The struggle with balancing creative products that are innovative, technically feasible, and financially sound is one designers and web professionals go through every day. The Design Studio Method i……続きを見る
Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library. It will teach you how to create visuals, do event……続きを見る
The indispensable primer for achieving redstone greatness
Minecraft Redstone For Dummies is the complete guide to finding, using, and maximizing the power of redstone in the Minecraft world. This ke……続きを見る
3ds Max is the leading 3D modeling, animation, and rendering solution for artists, schools, and production environments. The unique tutorial approach of this book permits readers to learn essential ……続きを見る
Put Unity to use for your video games by creating your own custom tools with editor scripting About This Book • Acquire a good understanding of extending Unity's editor capabilities for a platformer……続きを見る
Updated for RPG Maker MV using JavaScript, Make a 2D RPG in a Weekend shows you how to create your very own dungeon crawler game in RPG Maker MV in a single weekend. The entire process, from start t……続きを見る
Design and create video games using Java, with the LibGDX software library. By reading Beginning Java Game Development with LibGDX, you will learn how to design video game programs and how to build ……続きを見る
Game AI Pro2: Collected Wisdom of Game AI Professionals presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped commercial game……続きを見る
Assuming no prior knowledge or technical skills, Getting Started with Business Analytics: Insightful Decision-Making explores the contents, capabilities, and applications of business analytics. It b……続きを見る
Develop your first interactive 2D platformer game by learning the fundamentals of C#
About This Book
Get to grips with the fundamentals of scripting in C# with Unity
Create an awesome, 2D platforme……続きを見る
Combine the powerful UE4 with Blender to create visually appealing and comprehensive game environments Key Features • The only resource that shows how you can incorporate Blender into your Unreal En……続きを見る
Build a tower defense game and earn delectable C# treats by baking cupcakes and fighting fearsome sweet-toothed pandas
About This Book
Build a complete and exciting 2D Tower Defense game from scrat……続きを見る
Learn the things you need for a complete game, such as translations and tutorials, and improve the things you've already written to raise their standard to a professional level. This is a practical ……続きを見る
Kerbal Space Program (KSP) is a critically acclaimed, bestselling space flight simulator game. It’s making waves everywhere from mainstream media to the actual space flight industry, but it has a bi……続きを見る
Create your own augmented reality games from scratch with Unity 5
About This Book
Create your own augmented reality game from scratch and join the virtual reality gaming revolution
Use the latest U……続きを見る
Create a game for the Windows Phone market with a heavy emphasis placed on optimization and good design decisions. While doing so, you will be introduced to key Unity concepts and functionality, wei……続きを見る
Design and create video games using Construct 2. No prior experience is required.
Game Development with Construct 2 teaches you to create 12 different game projects from a variety of genres, includi……続きを見る
Master the most important skills and techniques you need to know for professional HTML5 and JavaScript 2D game development. This book delves into many of the great classic techniques of video game d……続きを見る
The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only "when," bu……続きを見る
Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the best-known aca……続きを見る
Apply the Processing language to tasks involved in computer vision--tasks such as edge and corner detection, recognition of motion between frames in a video, recognition of objects, matching of feat……続きを見る
This instructional drawing book is intended to guide the reader through a story-telling based approach to gesture drawing, utilizing different techniques and exercises that encourage and develop cre……続きを見る
In diesem essential wird erläutert, wie Gamification, Digitalisierung und die vierte industrielle Revolution Gesellschaft, Unternehmensführung und Management verändern. Anhand zahlreicher Grafiken u……続きを見る
Master realistic animations and graphics, particle systems, game AI and physics, sprites and VR development with Unity 2017
About This Book
Create professional grade games with realistic animation ……続きを見る
Giannalberto Bendazzi brings to light some of the lost relics of animation history with his new book, Twice the First: Quirino Cristiani and the Animated Feature Film. Unlike other works, however, B……続きを見る
著者:John P. Doran
出版社: Packt Publishing
発売日: 2017年11月30日
Learn to create, publish and monetize your mobile games with the latest Unity 2017 tool-set easily for Android and iOS
About This Book
One-stop solution to becoming proficient in mobile game develo……続きを見る
Learn to design games for tablets from a renowned game designer!
Eager to start designing games for tablets but not sure where to start? Look no further! Gaming guru Scott Rogers has his finger on t……続きを見る
Develop your first interactive 2D and 3D platform game by learning the fundamentals of C#
About This Book
Learn the fundamentals of C# 7 scripting to develop GameObjects and master the basics of th……続きを見る
Explore various recipes to build games using popular artificial intelligence techniques and algorithms such as Navmesh navigation A*, DFS, and UCB1
Key Features
Explore different algorithms for cre……続きを見る
Learn to design and create video games using the Java programming language and the LibGDX software library. Working through the examples in this book, you will create 12 game prototypes in a variety……続きを見る