This is a collection of video game reviews and special features of video games from Blimps Go 180, which is my blog. This book is a collection of over 200 articles. I cover games dating back to Game……続きを見る
Développée durant l’âge d’or de Konami, Suikoden est une licence à part dans le monde du J-RPG. Pour l’imaginer, son créateur Yoshitaka Murayama s’est inspiré d’une légende chinoise célèbre, Au bord……続きを見る
Ultima Online was, and still is, one of the most elaborate and beloved game universes online. The adventures described in this book happened to the author 22 years ago. An account of them was publis……続きを見る
This enhanced version includes video content to provide a greater understanding of the text. This consists of five videos by the author explaining topics including conditional formatting, combining ……続きを見る
What Happens When We Play: A Critical Approach to Games User Experience Design & Education brings together research and reflection from both faculty and graduate students involved in University of S……続きを見る
Technological change is at the core of all major disruptions in human history, and
revolutions, wars, and general development are regularly connected to some sort of
technological change. However, n……続きを見る
The book provides a mix of theoretical and practical perceptions of the related concepts pertaining to image processing. The primary objectives are to offer an overview to the elementary concepts an……続きを見る
This book covers the process of creating digital characters for video games as well as for 3D printing and collectibles. It looks at character asset creation for high-end AAA console games as well a……続きを見る
Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept deve……続きを見る
This addition to the Data Science Series introduces the principles of data science and the R language to the singular needs of water professionals. The book provides unique data and examples relevan……続きを見る
In just 24 lessons of one hour or less, Coding with Roblox Lua in 24 Hours: The Official Roblox Guide helps you learn all the skills and techniques you'll need to code your own Roblox experiences. P……続きを見る
Becoming a coder is all fun and games!
Everyone should learn to code. Much like drawing and sketching, playing an instrument, cooking, or taking pictures and shooting videos, coding is a creative en……続きを見る
In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2021 game engine at the heart of Inside, Kerbal Space Program, Subnautic……続きを見る
Convergence of Blockchain, AI and IoT: A Digital Platform discusses the convergence of three powerful technologies that play into the digital revolution and blur the lines between biological, digita……続きを見る
Create professional real-time particle systems and particle asset creation workflows for games with the power of Niagara and Unreal Engine 5Key FeaturesExplore how Niagara can make your games pop by……続きを見る
著者:Stanley Green
出版社: Stanley Green
発売日: 2023年05月01日
Constructing a gaming PC from the ground up is the only surefire approach to ensure that your system can fulfill all of your specific tastes. When you choose everything that goes into your PC, begin……続きを見る
This reference text presents the important components for grasping the potential of social computing with an emphasis on concerns, challenges, and benefits of the social platform in depth.
Features:……続きを見る
著者:Stanley Green
出版社: Stanley Green
発売日: 2023年05月04日
Twitch is a platform for live video streaming that was established in 2011. It offers practically everything you would be interested in watching, including cuisine, music, question-and-answer sessio……続きを見る
Unreal Engine 5 is the latest game development engine released by Epic Games. This book is a learning path for beginners and professionals who want to use Unreal Engine 5 for game development. This ……続きを見る
The Unity Engine has been steadily evolving over the past few years into one of the most powerful resources for the game development community. Its feature-rich toolkit and user-friendliness make it……続きを見る
Collage art and film date back to the early 20th century (the earliest collages have roots in 12th-century Japan). It was rooted in the age of consumerism where artists addressed an array of politic……続きを見る
This book combines technology and the medical domain. It covers advances in computer vision (CV) and machine learning (ML) that facilitate automation in diagnostics and therapeutic and preventive he……続きを見る
Cloud based Multi-Modal Information Analytics: A Hands-on Approach discusses the various modalities of data and provide an aggregated solution using cloud. It includes the fundamentals of neural net……続きを見る
著者:Alex Riviere
出版社: Taylor & Francis
発売日: 2023年07月19日
Game Audio Mixing offers a holistic view of the mixing process for games, from philosophical and psychological considerations to the artistic considerations and technical processes behind acoustic r……続きを見る
How abstract design decisions in 2D platform games create rich worlds of meaning for players.
Since the 1980s, 2D platform games have captivated their audiences. Whether the player scrambles up the ……続きを見る
The book is written assuming that the reader has basic knowledge of Python programming. A brief introduction is provided for all relevant topics. Every topic is followed by all types of possible que……続きを見る
This book provides readers to the vision of Society 5.0, which was originally proposed in the fifth Basic Science and Technology Plan by Japan’s government for a technology-based, human-centered soc……続きを見る
Drawn to Life is a two-volume collection of the legendary lectures of long-time Disney animator Walt Stanchfield. For over 20 years, Walt mentored a new generation of animators at the Walt Disney St……続きを見る
著者:Keith Zizza
出版社: Taylor & Francis
発売日: 2023年07月03日
Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics to the art and execution of sound effects, soundtracks, and voice production, as……続きを見る
This book includes the proceedings of the International Conference on Emerging Trends in IoT and Computing Technologies (ICEICT-2022) held at Goel Institute of Technology & Management, Lucknow, Indi……続きを見る