En este primer volumen dedicado al programa de modelado tridimensional 3DS Max 2013 se estudian en profundidad las principales herramientas de creación y edición de la aplicación, una de las más uti……続きを見る
This digital book consists of more than 240 pages full of images with anatomical drawings and illustrated details that are not counted in the total number of pages.
You can find some pages on this y……続きを見る
著者:Ian F. Darwin
出版社: O'Reilly Media
発売日: 2020年03月17日
Java continues to grow and evolve, and this cookbook continues to evolve in tandem. With this guide, you’ll get up to speed right away with hundreds of hands-on recipes across a broad range of Java ……続きを見る
If you’re in a hurry to learn D3.js, the leading JavaScript library for web-based graphics and visualization, this book is for you. Written for technically savvy readers with a background in program……続きを見る
Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and tim……続きを見る
A comprehensive yet quick guide to the best approaches to designing data visualizations, with real examples and illustrative diagrams. Whatever the desired outcome ensure success by following this e……続きを見る
Adobe After Effects es el programa de referencia en lo que a postproducción y animación se refiere. Siguiendo los 100 ejercicios prácticos de este manual podrá conocer las funciones básicas de la ve……続きを見る
Photoshop is the tool of the modern artist and provides everything you need to succeed as a designer in the popular and growing video games and movie industries. Featuring thorough guidance from the……続きを見る
Achieve mesmerizing game experiences using the latest Unity 2021 features by following a practical approach to building professional games
Key Features
Unleash the capabilities of C# scripting to c……続きを見る
著者:Keon-Woong Moon
出版社: Springer International Publishing
発売日: 2017年05月13日
This book and app is for practitioners, professionals, researchers, and students who want to learn how to make a plot within the R environment using ggplot2, step-by-step without coding.
In widespre……続きを見る
Supera l'esame di certificazione Salesforce! Una guida completa con domande pratiche realistiche
Vuoi migliorare la tua carriera nella forza vendita attraverso le certificazioni?
Vorresti diventare……続きを見る
Nuestra Colección Manuales ofrece cursos prácticos de los más importantes programas del sector informático dirigidos tanto a usuarios noveles como a usuarios que trabajan habitualmente con esos prog……続きを見る
Increase the photorealism of your 3d visualizations with enhanced toolsets of V-Ray 5 for 3ds Max 2020. The book is filled with colorful illustrations depicting step-by-step tutorials about the proc……続きを見る
This book follows a tutorial approach with examples and step-by-step instructions to help explain the key concepts of the LOVE framework as well as everything you need to know about game development……続きを見る
著者:Walt Ritscher
出版社: O'Reilly Media
発売日: 2012年07月06日
Pixel shaders are some of the more powerful graphic tools available for XAML programmers, but shader development bears little resemblance to traditional .NET programming. With this hands-on book, yo……続きを見る
Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous exper……続きを見る
Key FeaturesDiscover solutions to common problems faced while creating games on RobloxExplore tips, tricks, and best practices and learn advanced Roblox coding techniques to create gamesUnderstand h……続きを見る
This modern treatment of computer vision focuses on learning and inference in probabilistic models as a unifying theme. It shows how to use training data to learn the relationships between the obser……続きを見る
Poznaj mo?liwo?ci Photoshopa, aby Twoje obrazy przemawia?y do wyobra?ni
Jak modyfikowa? grafiki za pomocš stylów warstwy?
Jak ?šczy? obrazy?
Jak korzysta? z narz?dzi modu?u Camera Raw?
Photoshop C……続きを見る
出版社: Springer International Publishing
発売日: 2020年04月07日
This book provides an introduction and overview of the rapidly evolving topic of game user experience, presenting the new perspectives employed by researchers and the industry, and highlighting the ……続きを見る
出版社: Springer International Publishing
発売日: 2018年05月06日
This book constitutes the thoroughly refereed workshop post-proceedings of the 15th International Workshop on Approximation and Online Algorithms, WAOA 2017, held in Vienna, Austria, in September 20……続きを見る
When you depend on users to perform specific actionsーlike buying tickets, playing a game, or riding public transitーwell-placed words are most effective. But how do you choose the right words? And ……続きを見る
Adobe Photoshop: A Complete Course and Compendium of Features is your guide to creating, editing, and enhancing images and designs in Adobe Photoshop. Whether you’re retouching a photograph, making ……続きを見る
Contextual Design: Design for Life, Second Edition, describes the core techniques needed to deliberately produce a compelling user experience. Contextual design was first invented in 1988 to drive a……続きを見る
This book presents the state of the art in sparse and multiscale image and signal processing, covering linear multiscale transforms, such as wavelet, ridgelet, or curvelet transforms, and non-linear……続きを見る
Build immersive game experiences using the new Unity 2020 features with this practical guide
Key Features
Unleash the capabilities of C# scripting for creating immersive UI, graphics, Game AI agent……続きを見る
This brief offers a valuable resource on principles of quality-of-service (QoS) provisioning and the related link-layer resource management techniques for high data-rate wireless networks. The prima……続きを見る
出版社: Springer International Publishing
発売日: 2017年10月21日
This book constitutes the thoroughly refereed post-conference of the 12th International Symposium on Computer Music Modeling and Retrieval, CMMR 2016, held in São Paulo, Brazil, in July 2016. The 22……続きを見る
出版社: Springer International Publishing
発売日: 2016年06月24日
This book constitutes the refereed proceedings of the Second International Conference of the Immersive Learning Network, iLRN 2016, held in Santa Barbara, CA, USA, in June/July 2016.
The proceedings……続きを見る
Create image processing, object detection and face recognition apps by leveraging the power of machine learning and deep learning with OpenCV 4 and Qt 5
Key Features
Gain practical insights into co……続きを見る