Feminist War Games? explores the critical intersections and collisions between feminist values and perceptions of war, by asking whether feminist values can be asserted as interventional approaches ……続きを見る
Producing Animationis a clear and comprehensive guide to a dynamic industry. Already a relied-upon resource by professionals and students alike, this book covers the process from concept to screen w……続きを見る
The Game Audio Strategy Guide is a comprehensive text designed to turn both novices and experienced audio designers into technical game audio pros. Providing both a theoretical foundation and practi……続きを見る
Der Band bietet eine Zusammenschau theoretischer und praktischer Perspektiven, die sich rund um das Thema Videospiel, die Erhaltung von Information und die Beharrung auf traditionellen Designparadig……続きを見る
出版社: Springer International Publishing
発売日: 2019年12月02日
This book examines how video game mechanics and narratives can teach players skills associated with increased psychological well-being. It integrates research from psychology, education, ludology, m……続きを見る
The long-awaited Star Wars Jedi: Fallen Order has finally arrived. It's the first solely single-player Star Wars game released by EA since the publisher bought the rights to make games based on the ……続きを見る
Responsive Web Design Toolkit: Hammering Websites into Shape
focuses on the nuts and bolts of responsive web design, showing you how to better build and how to debug websites that use the responsive……続きを見る
This class-tested textbook is designed for a semester-long graduate or senior undergraduate course on Computational Health Informatics. The focus of the book is on computational techniques that are ……続きを見る
Machine Vision systems combine image processing with industrial automation. One of the primary areas of application of Machine Vision in the Industry is in the area of Quality Control. Machine visio……続きを見る
Costume Design for Video Games: An Exploration of Historical and Fantastical Skinsexplores the rich and colorful history of fashion throughout the ages. Each page goes into detail concerning the soc……続きを見る
Stencyl é um software para o desenvolvimento de games 2D utilizado tanto por profissionais como amadores, sendo até utilizado em escolas. A criação dos jogos se dá pelo método de arrastar e soltar b……続きを見る
Private clouds allow for managing multiple databases under one roof, avoiding unnecessary resource management. Private cloud solutions can be applied in sectors such as healthcare, retail, and softw……続きを見る
This book is a high-level overview of Sh and its relationship to other realtime shading and Graphics processing unit programming languages. It is a reference manual and language specification and me……続きを見る
With plenty of practical examples, screenshots and example code, create a complete game step by step. Learn by doing. Less theory, more results! If you have an inventive mind, are experienced in Jav……続きを見る
Step by step illustrated tutorials are supported by a focused commentary. The examples are designed to proceed from starting to model through model finishing to putting models to work within project……続きを見る
Unity brings you ever closer to the "author once, deploy anywhere" dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development en……続きを見る
You're part of a new venture, an independent gaming company, and you are about to undertake your first development project. The client wants a serious game, one with instructional goals and assessme……続きを見る
Packed with more than 350 techniques, this book delivers what you need to know-on the spot. Its concise presentation of professional techniques is suited to experienced artists whether you are: * Mi……続きを見る
Be inspired by award-winning animator Barry Purves' honest insight into the creative process of making stop motion animations, using his own classic films to illustrate every step along the way. Wit……続きを見る
Ein Buch über Menschen, Maschinen und ihre Verbindungen
Digitale Endgeräte sind längst zu einem festen Bestandteil unserer Gesellschaft geworden. Aber wie wirkt sich der technische Fortschritt auf u……続きを見る
The purpose of virtual reality is to make possible a sensorimotor and cognitive activity for a user in a digitally created artificial world. Recent advances in computer technology have led to a new ……続きを見る
The Handbook of Neural Computation is a practical, hands-on guide to the design and implementation of neural networks used by scientists and engineers to tackle difficult and/or time-consuming probl……続きを見る
著者:Julien Goyon
出版社: Third Editions
発売日: 2020年02月03日
Le dixième opus d'une série unique sur les plus novateurs des jeux vidéos !
Dans la grande histoire de SEGA, de nombreuses licences ont su marquer durablement le monde du jeu vidéo. Parmi elles, Pan……続きを見る
Décryptage de la célèbre série, aimée et détestée.
Final Fantasy XV , comme chaque épisode de la série Final Fantasy depuis le VIII , a déchaîné les passions, créant une scission entre les adorateur……続きを見る
Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then in……続きを見る
著者:Tobias C. Breiner
出版社: Springer Berlin Heidelberg
発売日: 2018年11月14日
In diesem Buch geht es um die Psychologie guter Geschichten und deren Handlungsfiguren.
Es beantwortet Fragen wie:
Warum rühren uns manche Filme zu Tränen und andere lassen uns kalt?
Warum fesse……続きを見る
Virtual reality is quickly becoming the next medium to communicate your ideas. Once siloed in make-believe world of science fiction, virtual reality can now touch any aspect of your life. This book ……続きを見る
著者:Chong-wei Xu
出版社: Springer International Publishing
発売日: 2018年11月16日
This innovative approach to teaching Java language and programming uses game design development as the method to applying concepts.
Instead of teaching game design using Java, projects are designed ……続きを見る
Use Unity-based examples to understand fundamental mathematical concepts and see how they are applied when building modern video game functionality. You will gain the theoretical foundation you need……続きを見る
Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabili……続きを見る