Pokémon Go is one of those rare worldwide cultural phenomena that comes around once in a generation. Almost overnight, it seemed that half the world was playing the game, while the other half was sc……続きを見る
Principles for designing educational games that integrate content and play and create learning experiences connecting to many areas of learners' lives.
Too often educational videogames are narrowly ……続きを見る
著者:Eric Michael
出版社: Eric Michael
発売日: 2015年05月11日
Playstation 4 or Xbox One -- Which of the exciting new video game consoles should YOU buy?
For the first time ever, entertainment giants Sony and Microsoft are squaring off in a straight-up battle f……続きを見る
A tech-industry insider takes a critical look at the effect games are having on our short- and long-term happiness and assesses the cultural prospects of a society increasingly obsessed with gaming.……続きを見る
Against the backdrop of a hyper-competitive AAA industry and the perception that it is a world reserved for top programmers and hard-core 'gamers', Story Mode offers an accessible entry-point for al……続きを見る
Face the perils and claim your fate in Gransys' enormous universe with Dragon's Dogma 2 Game Guide: The Complete Walkthrough, Vocations, Skills, and Weapon Guide, Experts Strategies, Tips, and Trick……続きを見る
WOULD YOU KILL ONE PERSON TO SAVE FIVE OTHERS?
If you could upload all of your memories into a machine, would that machine be you? Is it possible we're all already artificial intelligences, living i……続きを見る
著者:American McGee
出版社: Dark Horse Comics
発売日: 2011年04月26日
Legendary game designer American McGee created one of the most visually arresting games of all time in Alice. Eleven years later, McGee returns with a sequel just as groundbreaking as his critically……続きを見る
This book offers new ways of thinking about and assessing the impact of virtual reality on its users. It argues that we must go beyond traditional psychological concepts of VR "presence" to better u……続きを見る