Dein kreativer Einstieg in die Elektronik Elektronik ist mehr als nur abstrakte Schaltkreise und blinkende Lämpchen: Vernetzt mit einem Mikrocontroller und vernäht in Stoffe und weitere Materialen, ……続きを見る
Apply the Processing language to tasks involved in computer vision--tasks such as edge and corner detection, recognition of motion between frames in a video, recognition of objects, matching of feat……続きを見る
This text presents the formal concepts underlying Computer Science.It starts with a wide introduction to Logic with an emphasis on reasoning and proof, with chapters on Program Verification and Prol……続きを見る
This instructional drawing book is intended to guide the reader through a story-telling based approach to gesture drawing, utilizing different techniques and exercises that encourage and develop cre……続きを見る
#The @rt of making game$
Have you ever dream to make your own VideoGame?, then this book is for you.
Everything related with this smart profession, that you need to know from the beginning till the ……続きを見る
Written by a pioneer of game development in academia, Introduction to Game Physics with Box2D covers the theory and practice of 2D game physics in a relaxed and entertaining yet instructional style.……続きを見る
Game Programming for Artists provides a foundation for artists and creatives to jumpstart learning to program their own games. It is an accessible and conversational guide focused on three areas: ba……続きを見る
This text follows the animation production by concentrating on the documentation necessary to accurately and professionally organize each step of the process. Examples of each piece of paperwork nee……続きを見る
Build your next game on a bigger scale with Pro HTML5 Games. This essential book teaches you to master advanced game programming in HTML5. You’ll learn techniques that you can transfer to any area o……続きを見る
Start building fast and robust applications with the power of Rust by your sideKey Features\[\*\] Get started with the language to build scalable and high performance applications\[\*\] This book wi……続きを見る
Cyber weapons and the possibility of cyber conflictーincluding interference in foreign political campaigns, industrial sabotage, attacks on infrastructure, and combined military campaignsーrequire p……続きを見る
In diesem essential wird erläutert, wie Gamification, Digitalisierung und die vierte industrielle Revolution Gesellschaft, Unternehmensführung und Management verändern. Anhand zahlreicher Grafiken u……続きを見る
Master a series of performance-enhancing coding techniques and methods that help them improve the performance of their Unity3D applicationsKey FeaturesDiscover features and techniques to optimize Un……続きを見る
This book critically analyses user-firm technology relationships and socioeconomic structures at the crossroads of community and commerce. It investigates businesses that let users participate in pl……続きを見る
Master realistic animations and graphics, particle systems, game AI and physics, sprites and VR development with Unity 2017Key Features\[\*\] Create professional grade games with realistic animation……続きを見る
Situational Design lays out a new methodology for designing and critiquing videogames. While most game design books focus on games as formal systems, Situational Design concentrates squarely on play……続きを見る
Scholars and professionals from all over the world, across experience levels and the gender and sexuality spectrum, share experiences and analysis of romance and sexuality in video games.
Whether di……続きを見る
Punk Playthings
Provocations for 21st Century Game Makers
"Punk was an attitude. It was never about having a Mohican haircut or wearing a ripped T-shirt. It was all about destruction, and the creati……続きを見る
Would you rather take months to learn every tool, every feature, and every concept in Adobe Animate or start right now making your own creations with just a few steps? Myra Ferguson is teaming up wi……続きを見る
Apply lean frameworks and other concepts of software development to the process of your game development. Resistance to Agile methodologies in the gaming industry is most often due to frustrated att……続きを見る
Use Java 9 and JavaFX 9 to write 3D games for the latest consumer electronics devices. Written by open source gaming expert Wallace Jackson, this book uses Java 9 and NetBeans 9 to add leading-edge ……続きを見る
Break into the most lucrative platform in the world by adding HTML5 game development to your current skillset. Zarrar Chishti has trained developers from a wide range of programming disciplines to c……続きを見る
著者:John P. Doran
出版社: Packt Publishing
発売日: 2017年11月30日
Learn to create, publish and monetize your mobile games with the latest Unity 2017 tool-set easily for Android and iOSKey FeaturesOne-stop solution to becoming proficient in mobile game development ……続きを見る
Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to unde……続きを見る
Learn to design games for tablets from a renowned game designer!
Eager to start designing games for tablets but not sure where to start? Look no further! Gaming guru Scott Rogers has his finger on t……続きを見る
Develop your first interactive 2D and 3D platform game by learning the fundamentals of C\#Key FeaturesLearn the fundamentals of C\# 7 scripting to develop GameObjects and master the basics of the ne……続きを見る
Benefit from the latest rendering tech developments, currently covered only in papers and talks from Siggraph, in a way any developer or technical artist using Unity can take advantage of. This book……続きを見る
This is a beginner’s guide to learning and implementing the essential aspects of modeling organic objects and using an organic workflow to model anything. This book gives an aspiring modeler all the……続きを見る
著者:Celine Tricart
出版社: Taylor & Francis
発売日: 2017年12月13日
Virtual Reality Filmmaking presents a comprehensive guide to the use of virtual reality in filmmaking, including narrative, documentary, live event production, and more.Written by Celine Tricart, a ……続きを見る
"Fundamentally, making games is designing with others, everyone contributing from different angles towards the best possible product. Conclusively, Garcia-Ruiz has chosen a collection of chapters th……続きを見る