商品件数:787 1件~30件 (27ページ中 1ページめ)
1  2  3  4  5  6  7  [27] 次へ»
Scripting Farming Simulator with Lua
著者:Zander Brumbaugh, Manuel Leithner
出版社: Apress
発売日: 2024年01月13日
Create mods using the popular game Farming Simulator with Lua, a versatile scripting language that can run on various platforms and applications. This open access book is best suited for programmers……続きを見る
価格:0円
Unity 2021 Shaders and Effects Cookbook
著者:John P. Doran
出版社: Packt Publishing
発売日: 2021年10月15日
Overcome the challenges and complexities involved in creating your own shaders with high-level realism using practical solutions, best practices, and the latest features of Unity 2021 Key Features ……続きを見る
価格:3,858円
AI for Game Developers
著者:David M Bourg, Glenn Seemann
出版社: O'Reilly Media
発売日: 2014年01月07日
Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years……続きを見る
価格:2,895円
Mastering Godot: A Comprehensive Guide to Game Development
著者:Kameron Hussain, Frahaan Hussain
出版社: ​Sonar Publishing
発売日: 2024年01月14日
'Mastering Godot: A Comprehensive Guide to Game Development' is an essential read for aspiring game developers and enthusiasts seeking to deepen their understanding of the Godot Engine. This meticul……続きを見る
価格:1,450円
Game Anim
著者:Jonathan Cooper
出版社: CRC Press
発売日: 2021年04月15日
Game Anim teaches the technical and artistic fundamentals of video game animation and goes further to provide practical advice and industry insights to help you become a rounded and successful game ……続きを見る
価格:7,901円
Unity 2020 Virtual Reality Projects
著者:Jonathan Linowes
出版社: Packt Publishing
発売日: 2020年07月30日
Explore the latest features of Unity and build VR experiences including first-person interactions, audio fireball games, 360-degree media, art gallery tours, and VR storytelling Key Features Discov……続きを見る
価格:3,290円
A Systematic Approach to Learning Robot Programming with ROS
著者:Wyatt Newman
出版社: CRC Press
発売日: 2017年09月13日
A Systematic Approach to Learning Robot Programming with ROS provides a comprehensive, introduction to the essential components of ROS through detailed explanations of simple code examples along wit……続きを見る
価格:11,063円
Godot Engine Game Development in 24 Hours, Sams Teach Yourself
著者:Ariel Manzur, George Marques
出版社: Pearson Education
発売日: 2018年03月13日
In just 24 sessions of one hour or less, this guide will help you create great 2D and 3D games for any platform with the 100% free Godot 3.0 game engine. Its straightforward, step-by-step approach g……続きを見る
価格:4,421円
Limited Force and the Fight for the Just War Tradition
著者:Christian Nikolaus Braun
出版社: Georgetown University Press
発売日: 2023年07月05日
A moral compass for the use of limited force that draws on the just war thought of Thomas Aquinas One of the most contentious developments in contemporary international relations has been the increa……続きを見る
価格:13円
Location-Based Information Systems
著者:Miguel A. Labrador, Alfredo J. Perez, Pedro M. Wightman
出版社: CRC Press
発売日: 2019年05月01日
Drawing on the authors' more than six years of R&D in location-based information systems (LBIS) as well as their participation in defining the Java ME Location API 2.0, Location-Based Information Sy……続きを見る
価格:0円
Mission Python
著者:Sean McManus
出版社: No Starch Press
発売日: 2018年10月16日
Program a graphical adventure game in this hands-on, beginner-friendly introduction to coding in the Python language. Launch into coding with Mission Python, a space-themed guide to building a compl……続きを見る
価格:2,563円
Programación de Servidores de Juego en C++
著者:Juan Antonio Domínguez Pérez
出版社: ​Juan Antonio Domínguez Pérez
発売日: 2019年11月21日
Este libro, de 2003, detalla las distintas áreas de conocimiento necesarias para diseñar y programar un servidor de juegos para múltiples jugadores simultáneos, fruto de mi experiencia personal en e……続きを見る
価格:0円
Game Development with GameMaker Studio 2
著者:Sebastiano M. Cossu
出版社: Apress
発売日: 2019年09月03日
Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML). Game Development with GameMaker Studio ……続きを見る
価格:6,685円
Mathematical Aspects of Logic Programming Semantics
著者:Pascal Hitzler, Anthony Seda
出版社: CRC Press
発売日: 2020年08月28日
Covering the authors' own state-of-the-art research results, this book presents a rigorous, modern account of the mathematical methods and tools required for the semantic analysis of logic programs.……続きを見る
価格:0円
Unity 2021 Cookbook
著者:Matt Smith, Shaun Ferns, Chris Gregan
出版社: Packt Publishing
発売日: 2021年09月06日
Discover the latest features of Unity 2021 and dive deeper into the nuances of professional game development with Unity Key Features Discover the latest features of Unity 2021 including coverage of……続きを見る
