Learn C\# programming from scratch using the all-new Unity 6 as a fun and accessible entry point with this updated edition of the bestselling seriesKey FeaturesBuild a strong foundation in programmi……続きを見る
A new edition of the book is now available. Includes invitation to join the online Unity Game Development community to read the book alongside peers, Unity developers/C\# programmers and Harrison Fe……続きを見る
This book allows readers to expand the versatility of AutoCAD design and documentation software. It provides ready-to-use procedures and computer programs for solving problems in a variety of applic……続きを見る
Written by researchers who have helped found and shape the field, this book is a definitive introduction to geometric modeling. The authors present all of the necessary techniques for curve and surf……続きを見る
Maureen Stone's field guide to digital color presents a survey of digital color with special emphasis on those fields important for computer graphics. The book provides the foundation for understand……続きを見る
Learn C\# programming from scratch using Unity as a fun and accessible entry point with this updated edition of the bestselling series. Includes invitation to join the online Unity Game Development ……続きを見る
Every animated film and video game production spends a large percentage of its resources and time on advancing the quality of the digital characters inhabiting the world being created. This book pre……続きを見る
Build optimized games & elevate your skills with popular software design patterns in Unity 2023 and C\#! Purchase of the print or Kindle book includes a free eBook in PDF formatKey FeaturesCraft eng……続きを見る
Digital Design using QuarkXPress 4 gives you the ability to fully understand QuarkXPress, while developing a knowledge of the rules of design and how computers can exploit them. Students with non vi……続きを見る
Develop a rendering framework in this part-color guide by implementing next-generation 3D graphics, leveraging advanced Vulkan features, and getting familiar with efficient real-time ray tracing tec……続きを見る
Step by step illustrated tutorials are supported by a focused commentary. The examples are designed to proceed from starting to model through model finishing to putting models to work within project……続きを見る
Get to grips with coding in C\# and build simple 3D games with Unity from the ground up with this updated fifth edition of the bestselling guideKey FeaturesUnderstand C\# programming basics, termino……続きを見る
The author discusses the existing theoretical approaches of semiotically informed research in HCI, what is useful and the limitations. He proposes a radical rethink to this approach through a re-eva……続きを見る
There's Not an App for That will make your work stand out from the crowd. It walks you through mobile experiences, and teaches you to evaluate current UX approaches, enabling you to think outside of……続きを見る
This book explores the possibility to observe the lives of cities through ubiquitous information obtained through social networks, sensors and other sources of data and information, and the ways in ……続きを見る
This simple, quick and easy guide to Magix Photo Designer on Windows gives you all the information you need to:
• Remove common blemishes, splotches, red eye, or over-exposed images.
• Highlight, cr……続きを見る
Learn how to use Unreal Engine 4 by building 3D and multiplayer games using Blueprints
Key Features
Learn the fundamentals of Unreal Engine such as project templates, Blueprints, and C++
Learn to d……続きを見る
著者:Ross J. Maloney
出版社: Springer International Publishing
発売日: 2018年03月31日
This is the missing X Window book. While others have shown what the X Window system has available, this book shows how to convert this potential into working tools to fulfil your visualisation needs……続きを見る
In the highly anticipated second edition of this groundbreaking book, NAPP GURU award recipient and professional photographer Leslie Alsheimer and Adobe's own Bryan O'Neil Hughes show you everything……続きを見る
Get an inside look at the creation of production-ready creature rigs for film, TV and video games. Garner strategies and techniques for creating creatures of all types, and make them ready for easy ……続きを見る
The book builds up a complete project from scratch and demonstrates the power of DAZ to create life-like characters. The book is replete with detailed examples and instructions on creating a tailor-……続きを見る
This book is a step-by-step tutorial that includes complete source code for all of the examples covered. Every chapter builds on top of the previous one thereby giving the reader an immediate feelin……続きを見る
著者:Rimon Elias
出版社: Springer International Publishing
発売日: 2015年12月29日
Focusing on the computer graphics required to create digital media this book discusses the concepts and provides hundreds of solved examples and unsolved problems for practice. Pseudo codes are incl……続きを見る
Questo volume raccoglie gli Atti del 3° Seminario di Archeologia Virtuale svoltosi a Roma il 19-20 giugno 2012 presso l'Università "La Sapienza". Il libro presenta alcuni casi di studio riguardanti ……続きを見る
Create Web Charts with D3 shows how to convert your data into eye-catching, innovative, animated, and highly interactive browser-based charts. This book is suitable for developers of all experience ……続きを見る