This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Unity, Substance Painter, and Maya. The first half o……続きを見る
Master the art of game creation with MonoGameーthe cross-platform framework of choice for independent developers. Learn the various aspects needed to create your next game by covering MonoGame frame……続きを見る
Description:
Many new games are from first-time designers or are self-published, so there is a tremendous thirst for information about the nuts and bolts of tabletop game design. While there are man……続きを見る
This book will introduce you to the controls and steer you towards understanding what Blender can do. With this program you can create 3D models of objects and characters. The objects and characters……続きを見る
From the splash of breaking waves to turbulent swirling smoke, the mathematical dynamics of fluids are varied and continue to be one of the most challenging aspects in animation. Fluid Engine Develo……続きを見る
The success of storytelling in games depends on the entire development teamーgame designers, artists, writers, programmers and musicians, etc.ーworking harmoniously together towards a singular artis……続きを見る
Welcome to Game Audio Programming: Principles and Practices! This book is the first of its kind: an entire book dedicated to the art of game audio programming. With over fifteen chapters written by ……続きを見る
This book explores Information theory (IT) tools, which have become state of the art to solve and understand better many of the problems in visualization. This book covers all relevant literature up……続きを見る
The new edition of 3D Game Textures: Create Professional Game Art Using Photoshop features the most up-to-date techniques that allow you to create your own unique textures, shaders, and materials. R……続きを見る
Learn how to bridge the gap between the traditional animation principles and digital software.
Tradigital Flash: 12 Principles of Animation in Adobe Flash brings the essentials of traditional animat……続きを見る
著者:Julien Goyon
出版社: Third Editions
発売日: 2020年11月19日
Le treizième opus d'une série unique sur les plus novateurs des jeux vidéos !
Aussi imparfait soit-il, The Last Story est un titre important. Important pour le jeu de rôle japonais, en premier lieu,……続きを見る
An examination of subversive games like The Simsーgames designed for political, aesthetic, and social critique.
For many players, games are entertainment, diversion, relaxation, fantasy. But what if……続きを見る
This book provides a comprehensive study of the security and privacy research advancements in Internet of Things (IoT). The book lays the context for discussion by introducing the vulnerable intrins……続きを見る
Although the computing facilities available to scientists are becoming more powerful, the problems they are addressing are increasingly complex. The mathematical methods for simplifying the computin……続きを見る
In this book, the second in the "Beginner's Guide" series, you will create a simple 2D shooter game, create challenging gameplay and learn techniques to code more in less time.
This book can be read……続きを見る
Newly Edited and Updated Version
Master 2D Puzzle games with Unity
Without this book, most people spend too long trying to create 2D puzzle games the hard way. This book is the only one that will ge……続きを見る
Interaktive Visualisierungen gewinnen in Wissenschaft und Unternehmenspraxis zunehmend an Bedeutung. Neben der Analyse und Darstellung von Unternehmensdaten z.B. mit Hilfe moderner Data Science Meth……続きを見る
In chapter one, you will learn to know the properties and events of each control in a Windows Visual C# application. You need to learn and know in order to be more familiar when applying them to som……続きを見る
In chapter one, you will learn to know the properties and events of each control in a Windows Visual C# applications. You need to learn and know in order to be more familiar when applying them to so……続きを見る
Discover how Unreal Engine 4 allows you to create exciting games using C++ and Blueprints. This book starts with installing, launching, and examining the details of Unreal Engine.
Next, you will lea……続きを見る
Search Engine Optimization and Marketing: A Recipe for Success in Digital Marketing analyzes the web traffic for online promotion that includes search engine optimization and search engine marketing……続きを見る
Game developers will use this book to gain a basic knowledge of programming artificial intelligence using Unity and C#. You will not be bored learning the theory underpinning AI. Instead, you will l……続きを見る
If you're struggling with where to begin as a streamer, this is the book for you! You'll get set up on the right path so that you can succeed at streaming. Reach out to me (the creator) directly for……続きを見る
We dealt with everyone's burning question about what the best PC for $499 is.
We walked through the parts told you our reasoning and sent it out to the wilds of the internet.
However we are not done……続きを見る
TEKNİK TERİMLERE BOĞULMADAN OYUN KODLAMAYI ÖĞRENİN...
5 ADET OYUNUN TÜM KODLARI, DOSYALARI, ALGORİTMA VE AÇIKLAMALARI BU KİTAPTA
Bu kitap oyun kodlamak isteyip kodlama bilmeyenler, nereden başlayaca……続きを見る
Discover the methods and techniques required for creating immersive design visualization for industry. This book proposes ways for industry-oriented design visualization from scratch. This includes ……続きを見る
Play, Philosophy and Performance is a cutting-edge collection of essays exploring the philosophy of play. It showcases the most innovative, interdisciplinary work in the rapidly developing field of ……続きを見る
As the videogame industry has grown up, the need for better stories and characters has dramatically increased, yet traditional screenwriting techniques alone cannot equip writers for the unique chal……続きを見る
著者:Wendi Sierra
出版社: Bloomsbury Publishing
発売日: 2020年12月24日
The newest addition to our Influential Video Game Designers series explores the work of Todd Howard, executive producer at Bethesda Studios, known for how he consistently pushes the boundaries of op……続きを見る
Through analysis of three case study videogames – Left 4 Dead 2, DayZ and Minecraft – and their online player communities, Digital Zombies, Undead Stories develops a framework for understanding how ……続きを見る