価格:4,765円
Unreal Engine 4.x Scripting with C++ Cookbook
著者:John P. Doran, William Sherif, Stephen Whittle
出版社: Packt Publishing
発売日: 2019年03月29日
Write efficient, reusable scripts to build custom characters, game environments, and control enemy AI Key Features Build captivating multiplayer games using Unreal Engine and C++ Incorporate existi……続きを見る
価格:3,290円
Build Your Own Games
著者:Anonymous
出版社: Consumer Oriented Ebooks Publisher
発売日: 2016年01月07日
Learn All About Building Your Own Games! Video gaming can be a very entertaining experience for many people. Sometimes you will notice that hours have gone by while you are playing. If you are a per……続きを見る
価格:399円
Real-Time Rendering, Fourth Edition
著者:Eric Haines, Naty Hoffman, Tomas Akenine-Möller
出版社: CRC Press
発売日: 2018年08月02日
Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide va……続きを見る
価格:14,575円
Building HTML5 Games with ImpactJS
著者:Jesse Freeman
出版社: O'Reilly Media
発売日: 2012年02月17日
Create a real 2D game from start to finish with ImpactJS, the JavaScript game framework that works with the HTML5's Canvas element. Making video games is hard work that requires technical skills, a ……続きを見る
価格:1,179円
Animation Writing and Development
著者:Jean Wright
出版社: CRC Press
発売日: 2013年07月18日
The art. The craft. The business. Animation Writing and Development takes students and animation professionals alike through the process of creating original characters, developing a television seri……続きを見る
価格:6,321円
Cinematic Game Secrets for Creative Directors and Producers
著者:Rich Newman
出版社: CRC Press
発売日: 2013年07月18日
Cinematography for Games covers the space between the game and film industries by pointing out the most relevant cinematic techniques in today's hottest games, and including interviews with the game……続きを見る
価格:5,618円
Developing Effective Websites
著者:Roy Strauss, Patrick Hogan
出版社: CRC Press
発売日: 2013年08月22日
Is your website project out of control? Every website project needs a manager. Developing Effective Websites describes Internet technologies in plain language and helps you see beyond your expertise……続きを見る
価格:7,901円
Set the Action!
著者:Elvin Hernandez
出版社: CRC Press
発売日: 2012年08月17日
Create the Gotham for your Batman, the African savannah for your Simba, or the bustling newsroom for your Clark Kent. Background, setting, environment.whatever you call it, it is the silent characte……続きを見る
価格:5,267円
SFML Game Development
著者:Jan Haller, Henrik Vogelius Hansson, Artur Moreira
出版社: Packt Publishing
発売日: 2013年06月24日
SFML Game Development is a fast-paced, step-by-step guide, providing you with all the knowledge and tools you need to create your first game using SFML 2.0.SFML Game Development addresses ambitious ……続きを見る
価格:3,177円
InDesign CS5 Bible
著者:Galen Gruman
出版社: Wiley
発売日: 2016年04月22日
Optimize the latest version of InDesign for your most efficient project workflow yet InDesign is a powerful publishing tool that serves as the standard program for professional layout and design. Th……続きを見る
価格:4,673円
Poly-Modeling with 3ds Max
著者:Todd Daniele
出版社: CRC Press
発売日: 2012年09月10日
Polymodeling is a modeling technique used in 3d modeling. Unlike box modeling, or other forms of modeling where you start out with a basic form or primitive object that determines the mass of an obj……続きを見る
価格:7,024円
Learning Windows 8 Game Development
著者:Michael Quandt
出版社: Packt Publishing
発売日: 2013年10月25日
A standard practical tutorial running people through Windows 8 RT with a specific focus on game development is the approach chosen here. This type of approach will more likely appeal to an audience ……続きを見る
価格:3,518円
MoCap for Artists
著者:Midori Kitagawa, Brian Windsor
出版社: CRC Press
発売日: 2012年07月26日
Make motion capture part of your graphics and effects arsenal. This introduction to motion capture principles and techniques delivers a working understanding of today's state-of-the-art systems and ……続きを見る
価格:6,321円
Building Interactive Worlds in 3D
著者:Jean-Marc Gauthier
出版社: CRC Press
発売日: 2013年05月02日
In Building Interactive Worlds in 3D readers will find turnkey tutorials that detail all the steps required to build simulations and interactions, utilize virtual cameras, virtual actors (with self-……続きを見る
価格:9,306円
Character Mentor
著者:Tom Bancroft
出版社: CRC Press
発売日: 2012年11月12日
You've researched your character extensively, tailored her to your audience, sketched hundreds of versions, and now you lean back content as you gaze at your final character model sheet. But now wha……続きを見る
価格:7,901円
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