商品件数:183 1件~30件 (7ページ中 1ページめ)
1  2  3  4  5  6  7  [7] 次へ»
Coding with Minecraft
著者:Al Sweigart
出版社: No Starch Press
発売日: 2018年05月29日
A hands-on introduction to coding that teaches you how to program bots to do cool things in the game you love--Minecraft! This book takes the robotic "turtle" method, and extends it to the 3D, inter……続きを見る
価格:2,559円
Game Development with Unreal Engine 5: Learn the Basics of Game Development in Unreal Engine 5
著者:Mitchell Lynn, Cliff Sharif
出版社: ​BPB Publications
発売日: 2022年12月23日
Develop Your Own Game Using Unreal Engine 5 KEY FEATURES ● Learn how to use compatible engine templates for developing custom scenarios. ● Make a simple third-person game using the core features of ……続きを見る
価格:2,300円
Game Development Patterns with Unreal Engine 5
著者:Stuart Butler, Tom Oliver
出版社: Packt Publishing
発売日: 2024年01月05日
Improve your game's code with design patterns to make it more readable, reusable, modular, and optimized, guided by an Unreal Authorized Instructor to enhance your overall use of C++ with Unreal Eng……続きを見る
価格:3,874円
Game Development Projects with Unreal Engine
著者:Hammad Fozi, David Pereira, Devin Sherry, Goncalo Marques
出版社: Packt Publishing
発売日: 2020年11月27日
Learn the tools and techniques of game design using a project-based approach with Unreal Engine 4 and C++ Key Features Kickstart your career or dive into a new hobby by exploring game design with U……続きを見る
価格:3,290円
Game Development with Unity for .NET Developers
著者:Jiadong Chen, Ed Price
出版社: Packt Publishing
発売日: 2022年05月27日
Get up and running with Unity with the help of expert guidance for addressing the performance issues encountered in Unity development Key Features • Discover solutions to common problems faced by .N……続きを見る
価格:4,312円
Invent Your Own Computer Games with Python, 4th Edition
著者:Al Sweigart
出版社: No Starch Press
発売日: 2016年12月16日
Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming languageーeven if you’ve never programmed before! Begin by building classic ……続きを見る
価格:2,563円
Game Art Complete
出版社: CRC Press
発売日: 2008年10月30日
A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of e……続きを見る
価格:9,306円
Hands-On Unity 2021 Game Development
著者:Nicolas Alejandro Borromeo
出版社: Packt Publishing
発売日: 2021年08月20日
Achieve mesmerizing game experiences using the latest Unity 2021 features by following a practical approach to building professional games Key Features Unleash the capabilities of C# scripting to c……続きを見る
価格:3,858円
Beginning Game Development with Godot
著者:Maithili Dhule
出版社: Apress
発売日: 2022年01月01日
Learn the fundamentals of Godot by diving headfirst into creating a 2D platformer from scratch. This book is a hands-on, practical guide to developing 2D games using the Godot Engine 3.2.3/3.3, with……続きを見る
価格:7,292円
Unity 2020 Virtual Reality Projects
著者:Jonathan Linowes
出版社: Packt Publishing
発売日: 2020年07月30日
Explore the latest features of Unity and build VR experiences including first-person interactions, audio fireball games, 360-degree media, art gallery tours, and VR storytelling Key Features Discov……続きを見る
価格:3,290円
Game Development with MonoGame
著者:Louis Salin, Rami Morrar
出版社: Apress
発売日: 2021年11月09日
Create a polished game that includes many levels and fights using MonoGame. This book will show you how to add AI agents and 2D physics into your game, while improving the performance of the game en……続きを見る
価格:6,685円
Location-Based Information Systems
著者:Miguel A. Labrador, Alfredo J. Perez, Pedro M. Wightman
出版社: CRC Press
発売日: 2019年05月01日
Drawing on the authors' more than six years of R&D in location-based information systems (LBIS) as well as their participation in defining the Java ME Location API 2.0, Location-Based Information Sy……続きを見る
価格:0円
Game Development with GameMaker Studio 2
著者:Sebastiano M. Cossu
出版社: Apress
発売日: 2019年09月03日
Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML). Game Development with GameMaker Studio ……続きを見る
価格:6,684円
Unreal Engine 4.x Scripting with C++ Cookbook
著者:John P. Doran, William Sherif, Stephen Whittle
出版社: Packt Publishing
発売日: 2019年03月29日
Write efficient, reusable scripts to build custom characters, game environments, and control enemy AI Key Features Build captivating multiplayer games using Unreal Engine and C++ Incorporate existi……続きを見る
価格:3,290円
Hands-On Game Development with WebAssembly
著者:Rick Battagline
出版社: Packt Publishing
発売日: 2019年05月31日
Make your WebAssembly journey fun while making a game with it Key Features Create a WebAssembly game that implements sprites, animations, physics, particle systems, and other game development funda……続きを見る
価格:3,290円
Game Development with Three.js
著者:Isaac Sukin
出版社: Packt Publishing
