This book discusses the current technologies of cryptography using DNA computing. Various chapters of the book will discuss the basic concepts of cryptography, steganography, basic concepts of DNA a……続きを見る
Parallel Programming with Co-Arrays describes the basic techniques used to design parallel algorithms for high-performance, scientific computing. It is intended for upper-level undergraduate student……続きを見る
This is not a book about Maya software with a few animation pointers thrown in here and there. This is a guide to Maya software written by professional animators. This book provides you with complet……続きを見る
Systems-Level Modelling of Microbial Communities: Theory and Practice introduces various aspects of modelling microbial communities and presents a detailed overview of the computational methods whic……続きを見る
The Reverse Design series looks at all of the design decisions that went into classic video games. This is the second installment in the Reverse Design series, looking at Chrono Trigger. Written in ……続きを見る
The Reverse Design series looks at all of the design decisions that went into classic video games. This is the first installment in the Reverse Design series, looking at Final Fantasy VI. Written in……続きを見る
The Reverse Design series looks at all of the design decisions that went into classic games. This is the third installment in the Reverse Design series, looking at Super Mario World. Written in a re……続きを見る
Opportunistic networks allow mobile users to share information without any network infrastructure.This book is suitable for both undergraduates and postgraduates as it discusses various aspects of o……続きを見る
Are You Ready to Master Your Own Life and Craft?
You are a creator. With every thought, word, and action, you impact the whole world and manifest new realities. The worlds you bring into being direc……続きを見る
This book focuses on the suitable methods to solve optimization problems in wireless network system utilizing digital sensors like Wireless Sensor Network. This kind of system has been emerging as t……続きを見る
Rolf Giesen’s Puppetry, Puppet Animation and the Digital Age explores the unique world of puppetry animation and its application in the digital age. With the advent of digital animation, many indivi……続きを見る
Embrace the mobile gaming revolution by creating popular iOS games with Swift 4.2
Key Features
Learn to create games for iPhone and iPad with the latest Swift Programming language
Understand the fu……続きを見る
Ready to make amazing games for the iPhone and iPad? With Apple’s Swift programming language, it’s never been easier. This updated cookbook provides detailed recipes for managing a wide range of com……続きを見る
This book provides comprehensive details of all Swarm Intelligence based Techniques available till date in a comprehensive manner along with their mathematical proofs. It will act as a foundation fo……続きを見る
著者:Lyra Logan
出版社: No Starch Press
発売日: 2019年11月26日
Learn to build mobile apps for Android devices with MIT App Inventor, a visual drag-and-drop programming language like Scratch.
You've swiped and tapped your way through countless apps, but have you……続きを見る
This book presents concepts and methods for optimal training for decision making in crisis situations. After presenting some general concepts of decision-making during crisis situations, it presents……続きを見る
Dedicated mainly to those who want to start using the most famous Flight Simulator without getting lost in the meanders of specific manuals, with the intent above all to fly having fun and have fun ……続きを見る
The purpose of this book is to look over the past 35 years of games to discuss titles whose design deserves to be studied by anyone with an interest in game design. While there are plenty of books t……続きを見る
Wolfgang Engel’s GPU Pro 360 Guide to GPGPU gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers general purpose GPU……続きを見る
Chromatin immunoprecipitation sequencing (ChIP-seq), which maps the genome-wide localization patterns of transcription factors and epigenetic marks, is among the most widely used methods in molecula……続きを見る
This book written for students of electronics and communication, students of computer science and communications engineers addresses topics such as Introduction of CRN, Advanced spectrum sensing tec……続きを見る
This book focuses on the three inevitable facets of e-government, namely policies, processes and technologies. The policies discusses the genesis and revitalization of government policies; processes……続きを見る
Bits and Pieces tells the story of chiptune, a style of lo-fi electronic music that emerged from the first generation of video game consoles and home computers in the late 1970s and early 1980s. Thr……続きを見る
The Unpredictability of Gameplay explores the many forms of unpredictability in games and proposes a comprehensive theoretical framework for understanding and categorizing non-deterministic game mec……続きを見る
Game design is changing. The emergence of service games on PC, mobile and console has created new expectations amongst consumers and requires new techniques from game makers.
In The Pyramid of Game ……続きを見る
This two-volume set on***Mathematical Principles of the Internet*** provides a comprehensive overview of the mathematical principles of Internet engineering. The books do not aim to provide all of t……続きを見る
This two-volume set on***Mathematical Principles of the Internet*** provides a comprehensive overview of the mathematical principles of Internet engineering. The books do not aim to provide all of t……続きを見る
Cogs, cranks, wheels, plates, chains, springs and pistons - a nightmare for animators. This book shows 3D artists how to create, setup, control and automate movements for complex and technically cha……続きを見る
Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging proje……続きを見る