The Total War: Warhammer guide contains all the information required to fully comprehend this extremely complex and demanding title. Here you can find practical advices concerning all the gameplay m……続きを見る
著者:David Sheff
出版社: Knopf Doubleday Publishing Group
発売日: 2011年11月02日
More American children recognize Super Mario, the hero of one of Nintendo’s video games, than Mickey Mouse. The Japanese company has come to earn more money than the big three computer giants or all……続きを見る
As technology becomes an ever more prevalent part of everyday life and population-based physical activity programmes seek new ways to increase lifelong engagement with physical activity, so the two ……続きを見る
** Download this book today and create and navigate through a simple 3D World with Unity in no time **
7 Reasons Why You Need This Book:
- You will gain the skills and confidence to get started with……続きを見る
Design and create video games using Construct 2. No prior experience is required.
Game Development with Construct 2 teaches you to create 12 different game projects from a variety of genres, includi……続きを見る
Suchst Du Anregungen und Ideen, die Du in Deine eigenen Minecraft-Projekte einfließen lassen kannst? Kleine Objekte und Dekorationsmöglichkeiten, Zubehör oder der fehlende Anbau zu Deiner Burg? Hier……続きを見る
Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspe……続きを見る
A highly visual, example-led introduction to the video game industry, its context and practitioners. Video Games explores the industry's diversity and breadth through its online communities and chan……続きを見る
Du willst einen eigenen Minecraft Server betreiben, weißt ab er nicht wie das genau funktioniert? Du möchtest Sicherheit vor Grievern auf Deinem Server? Mit dieser praktischen Anleitung zeigen wir D……続きを見る
Create ‘AAA' quality game audio with new features and tools built for UnityKey Features1. Explore the basics of audio development in Unity to create spatial sound, mixing, effects, composition, adap……続きを見る
Master the most important skills and techniques you need to know for professional HTML5 and JavaScript 2D game development. This book delves into many of the great classic techniques of video game d……続きを見る
Seit 2009 erobert das Spiel Minecraft die Herzen junger und älterer Spieler auf PCs, Tablets und Spielekonsolen. Man kann nach Herzenslust bauen, konstruieren und Abenteuer bestehen. Dieses Buch gib……続きを見る
Um in Minecraft Tränke zu brauen oder Gegenstände zu verzaubern musst Du allerhand wissen: Welche Geräte und Zutaten werden benötigt, wie lauten die Rezepte und wie ist die Wirkung? Wie ist das mit ……続きを見る
著者:John Bucher
出版社: Taylor & Francis
発売日: 2017年07月06日
Storytelling for Virtual Reality serves as a bridge between students of new media and professionals working between the emerging world of VR technology and the art form of classical storytelling. Ra……続きを見る
This book introduces standard and new HTML5 elements and attributes and CSS3 properties commonly used in Web design as well as design guidelines for their effective use. Its approach of explaining e……続きを見る
From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using ……続きを見る
Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the best-known aca……続きを見る
Baue in Cities: Skylines die Stadt Deiner Träume: Baue Strassen und Gebäude, verwalte das Strom- und Wassernetz und siedle neue Industrie in Deiner Stadt an. Diese Anleitung gibt Dir viele Tipps um ……続きを見る
Get a head start in your game development career with this all-genre guide for absolute beginners. Whether you're into action games, role-playing games, or interactive fiction, we've got you covered……続きを見る
Master Android development using a variety of Kotlin featuresKey Features\[\*\] Leverage specific features of Kotlin to ease Android application development\[\*\] An illustrative guide that will hel……続きを見る
Video Game Design is a visual introduction to integrating core design essentials, such as critical analysis, mechanics and aesthetics, prototyping, level design, into game design.
Using a raft of ex……続きを見る
Visual Experiences: A Concise Guide to Digital Interface Design provides step-by-step examples to enable readers to create an interface, guiding them from sketching an idea to creating an interactiv……続きを見る
著者:Karl Bunyan
出版社: No Starch Press
発売日: 2015年03月01日
If you already have even basic familiarity with HTML, CSS, and JavaScript, you’re ready to learn how to build a browser-based game. In Build an HTML5 Game, you’ll use your skills to create a truly c……続きを見る
著者:Nick Cano
出版社: No Starch Press
発売日: 2016年07月01日
You don’t need to be a wizard to transform a game you like into a game you love. Imagine if you could give your favorite PC game a more informative heads-up display or instantly collect all that loo……続きを見る
Racket is a descendant of Lisp, a programming language renowned for its elegance, power, and challenging learning curve. But while Racket retains the functional goodness of Lisp, it was designed wit……続きを見る
著者:Conrad Barski
出版社: No Starch Press
発売日: 2010年10月15日
Lisp has been hailed as the world’s most powerful programming language, but its cryptic syntax and academic reputation can be enough to scare off even experienced programmers. Those dark days are fi……続きを見る
Carry out the pre-planning, design, and programming of role playing games (RPGs) using the popular GameMaker: Studio in this very practical and fun book. Author Ben Tyers teaches you how to create a……続きを見る