beginne……続きを見る
Take inspiration from the golden age of video games and learn how to write your own modern classics
Code the Classics Volume 1 not only tells the stories of some of the seminal video games of the 19……続きを見る
著者:Phoenix Ember
出版社: Phoenix Ember
発売日: 2024年09月11日
Augmented Gaming: From Pixels to Presence explores the fascinating world of gaming's evolution, from its humble beginnings to its cutting-edge future. Authored by Phoenix Ember, this book takes read……続きを見る
Games have long played a central role in society – actually a central role in the animal kingdom. Their play provides primary behavioral mechanisms that enable animals to learn and socialize. Indeed……続きを見る
Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years……続きを見る
Key FeaturesDiscover solutions to common problems faced while creating games on RobloxExplore tips, tricks, and best practices and learn advanced Roblox coding techniques to create gamesUnderstand h……続きを見る
Take inspiration from the some of the greatest video games of the 1980s and learn how to write your own modern classics
Code the Classics Volume II not only tells the stories of some of the seminal ……続きを見る
This book describes how to access the Grease Pencil component in Blender and create 2D Animation within the Blender 3D environment. It is assumed that the reader has no previous knowledge of the Ble……続きを見る
This book is a theoretical and practical deep dive into the craft of worldbuilding for video games, with an explicit focus on how different job disciplines contribute to worldbuilding. In addition t……続きを見る
Get started with building your first game on the Roblox platform
Purchase of the print or Kindle book includes a free eBook in PDF format.
Key Features
Begin coding in Luau: build player avatars, b……続きを見る
You've researched your character extensively, tailored her to your audience, sketched hundreds of versions, and now you lean back content as you gaze at your final character model sheet. But now wha……続きを見る
If you want to enrich your game’s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You’ll learn about colli……続きを見る
Understand real-world game development concepts using JavaFX game engine called FXGL. The core focus of the book is on developing a standalone game or application with FXGL.
We will start with an ov……続きを見る
Taking a cross-media approach to the ever-changing field of digital storytelling, this book offers an essential introduction to producing and editing interactive storytelling content, and to the pla……続きを見る
Hybrid Intelligent Systems for Information Retrieval covers three areas along with the introduction to Intelligent IR, i.e., Optimal Information Retrieval Using Evolutionary Approaches, Semantic Sea……続きを見る
Sudoku Programming with C teaches you how to write computer programs to solve and generate Sudoku puzzles. This is a practical book that will provide you with everything you need to write your own b……続きを見る
Managing vagueness/fuzziness is starting to play an important role in Semantic Web research, with a large number of research efforts underway. Foundations of Fuzzy Logic and Semantic Web Languages p……続きを見る
The unusual marriage of Romantic ballet and artificial intelligence is an intriguing idea that led a team of interdisciplinary researchers to design iGiselle, a video game prototype. Scholars in the……続きを見る
Video games have become the world's largest leading cultural product. Though disputed in the past, the narrative qualities of video games have finally secured distinction in the realm of art. This i……続きを見る
The Game Audio Strategy Guide is a comprehensive text designed to turn both novices and experienced audio designers into technical game audio pros. Providing both a theoretical foundation and practi……続きを見る
Working with Video Gamers and Games in Therapy moves beyond stereotypes about video game addiction and violence to consider the role that games play in psychological experiences and mental health. C……続きを見る
著者:Janet Amber
出版社: Personal Growth
発売日: 2018年07月12日
Thank you for your interest in this booklet. The "...The Basics" series, is a series of booklets designed to help you get the basics or foundations about a subject. Time is one of our most precious ……続きを見る
White Space Is Not Your Enemy is a practical graphic design and layout guide that introduces concepts and practices necessary for producing effective visual communication across a variety of formats……続きを見る
Practical Numerical and Scientific Computing with MATLAB® and Python concentrates on the practical aspects of numerical analysis and linear and non-linear programming. It discusses the methods for s……続きを見る
This book will introduce you to the controls and steer you towards understanding what Blender can do. With this program you can create 3D models of objects and characters. The objects and characters……続きを見る
Written by foremost experts in the field, Engineering Modeling Languages provides end-to-end coverage of the engineering of modeling languages to turn domain knowledge into tools.
The book provides ……続きを見る