Game Programming for Artists provides a foundation for artists and creatives to jumpstart learning to program their own games. It is an accessible and conversational guide focused on three areas: ba……続きを見る
This text follows the animation production by concentrating on the documentation necessary to accurately and professionally organize each step of the process. Examples of each piece of paperwork nee……続きを見る
This book presents concisely the full story on complex and hypercomplex fractals, starting from the very first steps in complex dynamics and resulting complex fractal sets, through the generalizatio……続きを見る
Recursion is one of the most fundamental concepts in computer science and a key programming technique that allows computations to be carried out repeatedly. Despite the importance of recursion for a……続きを見る
Build your next game on a bigger scale with Pro HTML5 Games. This essential book teaches you to master advanced game programming in HTML5. You’ll learn techniques that you can transfer to any area o……続きを見る
Start building fast and robust applications with the power of Rust by your side
About This Book
Get started with the language to build scalable and high performance applications
This book will help……続きを見る
Frontiers in Data Science deals with philosophical and practical results in Data Science. A broad definition of Data Science describes the process of analyzing data to transform data into insights. ……続きを見る
Cyber weapons and the possibility of cyber conflictーincluding interference in foreign political campaigns, industrial sabotage, attacks on infrastructure, and combined military campaignsーrequire p……続きを見る
This book provides a dual perspective on the Internet of Things and ubiquitous computing, along with their applications in healthcare and smart cities. It also covers other interdisciplinary aspects……続きを見る
In diesem essential wird erläutert, wie Gamification, Digitalisierung und die vierte industrielle Revolution Gesellschaft, Unternehmensführung und Management verändern. Anhand zahlreicher Grafiken u……続きを見る
With the ubiquitous diffusion of the IoT, Cloud Computing, 5G and other evolved wireless technologies into our daily lives, the world will see the Internet of the future expand ever more quickly. Dr……続きを見る
Master a series of performance-enhancing coding techniques and methods that help them improve the performance of their Unity3D applications
About This Book
Discover features and techniques to optim……続きを見る
This book critically analyses user-firm technology relationships and socioeconomic structures at the crossroads of community and commerce. It investigates businesses that let users participate in pl……続きを見る
The proposed book will discuss various aspects of big data Analytics. It will deliberate upon the tools, technology, applications, use cases and research directions in the field. Chapters would be c……続きを見る
Master realistic animations and graphics, particle systems, game AI and physics, sprites and VR development with Unity 2017
About This Book
Create professional grade games with realistic animation ……続きを見る
Situational Design lays out a new methodology for designing and critiquing videogames. While most game design books focus on games as formal systems, Situational Design concentrates squarely on play……続きを見る
Hybrid Intelligent Techniques for Pattern Analysis and Understanding outlines the latest research on the development and application of synergistic approaches to pattern analysis in real-world scena……続きを見る
Scholars and professionals from all over the world, across experience levels and the gender and sexuality spectrum, share experiences and analysis of romance and sexuality in video games.
Whether di……続きを見る
Giannalberto Bendazzi brings to light some of the lost relics of animation history with his new book, Twice the First: Quirino Cristiani and the Animated Feature Film. Unlike other works, however, B……続きを見る
Punk Playthings
Provocations for 21st Century Game Makers
"Punk was an attitude. It was never about having a Mohican haircut or wearing a ripped T-shirt. It was all about destruction, and the creati……続きを見る
Would you rather take months to learn every tool, every feature, and every concept in Adobe Animate or start right now making your own creations with just a few steps? Myra Ferguson is teaming up wi……続きを見る
Apply lean frameworks and other concepts of software development to the process of your game development. Resistance to Agile methodologies in the gaming industry is most often due to frustrated att……続きを見る
Use Java 9 and JavaFX 9 to write 3D games for the latest consumer electronics devices. Written by open source gaming expert Wallace Jackson, this book uses Java 9 and NetBeans 9 to add leading-edge ……続きを見る
The user interface is the bridge between players and the game universe, it is the bidirectional flow of information from realtime simulation systems to the player's mind.
As games have evolved, so h……続きを見る
Break into the most lucrative platform in the world by adding HTML5 game development to your current skillset. Zarrar Chishti has trained developers from a wide range of programming disciplines to c……続きを見る
著者:John P. Doran
出版社: Packt Publishing
発売日: 2017年11月30日
Learn to create, publish and monetize your mobile games with the latest Unity 2017 tool-set easily for Android and iOS
About This Book
One-stop solution to becoming proficient in mobile game develo……続きを見る
Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to unde……続きを見る
Learn to design games for tablets from a renowned game designer!
Eager to start designing games for tablets but not sure where to start? Look no further! Gaming guru Scott Rogers has his finger on t……続きを見る
Develop your first interactive 2D and 3D platform game by learning the fundamentals of C#
About This Book
Learn the fundamentals of C# 7 scripting to develop GameObjects and master the basics of th……続きを見る
Benefit from the latest rendering tech developments, currently covered only in papers and talks from Siggraph, in a way any developer or technical artist using Unity can take advantage of. This book……続きを見る