発売日: 2013年10月24日
A step-by-step, example-based guide to building immersive 3D games on the Web using the Three.js graphics library.This book is for people interested in programming 3D games for the Web. Readers are ……続きを見る
価格:2,155円
HTML5 Mobile Websites
著者:Matthew David
出版社: CRC Press
発売日: 2013年05月02日
Build HTML5-powered mobile web experiences with the aid of development frameworks that speed the development of Native App-like experiences. Build on your foundation of HTML and JavaScript with a co……続きを見る
価格:6,497円
Building HTML5 Games with ImpactJS
著者:Jesse Freeman
出版社: O'Reilly Media
発売日: 2012年02月17日
Create a real 2D game from start to finish with ImpactJS, the JavaScript game framework that works with the HTML5's Canvas element. Making video games is hard work that requires technical skills, a ……続きを見る
価格:1,179円
Microsoft® Silverlight® Edition: Programming Windows® Phone 7: Programming Windows® Phone 7
著者:Charles Petzold
出版社: Microsoft Press
発売日: 2010年12月22日
NOTE: This book is the printed, Silverlight-focused edition of Programming Windows Phone 7, which is available as a free eBook from the Microsoft Download Center. A Microsoft XNA®-focused edition is……続きを見る
価格:3,417円
Mastering Unreal Technology, Volume I
著者:Jason Busby, Zak Parrish, Jeff Wilson
出版社: Pearson Education
発売日: 2009年07月21日
Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3 is your start-to-finish guide to modding and level design with the world’s hottest new gaming engine: Unreal ……続きを見る
価格:4,272円
Architectural Rendering with 3ds Max and V-Ray
著者:Markus Kuhlo
出版社: CRC Press
発売日: 2013年03月20日
Create high-quality photorealistic renders of architectural visualizations using 3ds Max and Vray with the project-based tutorials in this book. Learn how to combine lighting and rendering options t……続きを見る
価格:8,252円
Poly-Modeling with 3ds Max
著者:Todd Daniele
出版社: CRC Press
発売日: 2012年09月10日
Polymodeling is a modeling technique used in 3d modeling. Unlike box modeling, or other forms of modeling where you start out with a basic form or primitive object that determines the mass of an obj……続きを見る
価格:7,024円
Animating with Stop Motion Pro
著者:Mark Sawicki
出版社: CRC Press
発売日: 2012年09月10日
Animating with Stop Motion Pro is comprehensive, hands-on guide to achieving professional results with Stop Motion Pro 7.0 software. Gone are the days of stop motion guesswork and waiting to see the……続きを見る
価格:7,024円
Design Games for Architecture
著者:Aaron Westre
出版社: Taylor & Francis
発売日: 2013年10月08日
Design Games for Architecture teaches you how to create playful software tools based on your architectural design processes, whether or not you are familiar with game design technology. The book com……続きを見る
価格:9,613円
An Essential Introduction to Maya Character Rigging with DVD
著者:Cheryl Briggs
出版社: CRC Press
発売日: 2012年09月10日
Discover the concepts and techniques required to rig engaging CG character models with Maya in this unique book and DVD package. The stunning color images show just what you can achieve, and the det……続きを見る
価格:5,443円
MoCap for Artists
著者:Midori Kitagawa, Brian Windsor
出版社: CRC Press
発売日: 2012年07月26日
Make motion capture part of your graphics and effects arsenal. This introduction to motion capture principles and techniques delivers a working understanding of today's state-of-the-art systems and ……続きを見る
価格:6,321円
Mastering Unreal Technology, Volume II
著者:Jason Busby, Zak Parrish, Jeff Wilson
出版社: Pearson Education
発売日: 2009年09月22日
***Mastering Unreal Technology, Volume II: Advanced Level Design Concepts with Unreal Engine 3***is your start-to-finish guide to state-of-the-art Unreal Tournament 3 modding and level design. Here’……続きを見る
価格:5,127円
Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript
著者:Mario Andres Pagella
出版社: O'Reilly Media
発売日: 2011年08月26日
Anyone familiar with Zynga's Farmville understands how fun and addictive real-time social games can be. This hands-on guide shows you how to design and build one of these games from start to finish,……続きを見る
価格:1,443円
Windows 8 and Windows Phone 8 Game Development
著者:Adam Dawes
出版社: Apress
発売日: 2015年12月29日
Creating fun, sophisticated games for Windows devices large or small has never been easier! With masses of example code and fully working games for you to download and run straight away Windows 8 an……続きを見る
価格:4,127円
Professional Augmented Reality Browsers for Smartphones
著者:Lester Madden
出版社: Wiley
発売日: 2016年04月22日
Create amazing mobile augmented reality apps with junaio, Layar, and Wikitude! Professional Augmented Reality Browsers for Smartphones guides you through creating your own augmented reality apps for……続きを見る
価格:6,373円
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