著者:John P. Doran
出版社: Packt Publishing
発売日: 2020年08月21日
A practical guide on how to use Unity for building cross-platform mobile games and Augmented Reality apps using the latest Unity 2020 toolset
Key Features
Create, deploy, and monetize captivating a……続きを見る
Le onzième opus d'une série unique sur les plus novateurs des jeux vidéos !
RPG phare de la Dreamcast, Skies of Arcadia fait encore aujourd’hui rêver grâce à ses pirates de l’air, ses navires volant……続きを見る
This handbook offers an important and timely contribution to the interdisciplinary field of Olympic studies. It brings together for the first time in a single volume a complete analysis of current a……続きを見る
This introduction to computers presents the fundamental ideas and principles on which modern computers are built. While used as a text for courses in computer appreciation as well as introductions t……続きを見る
Models and simulations of all kinds are tools for dealing with reality. Humans have always used mental models to better understand the world around them: to make plans, to consider different possibi……続きを見る
Description
Cooperative Gaming provides context and practical advice regarding diversity in the games industry. The book begins with a deep dive into research literature and the history of diversity……続きを見る
The emergence of affordable micro sensors, such as MEMS Inertial Measurement Systems, which are being applied in embedded systems and Internet-of-Things devices, has brought techniques such as Kalma……続きを見る
The Digital Gaming Handbook covers the state-of-the-art in video and digital game research and development, from traditional to emerging elements of gaming across multiple disciplines. Chapters are ……続きを見る
Swarm Intelligence in Cloud Computing is an invaluable treatise for researchers involved in delivering intelligent optimized solutions for reliable deployment, infrastructural stability, and securit……続きを見る
Master the art of programming games for Android using the Unity3D game engine. This book will help you understand basic concepts of game development in Unity. By the end of Beginning Unity Android G……続きを見る
The odyssey of a group of “refugees” from a closed-down online game and an exploration of emergent fan cultures in virtual worlds.
Play communities existed long before massively multiplayer online g……続きを見る
A comprehensive introduction to the latest research and theory on learning and instruction with computer games.
This book offers a comprehensive introduction to the latest research on learning and i……続きを見る
A game designer considers the experience of play, why games have rules, and the relationship of play and narrative.
The impulse toward play is very ancient, not only pre-cultural but pre-human; zool……続きを見る
Exploring the cultural and technical influence of the Atari VCS video game console, with examples from 6 famous game cartridges like Pac-Man, Combat, and Star Wars: The Empire Strikes Back!
The Atar……続きを見る
In Unit Operations, Ian Bogost argues that similar principles underlie both literary theory and computation, proposing a literary-technical theory that can be used to analyze particular videogames. ……続きを見る
Classic and cutting-edge writings on games, spanning nearly 50 years of game analysis and criticism, by game designers, game journalists, game fans, folklorists, sociologists, and media theorists.
T……続きを見る
A critical look at how the Super Nintendo Entertainment Systemーand a resistance to innovationーtook Nintendo from industry leadership to the margins of videogaming.
This is a book about the Super N……続きを見る
著者:Jose Sanchez
出版社: Taylor & Francis
発売日: 2020年08月05日
Architecture for the Commons dives into an analysis of how the tectonics of a building is fundamentally linked to the economic organizations that allow them to exist. By tracing the origins and prom……続きを見る
An exploration of the way videogames mount arguments and make expressive statements about the world that analyzes their unique persuasive power in terms of their computational properties.
Videogames……続きを見る
Blender is a vast and customizable 3D-modeling application used by many artists across creative industries, from television to games. This newest book, in Alan Thorn’s How to Cheat series, offers in……続きを見る
This book explores the implications of technology-mediated project-based language learning for CALL teacher development, focusing on the role of video-based instruction in elucidating challenges and……続きを見る
This book is the first academic contribution that deals with international taxation of income sources from sports events.
Using an interdisciplinary approach, with in-depth analysis of both sports l……続きを見る
出版社: Springer International Publishing
発売日: 2020年07月01日
This book addresses emerging issues in usability, interface design, human–computer interaction, user experience and assistive technology. It highlights research aimed at understanding human interact……続きを見る
Python Data Science: A Simple and Effective Guide to Python Data Science
Written by renowned data science experts Foster Provost and Tom Fawcett, Data Science for Business introduces the fundamental……続きを見る
Metaheuristic algorithms are considered as generic optimization tools that can solve very complex problems characterized by having very large search spaces. Metaheuristic methods reduce the effectiv……続きを見る
Since 1980, in-the-know computer gamers have been enthralled by the unpredictable, random, and incredibly deep gameplay of Rogue and those games inspired by it, known to fans as "roguelikes." For de……続きを見る
Real-world engineering problems often require concurrent optimization of several design objectives, which are conflicting in cases. This type of optimization is generally called multi-objective or m……続きを見る
Diabetes Mellitus (DM, commonly referred to as diabetes, is a metabolic disorder in which there are high blood sugar levels over a prolonged period. Lack of sufficient insulin causes presence of exc……続きを見る
3D rotation analysis is widely encountered in everyday problems thanks to the development of computers. Sensing 3D using cameras and sensors, analyzing and modeling 3D for computer vision and comput……続きを見る
著者:Yasmin Ibrahim
出版社: Taylor & Francis
発売日: 2020年10月05日
This book offers critical perspectives on the digital ‘iconic’, exploring how the notion of the iconic is re-appropriated and re-made online, and the consequences for humanity and society. Examining……続きを見る