Every writer dreams of creating their own game world and telling their own stories. But creating a new game from scratch is different from working on an established franchise. If you’re writing for ……続きを見る
Are you a beginner who wants to learn how to play chess? Or are you an advanced player who wants to master the game and play like a pro?
Look no further than "The Ultimate Chess Bible" by Alexei Zur……続きを見る
著者:Phoenix Ember
出版社: Phoenix Ember
発売日: 2024年09月11日
Augmented Gaming: From Pixels to Presence explores the fascinating world of gaming's evolution, from its humble beginnings to its cutting-edge future. Authored by Phoenix Ember, this book takes read……続きを見る
著者:PixelGlance
出版社: Ali the narrator
発売日: 2024年01月19日
"Is Elden Ring truly a 10/10 masterpiece?"
Every game has its flaws, but where does Elden Ring fall short? Amidst the chorus of perfect scores and glowing reviews, our book dares to ask the tough qu……続きを見る
Entropy Randomization in Machine Learning presents a new approach to machine learningーentropy randomizationーto obtain optimal solutions under uncertainty (uncertain data and models of the objects ……続きを見る
Gain practical knowledge of mathematical and physics concepts in order to design and develop an awesome game world using Unreal Engine 4 About This Book • Use the Physics Asset Tool within Unreal En……続きを見る
Complete Coverage of the Current Practice of Computer GraphicsComputer Graphics: From Pixels to Programmable Graphics Hardware explores all major areas of modern computer graphics, starting from bas……続きを見る