Cloud computing has gained paramount attention and most of the companies are adopting this new paradigm and gaining significant benefits. As number of applications and business operations are being ……続きを見る
Technological innovations across the globe are bringing profound change to our society. Governments around the world are experiencing and embracing this technology-led shift. New platforms, emerging……続きを見る
The C programming language is a popular language in industries as well as academics. Since its invention and standardized as ANSI C, several other standards known as C99, C11, and C17 were published……続きを見る
Build a complete game from start to finish using Flutter and Flame while getting acquainted with each building block in game design along the way Key Features • Begin your Flutter game development j……続きを見る
Jump start your Unity game development journey with a detailed review of a complete, professionally built game using Unity, C#, and Visual Studio. Gain invaluable experience with code structure, pro……続きを見る
著者:Andrew Coggan
出版社: Taylor & Francis
発売日: 2021年12月31日
Unity Game Audio Implementation offers a unique, practical, project-based approach to learning about aspects of Interactive Game Audio for those who have never used a game engine before and don’t wa……続きを見る
Develop a 2D game engine that will give you the experience and core understanding of foundational concepts for building complex and fun 2D games that can be played across the Internet via popular we……続きを見る
Take a deep dive into creating large-scale, multiplayer games with Unity 3D, using Mirror Networking and a variety of powerful transports. You will learn the fundamentals of RPC/Command multiplayer ……続きを見る
Digitalization of Higher Education using Cloud Computing: Implications, Risk, and Challenges provides an insight into the latest technology and tools being used to explore learning in Higher Educati……続きを見る
This project-based tutorial covers the creation of 3D assets in a game engine, from concept to implementation. You will learn the 3D pipeline using Maya and Substance Painter, which are industry-sta……続きを見る
Blockchain is a series of transactions recorded in blocks and secured cryptographically. It is immutable, decentralized, and transparent and has proved to be beneficial across all domains to protect……続きを見る
Deep Learning: A Comprehensive Guide provides comprehensive coverage of Deep Learning (DL) and Machine Learning (ML) concepts. DL and ML are the most sought-after domains, requiring a deep understan……続きを見る
Explore the faster way to build games using UE5 Blueprints through clear visuals, step-by-step projects, and real-world workflows in this illustrated guideKey FeaturesDesign a fully functional game ……続きを見る
Dive into the nuances of visual effects (VFX) design, from planning to execution, using Autodesk Maya. This book introduces the methods and techniques required for your first foray into 3D FX genera……続きを見る
"The King of Independent Animation" has returned with this 10th anniversary edition of Make Toons That Sell Without Selling Out. Delve into the secrets behind creating poignant indie animation witho……続きを見る
著者:Amy M. Green
出版社: Taylor & Francis
発売日: 2021年12月24日
This volume provides an in-depth examination of the video game Death Stranding, focusing on the game’s exploration of ruin, nostalgia, and atonement as its primary symbolic, narrative, and mechanica……続きを見る
Este primeiro volume é baseado na pesquisa da dissertação de mestrado 'Games Emuladores de Informação' e traça uma linha do tempo na história dos consoles, suportes e títulos de videogames na perspe……続きを見る
Le mythique studio Lucasfilm a fait rêver plus d'un enfant... Nicolas Deneschau nous offre un retour sur l'une des histoires les plus passionnantes du jeu vidéo.
Lucasfilm Games™ puis LucasArts™devi……続きを見る
Découvrez les témoignages des créateurs du jeu vidéo The Witcher, un jeu développé en trois épisodes désormais culte en son genre.
En trois épisodes, The Witcher est rapidement devenu une référence ……続きを見る
Neste 2º volume da série Teorias dos NewsGames, os autores traçam uma linha do tempo na história dos games como informação e notícia. Como na primeira publicação quase todo o material usado é basead……続きを見る
A behind-the-scenes look at how the military uses video game technology to train soldiers, treat veterans, and entice new recruits.
How does the U.S. military train its soldiers for new forms of arm……続きを見る
This book is a collection of research articles that deal with three aspects of simulation and gaming for social design: (1) Theory and methodology, including game system theory and agent-based model……続きを見る
"An entertaining, race-against-time narrative."
ーKobo review
"A fast-paced look into seven-day roguelikes, something so niche most people wouldn't have heard about, but the book is well written and……続きを見る
What is artificial intelligence? What are the Sustainable Development Goals (SDGs)? How does AI affect the SDGs?
Artificial Intelligence has a real impact on our lives and on our environment, and th……続きを見る
In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of……続きを見る
Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms, Second Edition compiles hundreds of game mechanisms, organized by category. The book can be read cover to cover and used as a ……続きを見る
This volume explores how and why we deny, or manipulate, or convert, or enhance reality. Finding it important to come to terms with reality, with what is there before us, and, with reality however d……続きを見る
Learn and implement game AI in Unity to build smart environments and enemies with A\* pathfinding, finite state machines, behavior trees, and the NavMeshKey FeaturesExplore the latest Unity features……続きを見る
Energy efficiency is critical for running computer vision on battery-powered systems, such as mobile phones or UAVs (unmanned aerial vehicles, or drones). This book collects the methods that have wo……続きを見る
A number of approaches are being defined for statistics and machine learning. These approaches are used for the identification of the process of the system and the models created from the system’s p……続きを見る