There is a lot one could say about animation in Europe, but above all, there is no consistent European animation. It is as disparate as the various countries involved. Audiences will certainly recog……続きを見る
The Ottawa International Animation Festival (OIAF) began in 1976 and stands today as one of the oldest and largest animation events in the world. One of the unique features of the OIAF is the inclus……続きを見る
This book reviews that narrate the development of current technologies under the theme of the emerging concept of healthcare, specifically in terms of what makes healthcare more efficient and effect……続きを見る
Learn how to program JavaScript while creating interactive audio applications with JavaScript for Sound Artists: Learn to Code With the Web Audio API! William Turner and Steve Leonard showcase the b……続きを見る
Unleashing the Art of Digital Forensics is intended to describe and explain the steps taken during a forensic examination, with the intent of making the reader aware of the constraints and considera……続きを見る
Cyber Security Threats and Challenges Facing Human Life provides a comprehensive view of the issues, threats, and challenges that are faced in the cyber security domain. This book offers detailed an……続きを見る
著者:Eric Freedman
出版社: Taylor & Francis
発売日: 2022年09月02日
This book introduces readers to artificial intelligence (AI) through the lens of playable media and explores the impact of such software on everyday life.
From video games to robotic companions to d……続きを見る
著者:Seth Hudson
出版社: Taylor & Francis
発売日: 2022年07月18日
This book examines the practices of writers in the AAA video game industry, to provide a model for game writing pedagogy that highlights the roles and skills utilized by these innovative storyteller……続きを見る
Nowadays, raw biological data can be easily stored as databases in computers but extracting the required information is the real challenge for researchers. For this reason, bioinformatics tools perf……続きを見る
The primary goal of this book is to address the issues faced by teachers in the adoption of digital tools into their teaching and their students learning. This book also addresses the issues confron……続きを見る
著者:World Fame
出版社: HarperCollins Italia
発売日: 2021年08月26日
Da Pong a Pokémon Go, dai mainframe agli smartphone: un viaggio unico ed entusiasmante nella storia dei videogiochi per scoprire l’impatto rivoluzionario che hanno avuto sulla nostra società.
Scritt……続きを見る
Video games have captivated us for over 50 years, giving us entire worlds to explore, new ways to connect with friends, thought-provoking stories, or just a fun way to pass the time. Creating games ……続きを見る
Video games are among the most popular media on the planet, and billions of people inhabit these virtual worlds on a daily basis. This book investigates the architecture of video games, the building……続きを見る
This book focusses on the Internet of Things (IoT) and Data Mining for Modern Engineering and Healthcare Applications and the recent technological advancements in Microwave Engineering, Communicatio……続きを見る
Moth-Flame Optimization algorithm is an emerging meta-heuristic and has been widely used in both science and industry. Solving optimization problem using this algorithm requires addressing a number ……続きを見る
Teaching Games and Game Studies in the Literature Classroom offers practical suggestions for educators looking to incorporate ludic media, ranging from novels to video games and from poems to board ……続きを見る
Learn the hand-crafted notes on C programmingKey Featuresa- Strengthens the foundations, as a detailed explanation of programming language concepts are givena- Lucid explanation of the concepta- Wel……続きを見る
Machine Learning, Cyber Security, and Blockchain in Smart Environment: Application and Challenges provides far-reaching insights into the recent techniques forming the backbone of smart environments……続きを見る
How to become a Game Designer. The ULTIMATE guide for joining the video games industry and getting the exact game developer job you want. The video game industry is an exciting and expanding modern ……続きを見る
著者:Robert Rice
出版社: Taylor & Francis
発売日: 2022年08月22日
Video Games in Psychotherapy provides the reader with a practical session-by-session framework for using video games, interactive media, and gaming metaphors to help make the process of psychotherap……続きを見る
Energy Harvesting: Enabling IoT Transformations gives insight into the emergence of energy harvesting technology and its integration with IoT-based applications. The book educates the reader on how ……続きを見る
Blockchain: Principles and Applications in IoT covers all the aspects of Blockchain and its application in IOT. The book focuses on Blockchain, its features, and the core technologies that are used ……続きを見る
Video Game of the Year breaks down the 40-year history of the world’s most popular art formーone game at a time.
Pong. The Legend of Zelda. Final Fantasy VII. Rock Band. Fortnite. Animal Crossing: N……続きを見る
This book focuses on seven commonly used image analysis techniques. It covers aspects from basic principles and practical methods, to new advancement of each selected technique to help readers solve……続きを見る
This book is a fast-paced look at the next two decades of the games industry with a focus on game design, the evolution of gaming markets around the world, the future of technology, Artificial Intel……続きを見る
Searching for a needle in a haystack is an important task in several contexts of data analysis and decision-making. Examples include identifying the insider threat within an organization, the predic……続きを見る
Create ready-to-play 3D games with reactive environments, sound, dynamic effects, and more!Key FeaturesBuild a solid foundation for game design and game developmentUnderstand the fundamentals of 3D ……続きを見る
Artificial Intelligence: Applications and Innovations is a book about the science of artificial intelligence (AI). AI is the study of the design of intelligent computational agents. This book provid……続きを見る