商品件数:19 1件~19件 (1ページ中 1ページめ)
Unreal Engine 4.x Scripting with C++ Cookbook
著者:John P. Doran, William Sherif, Stephen Whittle
出版社: Packt Publishing
発売日: 2019年03月29日
Write efficient, reusable scripts to build custom characters, game environments, and control enemy AI Key Features Build captivating multiplayer games using Unreal Engine and C++ Incorporate existi……続きを見る
価格:4,085円
Automating the Design of Computer Systems
著者:William P. Birmingham, Anurag P. Gupta, Daniel P. Siewiorek
出版社: CRC Press
発売日: 2024年09月23日
Addressing the issues of engineering design in computer architecture, this book describes the design and implementation of MICON, a system for automating the synthesis of small computers. 続きを見る
価格:21,058円
3D GAME DEVELOPMENT WITH GODOT 4.x
著者:Tad Williams
出版社: Tad Williams
発売日: 2025年03月28日
Have you ever dreamed of creating immersive, breathtaking 3D worlds? Are you struggling to make your game development ideas come to life or feeling lost in the sea of complex game engines? Do you fi……続きを見る
価格:1,159円
Visual Perception from a Computer Graphics Perspective
著者:William Thompson, Roland Fleming, Sarah Creem-Regehr, Jeanine Kelly Stefanucci
出版社: CRC Press
発売日: 2018年02月23日
This book provides an introduction to human visual perception suitable for readers studying or working in the fields of computer graphics and visualization, cognitive science, and visual neuroscienc……続きを見る
価格:10,612円
The Power of Games
著者:William B Rouse
出版社: Taylor & Francis
発売日: 2024年09月18日
Games have long played a central role in society – actually a central role in the animal kingdom. Their play provides primary behavioral mechanisms that enable animals to learn and socialize. Indeed……続きを見る
価格:7,626円
CUDA Programming with Python
著者:William Smith
出版社: HiTeX Press
発売日: 2024年08月07日
"CUDA Programming with Python: From Basics to Expert Proficiency" is an authoritative guide that bridges the gap between Python programming and high-performance GPU computing using CUDA. Tailored fo……続きを見る
価格:1,500円
How To Play Roblox
著者:Sean A Williams
出版社: Sean A Williams
発売日: 2023年02月07日
Are you a fan of Roblox, but feel like you're missing out on all the fun? Do you want to create your own games, but don't know where to start? Look no further because this book is for you! "How to P……続きを見る
価格:827円
JavaScript for Sound Artists
著者:William Turner, Steve Leonard
出版社: CRC Press
発売日: 2022年08月18日
Learn how to program JavaScript while creating interactive audio applications with JavaScript for Sound Artists: Learn to Code With the Web Audio API! William Turner and Steve Leonard showcase the b……続きを見る
価格:9,948円
Play-to-Earn-Gaming
著者:William Cruz
出版社: William Cruz
発売日: 2022年05月24日
As you definitely know, most computer games permit you to gather different virtual things in-game to work on your symbol and your gaming experience. These things, going from attire, defensive layer,……続きを見る
価格:496円
Unreal Engine 4 Scripting with C++ Cookbook
著者:William Sherif, Stephen Whittle
出版社: Packt Publishing
発売日: 2016年10月24日
Get the best out of your games by scripting them using UE4 About This Book A straightforward and easy-to-follow format A selection of the most important tasks and problems Carefully organized instr……続きを見る
価格:6,201円
Programming Fundamentals Using Java
著者:William McAllister, S. Jane Fritz
出版社: Mercury Learning & Information
発売日: 2017年05月04日
This is a Java textbook for beginning programmers that uses game programming as a central pedagogical tool to improve student engagement, learning outcomes, and retention. Game programming is incorp……続きを見る
価格:8,450円
International Dictionary of Artificial Intelligence
著者:William Raynor
出版社: CRC Press
発売日: 2020年10月08日
First Published in 1998. Artificial intelligence is increasingly employed in all areas of human endeavor and industry. Anticipating the needs of professionals, researchers, and students alike, Inter……続きを見る
価格:12,269円
3ds Max Basics for Modeling Video Game Assets: Volume 1
著者:William Culbertson
出版社: CRC Press
発売日: 2019年04月17日
A textbook for learning 3d modeling fundamentals, this step-by-step lesson book develops the readers modeling skills through a series of modeling exercises creating modules for a medieval castle env……続きを見る
価格:14,093円
3ds Max Basics for Modeling Video Game Assets
著者:William Culbertson
出版社: CRC Press
発売日: 2021年03月10日
As a textbook for learning the fundamentals of modeling, rigging and animating 3D-modeled characters for use in video games, this step-by-step lesson book builds on the reader's modeling skills acqu……続きを見る
価格:13,265円
History of Digital Games
著者:Andrew Williams
出版社: CRC Press
発売日: 2017年03月16日
The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only "when," bu……続きを見る
価格:12,767円
Once Upon a Pixel
著者:Eddie Paterson, Will Cordner, Timothy Williams
出版社: CRC Press
発売日: 2019年11月20日
Once Upon a Pixel examines the increasing sophistication of storytelling and worldbuilding in modern video games. Drawing on some of gaming’s most popular titles, including Red Dead Redemption 2, Th……続きを見る
価格:11,440円
Virtual Reality Blueprints
著者:Charles Palmer, John Williamson
出版社: Packt Publishing
発売日: 2018年03月09日
Join the virtual reality revolution by creating immersive 3D games and applications with Cardboard VR, Gear VR, OculusVR, and HTC Vive About This Book • Develop robust, immersive VR experiences that……続きを見る
価格:5,073円
Learning C++ by Creating Games with UE4
著者:William Sherif
出版社: Packt Publishing
発売日: 2015年02月24日
COM051070 続きを見る
価格:4,085円
The Makes Words Work Guide to iPhone Gaming
著者:Paul Williams
出版社: ​Paul Williams
発売日: 2015年05月15日
With the massive amount of games available at Apple's App Store, finding the gems amongst the chaff can be a daunting task. The Makes Words Work Guide to iPhone Gaming profiles forty of the top iOS ……続きを見る
価格:650円

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