Write efficient, reusable scripts to build custom characters, game environments, and control enemy AI
Key Features
Build captivating multiplayer games using Unreal Engine and C++
Incorporate existi……続きを見る
The Essential Guide to Game Audio: The Theory and Practice of Sound for Games is a first of its kind textbook and must-have reference guide for everything you ever wanted to know about sound for gam……続きを見る
The nature of game music charges the modern-day composer with understanding a whole host of aesthetic and technical principles unique to the medium. Based on years of working in the field, as well a……続きを見る
This book will help game designers and those interested in games thoughtfully embed culture into video games and the game design process.
This book raises the issue of how some cultures and communit……続きを見る
Get the best out of your games by scripting them using UE4
About This Book
A straightforward and easy-to-follow format
A selection of the most important tasks and problems
Carefully organized instr……続きを見る
Scott Lukas, famed industry expert on designing themed spaces, brings you a book that focuses on the imaginative world of themed, immersive and consumer spaces. Whether or not you are involved in de……続きを見る